Dodonpachi Saidaioujou

Coin-operated games and arcades.
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Shady994
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Re: Dodonpachi Saidaioujou

Post by Shady994 »

@Alaska- wrote: I think the game really shine when you go for score.
When you go for score, the game change its face and it's no more dodging and destroying. (at least, not only)
I had a friend of mine last week who was in doubt about playing the game or not .
After a couple of minute it was like O__________O
the game is full of possibilities.
Great post. That was my experience with DS too. Its a bit meh at first but really opens up when you get into it.
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Re: Dodonpachi Saidaioujou

Post by SuperPang »

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cools
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Re: Dodonpachi Saidaioujou

Post by cools »

@Alaska- wrote:The problem with ds is that it's not very difficult to beat the game if you don't look for score.
Not saying it's boring, if you go trough ex-stage unlocking the true death mode,
then the 2 final stage would be very challenging per-se.
That was the reason I got rid of it. Even on level 3, and knowing how to recharge and score optimally, the first few levels get extremely boring.

Vastly prefer shmups where you have to be on your toes from the very start - instead of the game only getting difficult after ten minutes of play.
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Re: Dodonpachi Saidaioujou

Post by theory »

Cools, bang on there. That's why I love DOJ and Ibara, from the off you've got to be at the races. You can just get a quick hit rather than a gradual build up. I've got a soft spot for Espgaluda, but that's more of a Sunday afternoon game :awe:
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Re: Dodonpachi Saidaioujou

Post by cools »

Hmm, I have the same issue with DOJ.

Ibara may not be as brutal with rank as Batrider and Garegga (the rank rollover through credits is minimal compared to those) but the mere fact it has a medal/item drop rollover tips the balance from samey to :awe:.
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TwonK
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Re: Dodonpachi Saidaioujou

Post by TwonK »

cools wrote:
Vastly prefer shmups where you have to be on your toes from the very start - instead of the game only getting difficult after ten minutes of play.
Which games do you own that fall into that category?

Reason I ask, I don't own any games that start off brutal.

Just wondering which ones do, in your opinion.
Twonk wrote:Nobody passed this game to you claiming it was 100% real.
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Re: Dodonpachi Saidaioujou

Post by SuperPang »

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Nice choice of cab Cave :palm:
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Re: Dodonpachi Saidaioujou

Post by SuperPang »

New bikini mode vid
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Stv
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Re: Dodonpachi Saidaioujou

Post by Stv »

http://img10.imageshack.us/img10/4659/p1060135q.jpg"

not much people playing it. short line and not much time to wait from each play.
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Re: Dodonpachi Saidaioujou

Post by TwonK »

SuperPang wrote:New bikini mode vid
Those patterns look pretty cool.
Twonk wrote:Nobody passed this game to you claiming it was 100% real.
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Re: Dodonpachi Saidaioujou

Post by Korszca »

I seem to like this game more as I see more of it.
Not saying it's gonna revolutionize the genre, but it looks good.
Too bad I won't be able to afford it for a few years.
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Re: Dodonpachi Saidaioujou

Post by cheuboh »

Sort of a wallpaper i quickly made during lunchtime at work:
Hope you enjoy it !

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westtrade
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Re: Dodonpachi Saidaioujou

Post by westtrade »

Is Dodonpachi Saidaioujou running in 15k or 31k in that cab?
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Re: Dodonpachi Saidaioujou

Post by Korszca »

It's SH-3 based hardware, so 15KHz.
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Re: Dodonpachi Saidaioujou

Post by kazuo »

Offer came through today. At ~$2300USD and with a console port sure to hit the market within six months, I doubt many folks will pick this up.
“DODONPACHI SAIDAIOUJOU”


*INFORMATION AND CONDITIONS :
*UNIT PRICE : JPY186,000
*PRICE TERMS: EX GODOWN
*ADVANCED ORDER: CLOSED ON 9/MAR/2012
*RELEASE DATE: SCHEDULED IN MID/APR/2012
*DEPOSIT: JPY60,000 IS REQUESTED AS DEPOSIT WHEN YOU CONFIRM ORDER.
*REMARK: ADVANCED ORDER WILL BE CLOSED AS SOON AS THE ORDER QTY WILL REACH THE SCHEDULED QTY.

*DEVELOPER : CAVE
*CONDITION: BRAND NEW
*VERSION: JAPANESE
*GENRE : SHOOTING
*OPERATION : 1 LEVER & 3 BUTTONS
*PLAYERS : 1-2 PLAYERS
*PCB USED : EXCLUSIVE
*PRODUCT FORM : PCB
*OFFICIAL SITE :
http://www.cave.co.jp/gameonline/saidaioujou/"
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LoRez
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Re: Dodonpachi Saidaioujou

Post by LoRez »

kazuo wrote:Offer came through today. At ~$2300USD and with a console port sure to hit the market within six months, I doubt many folks will pick this up
[/quote]

The same people that will then go on to buy Ver1.5 and then BL a couple of months after that :lol:
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Jan
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Re: Dodonpachi Saidaioujou

Post by Jan »

the lg screen in the new delta seems to be pretty cool :think:
ain't got no realestateorjewelryoranyofthat
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Re: Dodonpachi Saidaioujou

Post by SuperPang »

kazuo wrote:with a console port sure to hit the market within six months,
Akai Katana was 9 months, at a time when Cave were churning out 360 ports.
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Re: Dodonpachi Saidaioujou

Post by kazuo »

LoRez wrote:
kazuo wrote:Offer came through today. At ~$2300USD and with a console port sure to hit the market within six months, I doubt many folks will pick this up
The same people that will then go on to buy Ver1.5 and then BL a couple of months after that :lol:
This is true; I've likely underestimated the insanity of the average Cave fan. :lol:

Pang: I expect a console port within 6-9 months at most. I won't be surprised to see it as a XBLA release.
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Jan
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Re: Dodonpachi Saidaioujou

Post by Jan »

i would rather "worry"(?) about a BL or exclusive home-use version
ain't got no realestateorjewelryoranyofthat