Samurai Shodown - Left is real hardware.
Metal Slug - Right is real hardware.
Awesome none the less! I intend on doing a blind test on myself. If I'm at 100% accuracy then I'll either be buying a lot of hardware or emulating a lot more!
Hats of to the MAME, GroovyMAME teams and ROM dumpers out there.
pubjoe wrote:Metal slug: Right one is 0.027% faster because it is groovymame.
It's been a while since I've revisited this thread. Honestly I can't recall which was running which. However, it's somewhat difficult to sync the games at EXACTLY the same time...real hardware or not.
I'm still stoked on my GroovyMAME setup tho. It's a perfect fit for my lifestyle. I don't mind skipping the entire PCB collector bit nowadays. GroovyMAME gives me the same satisfaction without inflated pricing. With the *right* setup it's practially indistinguishable from original.
I still buy PCBs, but it's for games that are not properly emulated. For example, Die Hard Arcade, Aliens (Konami), Mr Driller G.
pubjoe wrote:Metal slug: Right one is 0.027% faster because it is groovymame.
It's been a while since I've revisited this thread. Honestly I can't recall which was running which.
Oh ffs!
I'm pretty sure I'm right though. Although it's possible that the selected NeoGeo modeline differs from the one I found with Google.
stellarola wrote:However, it's somewhat difficult to sync the games at EXACTLY the same time...real hardware or not.
I bet. You did a great job. The video is perfectly in sync at the start. It does pick up a 1-frame imbalance after a few thousand frames - which is in line with the near-match NeoGeo modeline that Groovymame has to use. If you let it run an hour that'd increase to about second. This is probably the only way to tell the difference - which, being barely distinguishable even side-by-side, is testament to the emulation.
pubjoe wrote:Metal slug: Right one is 0.027% faster because it is groovymame.
It's been a while since I've revisited this thread. Honestly I can't recall which was running which.
Oh ffs!
I'm pretty sure I'm right though. Although it's possible that the selected NeoGeo modeline differs from the one I found with Google.
stellarola wrote:However, it's somewhat difficult to sync the games at EXACTLY the same time...real hardware or not.
I bet. You did a great job. The video is perfectly in sync at the start. It does pick up a 1-frame imbalance after a few thousand frames - which is in line with the near-match NeoGeo modeline that Groovymame has to use. If you let it run an hour that'd increase to about second. This is probably the only way to tell the difference - which, being barely distinguishable even side-by-side, is testament to the emulation.
I was told that MAME keeps in sync better than actual arcade hardware. Not sure if this is true or not. I think he was saying that the real hardware has its own drops and that it is normal. While MAME keeps in sync much better, however is not accurate as far as those drops.