
via arcadeheroes
http://arcadeheroes.com/2011/09/16/jamm ... lock-king/"
Hopefully this solves the piracy issue. But Windows is still a problem.
Never underestimate the ingenuity of pirates.kazuo wrote:Hopefully this solves the piracy issue. But Windows is still a problem.
Yep, it says "Option" in Japanese.Korszca wrote:I think the pink box shows the optional upgrades.
Or maybe the games could each be made that big.Korszca wrote:16GB of RAM. Woot, now you can load several games entirely into RAM and have room to spare.
Doesn't matter how powerful the next arcade PCs are, the problem is lack of budget - console games have a heck load more money on budget/dev teams - this is one of the reason why console games look/play superior to arcade games, while in the 80's, early 90's it was the other way around.Ultron wrote:What games do you think will be on this board?
All new games?
Or some sequels?
I'm interested what will be done with the new graphical power
In my view, Arcade games look and play better than console games.andygeezer wrote:Doesn't matter how powerful the next arcade PCs are, the problem is lack of budget - console games have a heck load more money on budget/dev teams - this is one of the reason why console games look/play superior to arcade games, while in the 80's, early 90's it was the other way around.
Except for the graphically superior port.Ultron wrote: I've seen screenshots of Battle Fantasia and it looks better than any console game,
It all comes down to the developers and how much time and effort they put in.Ultron wrote:Will the games look better than console games?
I know consoles are optimised for cause they are a stable platform, but there's only so much the developers can do isn't there?
With Sony's and Microsoft's new consoles years away, this could be a boon for arcades with much better graphics.
Why? TX2 hardware runs the SFIV engine no problem.Braintrash wrote:I so fucking hoped they would do that.