exA-Arcadia

Coin-operated games and arcades.
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Jan
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Re: exA-Arcadia

Post by Jan »

Moral aspect aside, lower value, lower insurance.
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monouchi
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Re: exA-Arcadia

Post by monouchi »

Shou: will the I/O have a Jamma edge?
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yosai
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Re: exA-Arcadia

Post by yosai »

Iirc it stated it would work with the Capcom and SEGA io boards.
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Re: exA-Arcadia

Post by monouchi »

yosai wrote:Iirc it stated it would work with the Capcom and SEGA io boards.
Yeah and the Taito one that I have.
Though the I/O in the kit was said to be developed specifically to reduce inp delay, so it would be nice to be able to use that one.
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Re: exA-Arcadia

Post by Shou »

monouchi wrote:Shou: will the I/O have a Jamma edge?
No, it’s JVS native but works with all JAMMA JVS IO boards.
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Re: exA-Arcadia

Post by Shou »

monouchi wrote:
yosai wrote:Iirc it stated it would work with the Capcom and SEGA io boards.
Yeah and the Taito one that I have.
Though the I/O in the kit was said to be developed specifically to reduce inp delay, so it would be nice to be able to use that one.
There are 2 sides to IO - 1 on the PCB side inside the kit and 1 that you use to interface with your controls. We developed one for the PCB side that absolutely minimizes any input lag compared to all other JVS native boards.
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monouchi
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Re: exA-Arcadia

Post by monouchi »

Shou wrote:
monouchi wrote:
yosai wrote:Iirc it stated it would work with the Capcom and SEGA io boards.
Yeah and the Taito one that I have.
Though the I/O in the kit was said to be developed specifically to reduce inp delay, so it would be nice to be able to use that one.
There are 2 sides to IO - 1 on the PCB side inside the kit and 1 that you use to interface with your controls. We developed one for the PCB side that absolutely minimizes any input lag compared to all other JVS native boards.
Ok, thanks for the info. :thumbup:
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Re: exA-Arcadia

Post by mufunyo »

Shou wrote:There are 2 sides to IO - 1 on the PCB side inside the kit and 1 that you use to interface with your controls. We developed one for the PCB side that absolutely minimizes any input lag compared to all other JVS native boards.
It would be even nicer to have a header or d-sub connector on the kit that bypasses the JVS I/O and connects directly to the system with zero lag.
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Re: exA-Arcadia

Post by jimmerd »

Ideally offer (region specific) products on the webstore calculated against the buyers shipping address, if necessary then keep the site for the Japanese region and provide an 'overseas enquires' email address followed by requiring a bank transfer.

The system technical details sounds great so far, whilst I don't expect you to discuss it can we have a reassurance that the platform is going to be using a high standard of security.
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zak
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Re: exA-Arcadia

Post by zak »

@Shou, probably easiest to keep it all in Japan with international shipping option on the website.

As others have suggested: maybe use a shipping company like UPS or FedEx to help with the customs delay (I'm afraid we'll have to suck up the 20% tax or mark down to make it 10% equivalent - a lot of the old CAVE suppliers used to do this).

Also, ignore the derail on shmups thread. 100% support what you are doing.
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Re: exA-Arcadia

Post by cools »

Investor's Editions.
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zak
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Re: exA-Arcadia

Post by zak »

cools wrote:Investor's Editions.
Overly Supportive Mother Edition :shifty:
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Re: exA-Arcadia

Post by SuperPang »

zak wrote:ignore the derail on shmups thread. 100% support what you are doing.
Jeez, that escalated quickly. Might steer clear of that thread for a while for my own safety. :lol:

A lot of people miffed that they won't be able to play the exact same version of Aka & Blue.

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Nobody seems to get that the whole point of Exa is to resuscitate the traditional arcade business model that has been the life-blood of the shmup genre in Japan.
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Re: exA-Arcadia

Post by cools »

Can I just buy all the collectors edition bits, without the game?

Come to think of it, why not just produce a single standard kit but have a load of limited run merchandise included for the collectors (also available separately whilst stocks last)?
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Re: exA-Arcadia

Post by zak »

SuperPang wrote:
zak wrote:ignore the derail on shmups thread. 100% support what you are doing.
Jeez, that escalated quickly. Might steer clear of that thread for a while for my own safety. :lol:

A lot of people miffed that they won't be able to play the exact same version of Aka & Blue.

Image

Nobody seems to get that the whole point of Exa is to resuscitate the traditional arcade business model that has been the life-blood of the shmup genre in Japan.
Apparently you will be the only person able to play on the Exa Hardware :lol: You're also a "credit scrubber" :spam:
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Re: exA-Arcadia

Post by SuperPang »

Cool. I've been looking for a new custom rank.
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zak
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Re: exA-Arcadia

Post by zak »

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Re: exA-Arcadia

Post by Mantrox »

Wait, i just remembered something.
Wasn't there a location test for TGM4 The Masters of Round in the USA some time ago?

And i remember as well a cryptic video by Kevinddr about an anouncement that would be made at the end of 2018...

Are you guys getting a TGM title??
That would be awsome!!

If you're not; pick up the phone and start calling ASAP!
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Re: exA-Arcadia

Post by mufunyo »

Mantrox wrote:Wait, i just remembered something.
Wasn't there a location test for TGM4 The Masters of Round in the USA some time ago?

And i remember as well a cryptic video by Kevinddr about an anouncement that would be made at the end of 2018...
There was ostensibly to be a second location test in Japan, which ostensibly already happened, but I haven't seen any footage, photos or tweets about it apart from it being announced in Dec 2017. Imho holding any sort of hope for another TGM release is wasting your time as the Tetris community has been teased about it since 2009 and nothing has ever materialised.
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Re: exA-Arcadia

Post by Mantrox »

Yeah, i'm not holding my breath on that one, but it would be a perfect puzzle game for the platfom.
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