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Re: Psyvariar Delta

Posted: April 30th, 2018, 5:03 pm
by cools
Cool. I'll join you on the bottom :awe:

Re: Psyvariar Delta

Posted: April 30th, 2018, 7:25 pm
by yosai
Just read this in the description.
Both modes will have an online leaderboard to show how you stack up against other players.

Re: Psyvariar Delta

Posted: June 14th, 2018, 8:20 am
by yosai
The artwork is so bad... :lol:
psyvariardelta5.jpg
The DLC is an interesting choice too :think:

http://www.siliconera.com/2018/06/11/ps ... able-unit/

Re: Psyvariar Delta

Posted: June 14th, 2018, 10:18 am
by cools
I've been bugging Dispatch Games (the Western publisher) about the box art, it's worse than the Asia release. They've been hinting it's not final - I still hope it's not the same as the Asian however it's not like I'll be displaying the damn thing.

I bought Transbot back in the day ffs:
Image

Re: Psyvariar Delta

Posted: June 14th, 2018, 11:09 am
by geotrig
transbot would be a whole different type of game these days !

Re: Psyvariar Delta

Posted: June 14th, 2018, 11:14 am
by wigsplitta
geotrig wrote:transbot would be a whole different type of game these days !
:lol:
A follow up is surely on the way, NonBinBot :fastlove:

Re: Psyvariar Delta

Posted: July 23rd, 2019, 11:42 am
by cools
Never realised that rolling increases graze range!

Great port and remaster.

I am awful with JoyCon and portable mode though, even in tate its too small. Playable as a regular shooter, just not properly or even as a danmaku.