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Re: Street Fighter V

Posted: July 20th, 2015, 7:27 am
by LEGENOARYNINLIA
Big news! Street Fighter V introduces its first brand new Killer Instinct character!



He's called Necalli and he's basically a reworked Wolverine from the MVC games now that Disney isn't co-operating with Capcom.

Re: Street Fighter V

Posted: July 20th, 2015, 10:11 am
by Jan
could be worse

Re: Street Fighter V

Posted: July 20th, 2015, 10:46 am
by geotrig
think he looks ok

Re: Street Fighter V

Posted: July 20th, 2015, 3:46 pm
by TadCool
Image

Re: Street Fighter V

Posted: July 21st, 2015, 8:44 am
by pubjoe
All post-launch gameplay related content will be earnable for free by playing the game
Anyone else reading this as 'gems'?

Re: Street Fighter V

Posted: July 21st, 2015, 12:46 pm
by gray117
pubjoe wrote:
All post-launch gameplay related content will be earnable for free by playing the game
Anyone else reading this as 'gems'?
Not sure, 'gameplay related content' is ambiguous

...Would that mean V turbo/ulta/or-whatever-update and extra characters? Doubt it, but that would be good.

...Doesn't sound like costumes; no effect on gameplay.



Necalli ... meh... a(nother) random demon dude? ... this fool before blanka? ... where's my nationalistic/regional stereotypes? All a bit emo - no sense of humour.

But yeah could be worse. Snick snick snick...

Re: Street Fighter V

Posted: July 21st, 2015, 12:50 pm
by crunchywasp
pubjoe wrote:
All post-launch gameplay related content will be earnable for free by playing the game
Anyone else reading this as 'gems'?
CoC gems or SFvT gems?

Either way :problem:

Re: Street Fighter V

Posted: July 21st, 2015, 1:21 pm
by pubjoe
Street Fighter vs Tekken? Does that have IAP/gems?

My thought is just that if you can earn OR pay for content then 'earning' certainly won't just be a nice 1CC or whatever. It'll be long ****-off grind. '****-off (am I doing all that)' being the key profit generator.

Re: Street Fighter V

Posted: July 21st, 2015, 1:40 pm
by LEGENOARYNINLIA
Apparently you can either earn fight money by playing or buy Zennys if you don't want to grind.

Gems in SFXT are like powerups that you can pick from before a match, or something.

Re: Street Fighter V

Posted: July 21st, 2015, 1:49 pm
by pubjoe
Thanks.

Ah, it is grind or gem then. It's where the money is, which is fine, but it fits with a slow progressing carrot-led game. Not sure how that'll fit into a 1v1 fighter. Career mode?

Re: Street Fighter V

Posted: July 23rd, 2015, 7:17 pm
by Jan
a few more hours :D

Re: Street Fighter V

Posted: July 24th, 2015, 7:06 am
by Jan
Image

Re: Street Fighter V

Posted: July 24th, 2015, 3:41 pm
by moshpit
:awe: so, how does it play?

Re: Street Fighter V

Posted: July 24th, 2015, 7:07 pm
by TadCool
Neo_Arcadia wrote:a few more hours :D
Awesome! :mrgreen:

...the Ironman again. :awe:

Re: Street Fighter V

Posted: July 25th, 2015, 12:18 am
by pubjoe
kernow wrote:4 would be at the bottom
Like a tramp on chips.

Re: Street Fighter V

Posted: July 25th, 2015, 12:46 pm
by grainflavour
I'll get to a have a look at this at Arcade Club tonight :D

Re: Street Fighter V

Posted: July 25th, 2015, 1:34 pm
by Jan
still not working

Re: Street Fighter V

Posted: July 25th, 2015, 4:36 pm
by Brettster
I doubt it will be working at all this weekend :(

Re: Street Fighter V

Posted: July 25th, 2015, 6:28 pm
by Dexa
seems to be only NA atm ... sucks. got it dled and ready to go :(

Re: Street Fighter V

Posted: August 28th, 2015, 10:58 am
by Jan
:palm: :palm: :palm: