GCW Zero

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Re: GCW Zero

Post by supergoose »

:-o
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Re: GCW Zero

Post by cools »

crunchywasp wrote:Eek! Grind it then colour it in. Very subtle :palm:
Completely unnecessary on mine, worked perfectly out of the box.
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Re: GCW Zero

Post by FrancoB »

That issue was shown up when the SE GCWs (pre-kickstarter units) were sent out. After discovering this the whole lot of Kickstarter units were sent back to China where they had correct fitting d-pads installed. None of the Kickstarter units should have that issue.
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Re: GCW Zero

Post by crunchywasp »

Glad to hear it and glad your first impression are positive cools. It looks pretty neat and I'm kicking myself a little that I didn't commit.

Looking forward to hearing the general consensus once more of these start landing.
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Re: GCW Zero

Post by cools »

Well, looks like the USB on mine is borked. I've not seen any other reports of this so assume a rare problem. Not sent it back yet, waiting for Justin to finish his remote diagnosis ;)

Had plenty of time to play about with it and I've got most of the emulators available at the moment working. Results vary. Gameboy is fantastic. SMS is a little rough around the edges but functions well. Megadrive needs optimisation, it's not full framerate yet. Snes is much the same as MD. FBA needs quite a bit of work - plays CPS2 pretty spot on though the screen resolution is a touch noticeable on static screens, NeoGeo looks brilliant though. The indie stuff comes out the best so far, apart from the GB that is.

However... having used it quite a bit more, the Dpad lets it down. It's a cross dpad, but would actually be better as a circular one. The cross is too big, and with my fairly slim thumbs it's exceptionally difficult to tap diagonals with any sort of consistency. The analog nub is awkward to reach where it is and probably a lot tougher to move around than it should be.

I honestly think the Dpad could be sorted if the plastics (pad and case front) were replaced so the unit had a circular dpad rather than the cross. The software will come along, it's impressive enough already, and the rest of the hardware is great. I can only guess that all the other testers have massive thumbs.
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Re: GCW Zero

Post by fagin »

Cools - How does it compare to (for instance) emulation on the PSP (assuming you have experience of this), which in many ways is probably one of the key/interesting comparisons for some of us?
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Re: GCW Zero

Post by opt2not »

cools wrote:Well, looks like the USB on mine is borked. I've not seen any other reports of this so assume a rare problem. Not sent it back yet, waiting for Justin to finish his remote diagnosis ;)
Did you happen to try out another cable?
I was having a flaky time getting my PC to connect to my GCW, but I eventually swapped the cable and it connects without incident now.
Had plenty of time to play about with it and I've got most of the emulators available at the moment working. Results vary. Gameboy is fantastic. SMS is a little rough around the edges but functions well. Megadrive needs optimisation, it's not full framerate yet. Snes is much the same as MD. FBA needs quite a bit of work - plays CPS2 pretty spot on though the screen resolution is a touch noticeable on static screens, NeoGeo looks brilliant though. The indie stuff comes out the best so far, apart from the GB that is.
I agree, though I haven't tried any arcade titles yet. Gameboy (OhBoy) emulation is great, Nintendo (FceuX) and Neo Geo Pocket (Race) as well. Haven't found any issues yet.

SNES (Snes9x4d) has actually been really good for me, the only games that are having issues are the heavier FX games like StuntRace and Starfox2. Starfox 1 runs amazingly well, and less frame drop than the original hardware it seems.

I haven't been able to get Atari Lynx emulation working though, but it might be my roms. I have another romset that I'm going to try out to see if it's a compatibility issue.

MSX (openMSX) completely fails for me.

Playstation (psx4all) has been a mixed bag of working, non-working, working without sound, etc... But I was able to play Einhänder and Ridge Racer without problems.

DOS (dosbox) emulation is hit and miss too. Some games run great, some are really choppy like Dark Forces. But the mouse support for the GCW through Mice in Joy is kinda flaky, and I hope they work on getting it sorted out. Without a proper mouse, DOS emulation is kinda pointless.

Haven't tried Scumm emulation yet.
However... having used it quite a bit more, the Dpad lets it down. It's a cross dpad, but would actually be better as a circular one. The cross is too big, and with my fairly slim thumbs it's exceptionally difficult to tap diagonals with any sort of consistency. The analog nub is awkward to reach where it is and probably a lot tougher to move around than it should be.

I honestly think the Dpad could be sorted if the plastics (pad and case front) were replaced so the unit had a circular dpad rather than the cross. The software will come along, it's impressive enough already, and the rest of the hardware is great. I can only guess that all the other testers have massive thumbs.
I completely agree with this. Though I have been able to adjust to it, but it really could be better as a circular pad.
I've also found that for the first few hours of gaming, the buttons would stick, but eventually I worked it in enough so now the buttons feel fine.

Lack of a physical volume and brightness knob/dial is killing me, but I've gotten used to using the system hotkeys. I really wish the start and select buttons didn't make such a loud clicking sound. Trying to play RPG's in bed while the missus is sleeping is tough with all the loud clicks I'm making from going in and out of my inventory/status screens.

But overall, I really think this is a great piece of hardware, and am happy about my backing. For emulation I've tried the PSP, GBA SP and even the predecessor -- Dingoo A320 and so far, the GCW has topped all of these in terms of performance and ease of setup.
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Re: GCW Zero

Post by kernow »

It sounds like every other handheld emulation device, nothing works properly, emulation is meh, hardware problems etc

who would have thought

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Re: GCW Zero

Post by cools »

Never found an audiophile with perfect equipment either.
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Re: GCW Zero

Post by FrancoB »

You do have to remember that the device is still in its infancy. A lot of the emulators are being worked on and they're regularly being updated. Hopefully once more devices get out there then more devs will get to work on them and the emulators will improve even more so. From the reports that I've read from the forums and from you guys it does sound a good start. Glad to hear the Indie stuff runs well, I'll probably be more interested in that than most things.

It's a shame the D-pad/buttons aren't as good as you originally thought. Software is relatively easy to work on but the hardware isn't so much, although not impossible.

Still no shipping info here. I'm guessing it's because I backed one of the higher levels with the t-shirt and glass :palm: From what I've been reading a lot of the glasses were smashed when they opened the cartons :palm: I'm guessing that they're waiting for new glasses to come in and are just shipping the console only rewards for now. It's just a guess though, trying to get any shipping numbers or plan out of Justin seems impossible as he just keeps dodging the question. :problem:
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Re: GCW Zero

Post by cools »

I've tried two cables. Both could be bad I guess, I'm having trouble finding another though - I've got dozens of micro but hardly any mini USB cables.
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Re: GCW Zero

Post by opt2not »

Yeah Franny, I chose the console only backing which is probably why I got mine early(ish).

And you're right, it's really early for this device but its off to a great start. I'm expecting some great developments out of this thing! As long as Justin can get these orders out quick. :problem:
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Re: GCW Zero

Post by cools »

opt2not wrote:SNES (Snes9x4d) has actually been really good for me, the only games that are having issues are the heavier FX games like StuntRace and Starfox2. Starfox 1 runs amazingly well, and less frame drop than the original hardware it seems.
Had another go with SNES, you're right - it's better than I first thought. You get odd framedrops rather than solid 60 fps, but what's bugging me is that the audio (music) seems to have constant timing issues, really noticeable.
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Re: GCW Zero

Post by pubjoe »

I haven't heard anything about mine yet either. I paid for the console only.

I've just read a kickstarter update that went along the lines of...
Project Update #61: GCW-Zero: Open Source Gaming Handheld by Justin Barwick

Every day I get in from work, spit at my family, answer 400-500 emails, then ship GCWs. Ship ship ship ship ship wooooowooooo! I'm a **** shipping machine. *Smash* Great! There goes another glass. Hahahaha!
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Re: GCW Zero

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spit at my family ??? :wtf:
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Re: GCW Zero

Post by pubjoe »

Sorry, I was speed reading.
Project Update #61: GCW-Zero: Open Source Gaming Handheld by Justin Barwick

I'm only one person with the help of my wife and kid sometime to ship all of these packages. With the delays and added expenses from delays and damages unexpected hikes in shipping costs etc.

If I could dedicate full time to this endeavor I could have them out in a matter of weeks with no issues. But as this is a project with limited man power and resources as everyone has day jobs who volunteers to assist.

It's always easier when you look in from the outside to say well I would do it this way or why does it take so long, But until you actually do the thing your looking at you have no true concept of how long it will take or what it actual takes to do it.

I believe we are doing alot better then most projects on here on trying to get items out and answer private messages etc.

My nights usually consist of having about 30 to 40 minutes family time then answering emails which are usually around 300 to 400 a day. Shipping consoles and discussing things with my developers.

I do apologize for it taking time to do the shipping but we are not Sony or Amazon with a huge shipping divsion at our disposal things do move alot slower.

To speed up the process I've been in talks with numerous fulfillment companies but the answer always ends up it's not viable with the added expense as they want a picking fee for each item and their shipping is more then it would cost me to do it.

I've worked out a deal with Fedex for Smart post and cheaper rates then USPS for overseas that should be finalized Tuesday then you will see a drastic increase in shipping as they will bulk print all of the shipping labels for me and send them over night.

All it will require from that point will be is to slap the labels on and arrange pickup by fedex. I've also arranged a deal with local Goin Postal to assist with this so you should see an e-mail with tracking fairly quickly come Wednesday and going forward.

I will be shipping all pledge gifts minus the etched glasses till the replacement ones arrive I've taken a step to make this upto those who pledged the higher amounts by getting stadium cups and stress balls as addon for this.

Once again I apologize for delays and if you feel I'm not doing a good job on shipping but as I stated before looking from the outside and guessing or thinking you would do it a certain way is not like actually doing it.

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Re: GCW Zero

Post by cools »

Mine's going back. The USB is borked and has been out of the box, I've finally got a request to return it for repair/replace.
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Re: GCW Zero

Post by LEGENOARYNINLIA »

Fingers crossed that it will come back soon accompanied by a luxurious stressball :awe:
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Re: GCW Zero

Post by crunchywasp »

Urgh. Hopefully that's not par for the course.

Other than this thread I've done zero reading about how these have generally been received and what teething problems/hardware issues folks are experiencing.

What's the the general consensus?

I've thick skin so please feel free to tell me to F off, stop being lazy and look it up myself :awe: I'd just rather read it here is all :whoopsie:
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Re: GCW Zero

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crunchywasp wrote:Urgh. Hopefully that's not par for the course.

Other than this thread I've done zero reading about how these have generally been received and what teething problems/hardware issues folks are experiencing.

What's the the general consensus?

I've thick skin so please feel free to tell me to F off, stop being lazy and look it up myself :awe: I'd just rather read it here is all :whoopsie:
I'm absolutely loving mine. I haven't had any of the issues that I've read others have had, and I've had mine for about 3 weeks now. I play it everyday, and it seems that it keeps getting better and better with all the updates/releases of the emulators and firmware. It's really easy to update and upload content to. The D-pad and buttons feel great to me, but again, I don't have the issues like squeaking or sticking that some of the other backers have had (perhaps I got the later run of GCW's, they probably fixed those issues by then).

The screen looks great. Bright, crisp, good view-angles and fast response. Playing some of the emulators in their native res looks incredible (especially Genesis games being that they fill up the screen natively!).

I'm not a big fan of the analog stick, mainly because I have big thumbs and I haven't gotten used to it yet. But I have been using the d-pad more than the analog...but this will change when they release an N64 emulator for it. I completely boycotted the N64 BITD, cause I always thought the early 3D games look like complete crap and I couldn't stand the 3-pronged controller. There a bunch of games on that system I missed!
My only other beef is that all the drivers supporting the hardware are not implemented yet. HDMI/Video out, the lock button for instance. But I guess that will come in time.
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