Super Nintardbros!

Console, handheld and computer games, retro and modern.
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SuperPang
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Re: Super Nintardbros!

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aerobert
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Re: Super Nintardbros!

Post by aerobert »

SMB bug found and fixed after 35 years.



https://www.retrorgb.com/bug-in-super-m ... tched.html
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kernow
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Re: Super Nintardbros!

Post by kernow »

After the reverse engineering of Mario 64 they've fixed a bug in the smoke effect when you get your **** burnt. One line fix
David... The wind blows... The wind blows... Bits of your... life awayee
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kernow
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Re: Super Nintardbros!

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David... The wind blows... The wind blows... Bits of your... life awayee
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SuperPang
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Re: Super Nintardbros!

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Re: Super Nintardbros!

Post by pinballgeek »

SuperPang wrote:
April 10th, 2020, 1:54 MP
Well I wasn't expecting that :lol:
Can sure play a mean pinball
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cools
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Re: Super Nintardbros!

Post by cools »

Yesterday I received a Japanese Gamecube and Game Boy Player. No AV cable so I ordered a Carby v2 HDMI thing which arrived today.

Cracking picture quality.
20200418_220807_HDR_1.jpg
20200418_220833_1.jpg
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SuperPang
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Re: Super Nintardbros!

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theman
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Re: Super Nintardbros!

Post by theman »

I think I might have to get this at some point to er, experience something different :awe:
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SuperPang
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Re: Super Nintardbros!

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SuperPang
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Re: Super Nintardbros!

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Holy **** Code Mystics NGPC emulator is a wonderful thing. I hope SNK release a ton of titles. Great to have them in portable form of course but having a 55" NGPC on my living room wall is quite something!
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Re: Super Nintardbros!

Post by arcnl »

It's one of the few consoles i never owned or even played on. Worth getting into this in 2020 without any nostalgia? (i know i could fire up an emu but for some reason that's different :eh: )
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cools
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Re: Super Nintardbros!

Post by cools »

Dunno, I was a massive NGP fan back in the day - I had 99% of the library - there are some outstanding games but most aren't very deep. You could get through the biggies in a couple of weeks then move on.
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Re: Super Nintardbros!

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It's easily my favourite handheld. Wonderfully designed, cool shells, best d-pad ever (Pac-man even came with a clever little 4-way restrictor!) and SNK and the teams they brought onboard did a remarkable job of scaling down their games whilst keeping them just as playable. Naturally they didn't have the third party support Nintendo had already established but still managed to pull off the odd surprise like Sonic Pocket Adventure*. Sadly Aruze killed it off before its time.

*Fun fact, Sonic Pocket was loosely based off Sonic 2 and developed by SNK under supervision from Sonic Team. Several members of the development team formed Dimps after SNK folded and worked on the Sonic Advance series.
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kernow
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Re: Super Nintardbros!

Post by kernow »

Yep, great system
Buy mine on eBay etc
David... The wind blows... The wind blows... Bits of your... life awayee
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LEGENOARYNINLIA
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Re: Super Nintardbros!

Post by LEGENOARYNINLIA »

The same discount has already been applied to the UK/EU stores.

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Re: Super Nintardbros!

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I stumbled across this earlier:



It's the first time I've seen any of the Labo gear and it was actually really interesting, especially the reading of the custom waveforms :awe:
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Re: Super Nintardbros!

Post by FrancoB »

cools wrote:
May 25th, 2017, 8:59 am
8bitdo controllers support the Switch :awe:
cools wrote:
May 25th, 2017, 11:04 am
Yeah. Firmware update on the controller required. All controllers supported.

http://www.8bitdo.com/#Products
Nice one cools, I was looking to buy a PC/Switch joypad and I was looking around the forum for mentions of the 8bitdo SN30/SN30+. I found these posts of yours and dug out my old 8bitdo NES30 pad and got that working with my Switch :awe: That's breathed some new life into some otherwise draw fodder. :thumbupright:
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Pete
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Re: Super Nintardbros!

Post by Pete »

Anyone played the recent unofficial Mario 64 PC port ?
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Re: Super Nintardbros!

Post by LEGENOARYNINLIA »

No sorry, I just played the incredibly official PC port of that.




:awe:
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