Forget the XRGB.... get the new SLG3000

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fagin
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Re: Forget the XRGB.... get the new SLG3000

Post by fagin »

Example of what it can look like on this thread http://shmups.system11.org/viewtopic.ph ... 2&start=90" 2nd image down.

My ini file for the game is a few more posts down (the HLSL portion) for that specific screenshot. Please be aware the shadowmask settings are specific for that game resolution and also the output resolution is 1080p.

You need to think about what it actually looks like on a proper CRT, not how you think it should look.

These settings would probably benefit with me playing further, but this is what I came up with after my initial tinkering.
cirteM
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Re: Forget the XRGB.... get the new SLG3000

Post by cirteM »

Hey guys, looking for some help, be prepared, I'm totally clueless.

I'm in the market for a candy cabinet at the moment. My plan is to install an Xbox 360 inside the cabinet, for Street Fighter III: Third Strike Online Edition.

Now, my question to start with is; If I connect an Xbox 360 to a 15/24 KHZ arcade monitor, and play Third Strike Online Edition on it, will I get scanlines like the ones found at my local arcade on the Third Strike CPS3 boards?

If this simply cant be done with the video settings from an Xbox 360, I'm guessing I'm going to have to generate this effect by buying this SLG3000?

For reference purposes, I have an offer on a "Ok Baby" candy, and an "Astro City", assuming they come with the stock monitors, what will I end up having to do?

Image
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CPS2
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Re: Forget the XRGB.... get the new SLG3000

Post by CPS2 »

cirteM wrote:Hey guys, looking for some help, be prepared, I'm totally clueless.

I'm in the market for a candy cabinet at the moment. My plan is to install an Xbox 360 inside the cabinet, for Street Fighter III: Third Strike Online Edition.

Now, my question to start with is; If I connect an Xbox 360 to a 15/24 KHZ arcade monitor, and play Third Strike Online Edition on it, will I get scanlines like the ones found at my local arcade on the Third Strike CPS3 boards?

If this simply cant be done with the video settings from an Xbox 360, I'm guessing I'm going to have to generate this effect by buying this SLG3000?

For reference purposes, I have an offer on a "Ok Baby" candy, and an "Astro City", assuming they come with the stock monitors, what will I end up having to do?

Image
If you buy a cab with stock monitor you'll need to downscale the 640x480 picture, some games (shooters etc) this can look ok.

http://forum.arcadeotaku.com/viewtopic. ... ox#p207915"

The SLG3000 will only work properly with 640x480 (Tri-sync). Anything lower and the scanlines won't look right.

Stick to an LCD for SF3:OE. It switches between widescreen and 4:3 and looks awful on a 15Kz monitor.
cirteM
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Re: Forget the XRGB.... get the new SLG3000

Post by cirteM »

Damn, that sucks. Didn't want to play on LCD due to input lag. I can notice in a game like 3s. Thanks for the information though. :D
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emphatic
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Re: Forget the XRGB.... get the new SLG3000

Post by emphatic »

Doesn't 3rd Strike Online have a scanline option in the options already?
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CPS2
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Re: Forget the XRGB.... get the new SLG3000

Post by CPS2 »

emphatic wrote:Doesn't 3rd Strike Online have a scanline option in the options already?
Yes and no. Capcom really screwed up this game. It shifts from scanlines in game, back to super hi res widescreen in the menus and vs screen... :crazy:
cirteM
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Re: Forget the XRGB.... get the new SLG3000

Post by cirteM »

CPS2 wrote:
emphatic wrote:Doesn't 3rd Strike Online have a scanline option in the options already?
Yes and no. Capcom really screwed up this game. It shifts from scanlines in game, back to super hi res widescreen in the menus and vs screen... :crazy:
The scanlines that come with the game are laughable, they look freakin' terrible.
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matrigs
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Re: Forget the XRGB.... get the new SLG3000

Post by matrigs »

did anyone try to reference the new scart slg against those extron rgb devices ?
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ShadowDancer
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Re: Forget the XRGB.... get the new SLG3000

Post by ShadowDancer »

If I order an SLG for RGB and a SLG3000 for VGA (for 8/16 bit) and dreamcast.

Am I good to go to start with...

I'm going to read through this whole thread after this post (so please forgive me i am asking too early)

(I wont ask about settings and stuff...that can be later on) By early next week, I'll have a SMS to go with my Megadrive and Dreamcast.

My Current set is a 32" LCD Samsung.
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ShadowDancer
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Re: Forget the XRGB.... get the new SLG3000

Post by ShadowDancer »

Rossyra wrote:DC + 3S + Sanwa modded DC stick + VGA Box + SLG 3000

OMFG! :awe: :awe: :awe:

I'm easy pleased
Extensive screenshots please!!!

I know I'm late to this...but I see its getting said more and more, being a scanline lover (So glad I'm not alone) I also have no CRT!! (my room is 4 x 3) I only just about fit in it...let alone a 2nd TV!!

I have, a Dreamcast, 3rd Strike and a Modded stick (sanwa Jlf and Seimutsu buttons but no scanlines AND I play 3rd strike everyweek and I'm getting hot and bothered and what it could look like!!! (sad sad sad - but 100% **** true!!)
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Rossyra
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Re: Forget the XRGB.... get the new SLG3000

Post by Rossyra »

Image

Image

Image
Image
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ShadowDancer
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Re: Forget the XRGB.... get the new SLG3000

Post by ShadowDancer »

Hi Ross...thank You..

Were them 3 pics using SLG3000 and DC VGA?

Do i need to buy some kind of upscaler too? (I'm very newbie on this, sorry)
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Rossyra
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Re: Forget the XRGB.... get the new SLG3000

Post by Rossyra »

That's correct m8, DC VGA to SLG3000 to VGA CRT.

They are running at 640x480.

You don't need an upscaler if your screen supports 640x480
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ShadowDancer
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Re: Forget the XRGB.... get the new SLG3000

Post by ShadowDancer »

I have a 32" LCD....will that be okay mate?

Thank you again.
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Rossyra
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Re: Forget the XRGB.... get the new SLG3000

Post by Rossyra »

If your LCD accepts input from your DC VGA without the slg300, then it will accept it with. :awe:
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ShadowDancer
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Re: Forget the XRGB.... get the new SLG3000

Post by ShadowDancer »

Excellent - Thank You.

I play the Yu Suzuki Game Works Disc A lot (Think Hang On and Outrun) Would look great with scanlines..

Colour me very EXCITED!!

Thank You again.
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Rossyra
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Re: Forget the XRGB.... get the new SLG3000

Post by Rossyra »

No problems.

I have the MD emu for DC, Streets of Rage 2 looked friggin awesome
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jonnifun
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Re: Forget the XRGB.... get the new SLG3000

Post by jonnifun »

Hey guys.. would this be safe to use on a Panasonic plasma??

Im asking as the scanlines are static (not interchanging fields like natural ones) so wouldnt they be prone to burn-in in the long run???

:crazy:
fagin
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Re: Forget the XRGB.... get the new SLG3000

Post by fagin »

jonnifun wrote:Hey guys.. would this be safe to use on a Panasonic plasma??

Im asking as the scanlines are static (not interchanging fields like natural ones) so wouldnt they be prone to burn-in in the long run???

:crazy:
Natural scanlines are static.... interchanging fields are an interlaced picture. Anyway, no, it won't cause burn-in. Burn-in is caused by bright static images.
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Re: Forget the XRGB.... get the new SLG3000

Post by jonnifun »

Ok... on the bright side.. if ther WERE to cause image retention.. it would mean id have permanent scanlines on my plasma..!!! :lol:
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