Mortal Kombat

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CPS2
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Mortal Kombat

Post by CPS2 » September 10th, 2010, 3:25 pm

New MK game - never a big fan of the series, but this looks quite good.

http://www.gametrailers.com/video/pax-1 ... bat/704295"

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Re: Mortal Kombat

Post by richy13 » September 10th, 2010, 4:03 pm

that looks awesome!

reminds me of mk2 back in the day :)

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Re: Mortal Kombat

Post by invzim » September 12th, 2010, 10:15 pm

:awe: :awe: :awe: :awe: Fullscreen 4:3 mode probably won't happen, but one can wish :)
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Re: Mortal Kombat

Post by tony starks » September 13th, 2010, 12:21 am

richy13 wrote:that looks awesome!

reminds me of mk2 back in the day :)

richard
Yup, I think they are paying homage to mk and mk2.
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Re: Mortal Kombat

Post by geotrig » September 13th, 2010, 8:34 am

that looks awesome , :awe:
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Re: Mortal Kombat

Post by ratson » September 13th, 2010, 9:10 am

First Mortal Kombat game i am really interested in since MK II
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Re: Mortal Kombat

Post by ReplicaX » September 14th, 2010, 2:18 pm

The game pays homage to MK 1,2,3 and UMK3 plus the mass fan demand of going back to 2D and Mature rated. One thing they have been stressing alot is the fact with Midway no longer in control, they say they now have time to properly balance the gameplay and focus on it being tournament worthy as well as hardcore player advancements like frame counting.
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Re: Mortal Kombat

Post by Lordstar » September 14th, 2010, 5:15 pm

ReplicaX wrote:One thing they have been stressing alot is the fact with Midway no longer in control, they say they now have time to properly balance the gameplay and focus on it being tournament worthy as well as hardcore player advancements like frame counting.
Something the series have never been known for. They have never said they wanted to do this in the past but with little room in the 2D fighter market you have to get it right or not even bother. Seems like there is a tag mechanic in there so maybe this could be its winning hook.
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Re: Mortal Kombat

Post by CPS2 » September 14th, 2010, 9:12 pm


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Re: Mortal Kombat

Post by Lordstar » September 15th, 2010, 3:28 pm

I dont think they can help themselves when it comes to gimics. But it is in flavor of MK but it looks like its something which would take away from the actual gameplay *flash* cutscene *bone breaks* groan in agony and then back to comabt.
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Re: Mortal Kombat

Post by skykid » September 16th, 2010, 11:57 am

Wow, this actually looks okay.

More MK1 & 2 influence, less MK3 onwards pls. :D
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Re: Mortal Kombat

Post by tony starks » September 17th, 2010, 1:26 am

skykid wrote:Wow, this actually looks okay.

More MK1 & 2 influence, less MK3 onwards pls. :D
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Re: Mortal Kombat

Post by Lordstar » September 17th, 2010, 11:09 am

I think they figured out if you make the game playable it sells for many months after its initial release not just a quick burst before christmas and then you get a drop off in sales as people quicky loose intrest in a broken game.
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Re: Mortal Kombat

Post by Jan » September 18th, 2010, 6:34 am

penis

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Re: Mortal Kombat

Post by Akuma » February 18th, 2011, 12:51 am

Never been a fan after part 2 but this looks sick in a cool way:


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Re: Mortal Kombat

Post by tony starks » February 21st, 2011, 2:43 pm

Akuma wrote:Never been a fan after part 2 but this looks sick in a cool way:

Same, but damn that looks impressive plus Noob is my favourite character in MK.
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Re: Mortal Kombat

Post by pubjoe » February 21st, 2011, 4:24 pm

****. It finally looks half decent. I agree with all previous comments.

...The x-ray crack-o-vision is an excellent idea.

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Re: Mortal Kombat

Post by Akuma » February 21st, 2011, 5:20 pm

Placed my amazon.co.uk preorder since I presume the German version will be either cut or outlawed instantly :awe: :palm:

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Re: Mortal Kombat

Post by BigDeadFreak » March 6th, 2011, 12:59 am

They're all a bit crap aren't they. I actually preferred the films to any of the games. The fist game bit have a bit of charm though.
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Re: Mortal Kombat

Post by kernow » March 14th, 2011, 6:19 pm



So ridiculous its good :lol:
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