Blast City fuses?

Arcade cabinet hardware and accessories
Post Reply
User avatar
gradius
Bubble Bobble Binman
Posts: 606
Joined: January 25th, 2010, 1:35 pm
Location: Birmingham
Initials: NES

Blast City fuses?

Post by gradius »

I'm trying to loacte the fuses on my blast as everything seems dead.

Are they the 2 push button thingies on the back of the psu? one is 7.5A and the other is 10A.

If these are the fuses how can i tell if they are dead and should the push buttons click in and out?
User avatar
Hewitson
Please Continue...
Posts: 558
Joined: June 4th, 2011, 8:59 am
Location: Melbourne, Australia
Initials: BJA

Re: Blast City fuses?

Post by Hewitson »

If there's buttons then they are circuit breakers rather than fuses. If they have tripped they will require a push to reset.
crunchywasp wrote:During your visit you could reverse his evil honey trap and tell him you're a bit uncertain about spending an hour inside his box
User avatar
cools
Armed Police Buttrider
Posts: 13459
Joined: August 17th, 2008, 4:49 pm
Location: Wales, United Kingdom
eBay: hordarian
Initials: CLS

Re: Blast City fuses?

Post by cools »

Don't think they're buttons, they just look like it.

To test, remove them and do a continuity test with a multimeter. If there's no continuity - they're dead.
Image
User avatar
Hewitson
Please Continue...
Posts: 558
Joined: June 4th, 2011, 8:59 am
Location: Melbourne, Australia
Initials: BJA

Re: Blast City fuses?

Post by Hewitson »

If they look like this then you unscrew the knob to access the fuse..

Image
crunchywasp wrote:During your visit you could reverse his evil honey trap and tell him you're a bit uncertain about spending an hour inside his box
User avatar
gradius
Bubble Bobble Binman
Posts: 606
Joined: January 25th, 2010, 1:35 pm
Location: Birmingham
Initials: NES

Re: Blast City fuses?

Post by gradius »

piccy
Image

Looking at the diagram the button looks like it should pop in and out, it doesn't.
cools wrote:To test, remove them and do a continuity test with a multimeter. If there's no continuity - they're dead.
I have a multimeter, i don't know how to use it :palm: Could you explain further.
User avatar
FrancoB
J+ member of the year finalist!
Posts: 4758
Joined: June 8th, 2009, 10:42 pm
Location: Oxfordshire
eBay: francosquashking
Initials: FRN

Re: Blast City fuses?

Post by FrancoB »

gradius wrote:piccy
cools wrote:To test, remove them and do a continuity test with a multimeter. If there's no continuity - they're dead.
I have a multimeter, i don't know how to use it :palm: Could you explain further.
Watch the first minute of this ;)

brendz
Posts: 58
Joined: August 18th, 2008, 10:40 pm
Location: toronto, canada

Re: Blast City fuses?

Post by brendz »

Its not the main door switch? Everyone seems to forget about it.
User avatar
gradius
Bubble Bobble Binman
Posts: 606
Joined: January 25th, 2010, 1:35 pm
Location: Birmingham
Initials: NES

Re: Blast City fuses?

Post by gradius »

brendz wrote:Its not the main door switch? Everyone seems to forget about it.
Sorted, It was the door switch after all.

This was the first thing i had checked when it went dead but i didn't check it properly. The switch is held closed using some cable ties which i have now tightened up.

:D
zumbito
Posts: 674
Joined: February 18th, 2015, 12:03 am
Location: Metro City
eBay: jaime5171

Re: Blast City fuses?

Post by zumbito »

Well, I'm in the same situation, in my case not the main door. Does anyone know where they are? Everything is dead.
Post Reply