Progear (CPS2)

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OlDirty
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Re: Progear (CPS2)

Postby OlDirty » June 25th, 2015, 9:39 pm

This thread also needs a low score 8-)
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yosai
280bpm's too slow
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Re: Progear (CPS2)

Postby yosai » August 1st, 2015, 7:44 pm

Good work, added to the list.

I'm not bottom any more. 8-)
kernow wrote:I'd have my mouth on her **** quicker than a tramp on chips
Asure
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Re: Progear (CPS2)

Postby Asure » August 5th, 2015, 1:01 pm

ASU 8,532,250: Stage 3 ring/nail basic setup. The game gets too hard after this point if i play for scores, can't kill the boss without bombing etc.

I've since then perfected this part to where i always stream the little planes in stages 1, exit stage 1 with 2M.
Stage 2 has the train/little yellow planes which is also possible to stream, but it depends on how i score in the area before that and die(rank) or not.

Lack of play means i currently keep dying halfway stage 3, but this kind of score is enough to keep me ahead of the competition in my area :)

https://dl.dropboxusercontent.com/u/677 ... WA0011.jpg
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yosai
280bpm's too slow
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Re: Progear (CPS2)

Postby yosai » August 5th, 2015, 1:16 pm

Great score, added. :thumbup:
kernow wrote:I'd have my mouth on her **** quicker than a tramp on chips
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OlDirty
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Re: Progear (CPS2)

Postby OlDirty » August 8th, 2015, 7:02 pm

new score

OlDirty - 5'469'360 - stage 4 - PCB

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Rocco
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Re: Progear (CPS2)

Postby Rocco » April 26th, 2016, 7:42 am

Is the Progear difficulty the same in the Japanese and USA as default?
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Chempop
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Re: Progear (CPS2)

Postby Chempop » April 26th, 2016, 5:30 pm

Pretty sure US/EU defaults to difficulty 3 and JP default is 4. Someone else might be able to confirm/deny that.
Rocco
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Re: Progear (CPS2)

Postby Rocco » April 26th, 2016, 8:44 pm

Chempop wrote:Pretty sure US/EU defaults to difficulty 3 and JP default is 4. Someone else might be able to confirm/deny that.



So records should be classified in a different league, true? :D
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AeroCityMayor
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Re: Progear (CPS2)

Postby AeroCityMayor » April 27th, 2016, 1:33 pm

No, not really.

We simply make an implicit allowance for pussies that play the US/World versions.

Not that I'm biased or anything :awe:

HTH

Cheers,

Ralph
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KennethHansen
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Re: Progear (CPS2)

Postby KennethHansen » August 13th, 2016, 5:44 pm

Chempop wrote:Pretty sure US/EU defaults to difficulty 3 and JP default is 4. Someone else might be able to confirm/deny that.


Defaults are 4 for JP and 2 for the rest of us ;-)
Rocco
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Re: Progear (CPS2)

Postby Rocco » August 14th, 2016, 12:16 am

KennethHansen wrote:
Chempop wrote:Pretty sure US/EU defaults to difficulty 3 and JP default is 4. Someone else might be able to confirm/deny that.


Defaults are 4 for JP and 2 for the rest of us ;-)



But is it noticeable ?

Because I know the Super street fighter 2 Turbo CPS2 ( 2X the Japanese version ) has a much higher difficult than the 2X Japanese version being both the same default difficult
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KennethHansen
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Re: Progear (CPS2)

Postby KennethHansen » August 14th, 2016, 9:10 am

Yep, there are noticeable differences. Slightly more bullets from smaller aircrafts, also more and faster bullets from bosses.
You can tell it's there in an instance, if you try it for yourself :)
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OlDirty
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Re: Progear (CPS2)

Postby OlDirty » July 12th, 2017, 7:56 pm

OlDirty - 6'817'460 - stage 4- PCB

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