Recalhorn (unreleased Taito F3 proto)

PCB problems and fixes
Post Reply
User avatar
Steve
Posts: 100
Joined: May 24th, 2010, 1:02 pm
Location: Australia
Initials: SJT

Recalhorn (unreleased Taito F3 proto)

Post by Steve » August 26th, 2010, 1:24 pm



An obscure unreleased F3 game that seems to have been emulated. Just out of curiosity, would it be possible to play this game on a real F3 by replacing the eproms on a 'donor' game cart?

User avatar
thegreathopper
Geese's Bodyguard
Posts: 1267
Joined: August 17th, 2008, 6:56 pm
Location: London
eBay: thegreathopper
Initials: STV

Re: Recalhorn (unreleased Taito F3 proto)

Post by thegreathopper » August 26th, 2010, 1:37 pm

That game looks excellent, I love platformers.

User avatar
Devil Soundwave
Doesn't go to eleven
Posts: 4857
Joined: January 7th, 2009, 11:56 pm
Location: North London, UK
eBay: DevilSoundwave

Re: Recalhorn (unreleased Taito F3 proto)

Post by Devil Soundwave » August 26th, 2010, 2:16 pm

Steve wrote:

An obscure unreleased F3 game that seems to have been emulated. Just out of curiosity, would it be possible to play this game on a real F3 by replacing the eproms on a 'donor' game cart?

Yes, but you'd no doubt need to work out jumpers and stuff. Probably way more hassle than it's worth.

User avatar
richy13
Ming the Merciless
Posts: 811
Joined: July 25th, 2009, 12:38 am
Location: England
eBay: ryu-akuma

Re: Recalhorn (unreleased Taito F3 proto)

Post by richy13 » August 26th, 2010, 2:50 pm

if anybody wants to send me some kit ie pcb board etc i will try & work it out

User avatar
Devil Soundwave
Doesn't go to eleven
Posts: 4857
Joined: January 7th, 2009, 11:56 pm
Location: North London, UK
eBay: DevilSoundwave

Re: Recalhorn (unreleased Taito F3 proto)

Post by Devil Soundwave » August 26th, 2010, 3:14 pm

richy13 wrote:if anybody wants to send me some kit ie pcb board etc i will try & work it out
Might take you up on that at some point! :)

I have had a few carts open to try and work out how to convert a **** dating sim I have to a Rayforce, but the PCBS inside the carts are drasticaly different in some instances.

I was looking at Undamned's mapping pics:

http://therealundamned.blogspot.com/200 ... b-101.html"

I'll see if I can get an extra mobo and a bunch of carts (don't want my own stuff breaking!).

User avatar
kazuo
Posts: 373
Joined: November 3rd, 2008, 7:18 am
Location: Phuket

Re: Recalhorn (unreleased Taito F3 proto)

Post by kazuo » August 27th, 2010, 10:48 pm

You can buy stacks of F3 carts on yahoojp for dirt cheap.

Would probably be useful as donor carts.

I'd surely contribute toward purchasing some carts if others were interested in trying to get this done...

User avatar
ShadowDancer
Posts: 227
Joined: September 26th, 2008, 4:26 am
Location: West Midlands.
Initials: DAR

Re: Recalhorn (unreleased Taito F3 proto)

Post by ShadowDancer » January 5th, 2012, 8:36 pm

Was there any development on this....Recalhorn

I read this thread sometime back after finding a video on youtube (by pure accident)

I'm guessing not....is there anyway we could club together to make it happen?

User avatar
Sobriquet
Posts: 179
Joined: April 20th, 2009, 11:42 pm
Location: Dublin (Formally Essex, UK)
eBay: kaff_white

Re: Recalhorn (unreleased Taito F3 proto)

Post by Sobriquet » January 5th, 2012, 11:23 pm


User avatar
gundarN
Officially Special
Posts: 1078
Joined: October 24th, 2009, 7:30 pm
Location: Scotchland
Initials: guN

Re: Recalhorn (unreleased Taito F3 proto)

Post by gundarN » January 6th, 2012, 12:30 am

Nice backgrounds, but looks a little [Euro] Amiga to me.

User avatar
luke2fr
Posts: 139
Joined: August 18th, 2008, 10:14 am
Location: Neuilly sur seine, FRANCE
Initials: LUK
Contact:

Re: Recalhorn (unreleased Taito F3 proto)

Post by luke2fr » January 6th, 2012, 9:01 am

Image

User avatar
SuperMenteur
Please Continue...
Posts: 73
Joined: August 31st, 2011, 10:47 pm
Location: Paris, FRANCE
eBay: supramenteur
Initials: RSM

Re: Recalhorn (unreleased Taito F3 proto)

Post by SuperMenteur » January 6th, 2012, 10:04 am

I'm pretty sure I own one of Retrogamebay convert (I've bought it from another french guy and it have customs stickers just like the one pictured on retrogamebay website). Perfectly working of course, and I must say it's a well-done modification.

But I've heard the guy is extremly busy, and have a waiting list of several months.

User avatar
SuperPang
Master or Universe
Posts: 9649
Joined: August 16th, 2008, 2:45 pm
Location: UK
Contact:

Re: Recalhorn (unreleased Taito F3 proto)

Post by SuperPang » January 6th, 2012, 12:20 pm

There's usually a reason why protos never get released, they suck.

User avatar
goatboy
Posts: 852
Joined: October 5th, 2008, 3:39 pm
Location: The Netherlands
eBay: henknieborg

Re: Recalhorn (unreleased Taito F3 proto)

Post by goatboy » January 6th, 2012, 12:24 pm

SuperPang wrote:There's usually a reason why protos never get released, they suck.
Correct, There's plenty of other awesome original releases out there. ;) But if someone could get me a boot of F3 Rayforce 1.5 proto then, yes please. :mrgreen:

User avatar
andygeezer
Blue Skies Ahead
Posts: 2501
Joined: August 24th, 2008, 12:25 pm
Location: Cambridge, UK
Initials: AGS

Re: Recalhorn (unreleased Taito F3 proto)

Post by andygeezer » January 6th, 2012, 1:17 pm

SuperPang wrote:There's usually a reason why protos never get released, they suck.
Would like to see Yu Suzuki's PsyFi game, looked interesting (ahead of it's time, but now touch screen is so common place, maybe it will be ported to Ios)
Say hello to my little friend...
Image

footix
Posts: 128
Joined: August 18th, 2008, 12:52 am
Location:

Re: Recalhorn (unreleased Taito F3 proto)

Post by footix » January 11th, 2012, 7:10 pm

a picture of the game cart would help... and telling if the pal is a stock one also...

User avatar
Shou
Posts: 524
Joined: August 25th, 2009, 4:45 am
Location: Central Tokyo, Japan, Asia, Earth, Solar System, Milky Way
Initials: SHO

Re: Recalhorn (unreleased Taito F3 proto)

Post by Shou » January 12th, 2012, 12:32 am

andygeezer wrote:
SuperPang wrote:There's usually a reason why protos never get released, they suck.
Would like to see Yu Suzuki's PsyFi game, looked interesting (ahead of it's time, but now touch screen is so common place, maybe it will be ported to Ios)

I played it when it was on test in Shinjuku and received a pin button. I thought the gameplay was interesting but most people didn't give it a chance due to the horrible character designs. One of the location test units was sent to the Illinois, USA Sega GameWorks and still remains there I believe.

Post Reply