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Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 12th, 2021, 1:03 pm
by aerobert
Some new tweaks and updates made to the game. Looks nice.


Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 12th, 2021, 1:16 pm
by zak
Can't wait to play this!

Do you plan to include score based 1up/extend?

Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 12th, 2021, 1:39 pm
by aerobert
I'm not the dev. You can contact him and request features from the Kickstarter page. :)

Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 12th, 2021, 7:32 pm
by emphatic
zak wrote: September 12th, 2021, 1:16 pm Can't wait to play this!

Do you plan to include score based 1up/extend?
If this is a dealbreaker for you, let me assure you that it's not as nessesary as in games like Flying Shark, as the recovery in this game is pretty easy for except with a few bosses that's being adressed by the developer.

Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 13th, 2021, 10:15 am
by zak
aerobert wrote: September 12th, 2021, 1:39 pm I'm not the dev. You can contact him and request features from the Kickstarter page. :)
Sorry, it was aimed @mice :awe:

Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 13th, 2021, 1:09 pm
by mice
zak wrote: September 12th, 2021, 1:16 pm Can't wait to play this!

Do you plan to include score based 1up/extend?
Thinking of it now, since you mentioned it.
Having one quite early, maybe? Say 200K. Yeah, would help me get a bit further into this hard as **** game.
And emphatic is all like "it's so easy, loop 2 is more fun" (quote totally taken from the air...). :D

Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 13th, 2021, 2:08 pm
by zak
Thanks @mice. You could make it like Kyukyoku Tiger

1st extend at 70K, then every 200K after

70K
270K
470K
670K
etc.

Depends on how generous the scoring is I guess. I'll leave the balance up to you ;)

Also leave the 1up bonus items in (2 per loop?)

We're not all gods like emphatic :awe:

Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 13th, 2021, 7:50 pm
by sven666
It definetly doesnt need any score extends.. it needs to maintain some difficulty.

If people plow thru to easily theyll loose interest way to quick.

Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 13th, 2021, 8:20 pm
by emphatic
zak wrote: September 13th, 2021, 2:08 pm Thanks @mice. You could make it like Kyukyoku Tiger

1st extend at 70K, then every 200K after

70K
270K
470K
670K
etc.

Depends on how generous the scoring is I guess. I'll leave the balance up to you ;)

Also leave the 1up bonus items in (2 per loop?)

We're not all gods like emphatic :awe:
If you no-miss the first loop and get all the medals you get 5 million plus (the game gets significantly harder if you die), that's a lot of extends. I would say that it's easier than all Toaplan games. I agree with sven666, it needs to challenge you, that's where the fun is.

Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 14th, 2021, 1:27 am
by zak
It was just an example. Obviously 20 extends is going to be ridiculous.

You guys have played it. I haven't.

Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 14th, 2021, 6:58 pm
by emphatic
zak wrote: September 14th, 2021, 1:27 am It was just an example. Obviously 20 extends is going to be ridiculous.

You guys have played it. I haven't.
I have had an idea/change of heart regarding this, started a private discussion with the dev, I hope he'll bite, I'm very proud of my idea.

Re: Twin Tiger Shark - not the SAME! Kickstarter

Posted: September 14th, 2021, 7:48 pm
by sven666
Give the poor guy a break :lol: