Similar to JVS then which is RS-485 using the USB interface.
MiSTer FPGA - Cave 68000 Core Beta Released
- yosai
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- pubjoe
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
Ahh right.
You can get a bunch of console joypad adapters and they connect directly to the virtual CPU as long as the FPGA is simulating that console. Original console light guns work this way.
You can get a bunch of console joypad adapters and they connect directly to the virtual CPU as long as the FPGA is simulating that console. Original console light guns work this way.
- matt5cott
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
Mouser are OOS of DE-10 nanos, they have a back order due **** end of July, digikey still have at the time of writing 189.
I keep reading about chip shortages, maybe I'm putting 2+2 and getting 10 but if you're in the market for one of these it might be wise to not wait about too long.
I keep reading about chip shortages, maybe I'm putting 2+2 and getting 10 but if you're in the market for one of these it might be wise to not wait about too long.
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
I bought the last one yesterday
Usualy i get their items on the next day, but this time i got an email informing that due to Covid 19 item will only ship Friday
- pubjoe
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
Digikey seem to be more reliable for stock and worked out slightly cheaper when I bought.
But yeah, who knows. Also who knows how long then DE10 Nano will remain subsidised. The FPGA chip it contains costs more than the package.
But yeah, who knows. Also who knows how long then DE10 Nano will remain subsidised. The FPGA chip it contains costs more than the package.
- LEGENOARYNINLIA
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
Having MK games running at the korrect frame rate would be rather impressive.
Emulation's nice when done well
- wigsplitta
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
I ordered my DE10 from digikey, and although it said it was on back order it turned up about a week later
Thanks to @pubjoe for helping with initial setup, and @invzim for his cool little JVS-PAC2 (and config guide) that makes it a nicely supported plug 'n' play device in the Windy 2
Thanks to @pubjoe for helping with initial setup, and @invzim for his cool little JVS-PAC2 (and config guide) that makes it a nicely supported plug 'n' play device in the Windy 2
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ウィッグスプリッター - スーパーガレージゲームセンター。
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- yosai
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
Looking good, poor choice of game though.
I picked one up a few weeks back too... it's still in the box and will probably stay there until the @invzim Expander gets released.
I picked one up a few weeks back too... it's still in the box and will probably stay there until the @invzim Expander gets released.
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
Same, getting closer perhaps
- LEGENOARYNINLIA
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
Fightcade 2 is almost there. I now have MK fever again!LEGENOARYNINLIA wrote: ↑March 30th, 2021, 7:38 am
Having MK games running at the korrect frame rate would be rather impressive.
Emulation's nice when done well
- matt5cott
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
matt5cott wrote: ↑March 25th, 2021, 5:02 pm Mouser are OOS of DE-10 nanos, they have a back order due **** end of July, digikey still have at the time of writing 189.
I keep reading about chip shortages, maybe I'm putting 2+2 and getting 10 but if you're in the market for one of these it might be wise to not wait about too long.
Well they've mitigated this quite nicely by significantly bumping the price up
- pubjoe
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
So they have. I think the education subsidy was about £30. Maybe it's something to do with that.
Not even sure if the discount ever applied to U.K. orders in the first place tbh.
Not even sure if the discount ever applied to U.K. orders in the first place tbh.
- pubjoe
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
I'm happy with my purchase. Aside from anything else it's just more appealing to turn a cabinet straight on to a game than Windows booting up.
Wondering whether to back order a second one from Mouser in case they increase their price too.
Wondering whether to back order a second one from Mouser in case they increase their price too.
- nem
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
All the prices went up. Originally it was $105 with academic discount and $130 regular (I think), now it's $145 and $170.
More likely to do with the current chip shortages going on.
- pubjoe
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
Ahhhh, cheers
(£19 VAT added to that)
So maybe mine was never subsidised in the first place (or they just use the same calculator as Apple for currency conversions).
(£19 VAT added to that)
So maybe mine was never subsidised in the first place (or they just use the same calculator as Apple for currency conversions).
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- yosai
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
The one I bought was the same as yours, a base price of £95.85 which worked out to be £115.02 delivered.
- pubjoe
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
Yep, exactly the same.
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- wigsplitta
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
Ouch. Same for me, it's a pretty hefty price rise in a mater of a couple of weeks.
I've had a chance to do a bit more playing and it's going nicely. I dug out a Capcom I/O and happy to confirm that it works nicely via the JVS-PAC2 for 3p/4p action
Question - anybody know a way of re configuring buttons for player 3? Below pic shows that the 3player Final Fight works fine, but Cadillacs & Dinosaurs player 3 is unresponsive. I'm probably missing something simple, but I can't find a way of configuring any player other that player 1
I've had a chance to do a bit more playing and it's going nicely. I dug out a Capcom I/O and happy to confirm that it works nicely via the JVS-PAC2 for 3p/4p action
Question - anybody know a way of re configuring buttons for player 3? Below pic shows that the 3player Final Fight works fine, but Cadillacs & Dinosaurs player 3 is unresponsive. I'm probably missing something simple, but I can't find a way of configuring any player other that player 1
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- pubjoe
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
You're a special case Guy
By default Mister cores require one input device per player. jPac firmware has been updated to be recognised as two joypads instead of one keyboard, so it now complies with this - for two players. I don't know if the jvs-Pac does it quite the same way.
Tbh I was surprised that Final Fight Annie worked on your three-way setup. Until you got it going I assumed that you would need to connect Player 3 as a third input device by however means (pad hack/iPac/DaemonBite-arduino-thingy).
Maybe FFA has a special workaround built in. Dunno, but when I played around with it I was a bit surprised to be able to control all players with one keyboard while I was under the impression this isn't usually the norm on arcade cores (hence the need for the jPac 2-device firmware update).
By default Mister cores require one input device per player. jPac firmware has been updated to be recognised as two joypads instead of one keyboard, so it now complies with this - for two players. I don't know if the jvs-Pac does it quite the same way.
Tbh I was surprised that Final Fight Annie worked on your three-way setup. Until you got it going I assumed that you would need to connect Player 3 as a third input device by however means (pad hack/iPac/DaemonBite-arduino-thingy).
Maybe FFA has a special workaround built in. Dunno, but when I played around with it I was a bit surprised to be able to control all players with one keyboard while I was under the impression this isn't usually the norm on arcade cores (hence the need for the jPac 2-device firmware update).
- Nat
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Re: MiSTer FPGA - Cave 68000 Core Beta Released
I think this is a known issue and has been reported over on Jotego's github, having a quick read it looks like he has not squashed this bug yet, have a look here:wigsplitta wrote: ↑April 26th, 2021, 7:06 pm Cadillacs & Dinosaurs player 3 is unresponsive. I'm probably missing something simple, but I can't find a way of configuring any player other that player 1
https://github.com/jotego/jtbin/issues/148