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Re: exA-Arcadia

Posted: September 13th, 2020, 10:25 am
by Nomax
SuperPang wrote:
September 12th, 2020, 1:27 pm
Very interested to see what Tanoshimasu do next.
Here's what Hiroyuki Kimura told in an interview in 2018:
My hope is to hopefully make a completely different game after Aka to Blue, probably an action game that everyone could enjoy. I think people might misunderstand Tanoshimasu to be shooting game-only company, but after our action game, who knows, I might make an Aka to Blue sequel! [laughs]

Also, my ambition is to become a company like Treasure. Treasure is a fascinating company, who made interesting action games such as Gunstar Heroes, and also good shooting games like Ikaruga. I aspire for Tanoshimasu to become a company able to provide a quality of a similar calibre.
Full interview: http://shmupemall.com/interviews/interv ... 18015.html

Of course it was a long time ago and it was before the arcade success of Aka & Blue Type-R.

By the way, Arcade Belgium is a reputable arcade news source since 2003. We don't write ****. It reminds me of the guy on Facebook who didn't believe that our interview with ShouTime was our own. He was sure that we translated an interview from IGN Japan. It wouldn't even be possible as both interviews got published at the same time and of course I wasn't aware of the Japanese interview. Needless to say that all questions were my own but of course there are some mandatory generic questions. Luckily, after all these years, we are well known and respected by the amusement industry professionals, and that's what matters.

Re: exA-Arcadia

Posted: September 13th, 2020, 10:32 am
by nem
Unknownsou wrote:
September 12th, 2020, 8:27 pm
Got it. In the future, it'd be good to know which other games are about to cease production.
Tanoshimasu is weird. I don't think it's likely that others will want to stop producing runs as long as there is demand. Even minuscule demand. I'm sure it's cost effective to do a run of 10 units at 1200 USD a pop. Flash the cartridge, slap on some artwork, print a marquee and poster. Done.

Also, I have huge doubts over the value of AtB going up any time soon. Don't get suckered in to that. There's absolutely no precedent for it. Cave is expensive, however, the CV1000 hardware games are an anomaly from that time period. I can't think of anything else that's worth much all, especially anything that's on PC based hardware. If someone disagrees, I have a bunch of junk to sell you.

Out of interest @Nomax, are you involved with redsuns.be?

Re: exA-Arcadia

Posted: September 13th, 2020, 11:10 am
by yosai
It will also be interesting to see how well the hardware ages. PCBs seem to a lot more durable than PCs.

Re: exA-Arcadia

Posted: September 13th, 2020, 11:36 am
by Nomax
nem wrote:
September 13th, 2020, 10:32 am
Also, I have huge doubts over the value of AtB going up any time soon. Don't get suckered in to that. There's absolutely no precedent for it. Cave is expensive, however, the CV1000 hardware games are an anomaly from that time period. I can't think of anything else that's worth much all, especially anything that's on PC based hardware. If someone disagrees, I have a bunch of junk to sell you.
I really don't know about the price evolution of AtB kits once they are sold out. If my memory serves me well, DoDonPachi Saidaioujou cost €1900,00 ex-VAT on release. What does it go for nowadays?
Granted, it's a PCB and not a cartridge, and it's a Cave game.

You have NG Dev Team MVS cartridges that cost €400 on release and they sometimes sell for €700 on auction sites.

No one can predict, as you say, there's no precedent.

I don't think that it will go for twice the price but it won't devalue, that's for sure. Because many shmup fanatics are waiting for the DDP release to buy an exA. Once they'll own the system, they'll look for other shmups to buy so there will be demand for AtB at that time.
nem wrote:
September 13th, 2020, 10:32 am
Out of interest @Nomax, are you involved with redsuns.be?
Yes, we set up Red Sun Systems in 2012 as the trade arm of Arcade Belgium. As Arcade Belgium is an unincorporated association, it can't be used to trade (it's an independent news site too). Yet, when the last Belgian amusement distributor wen't under, someone had to take over the distribution in this country. As we knew many operators through my life (I worked at several arcades in the past) and our Arcade Belgium endeavor (we had a list of all arcades in Belgium on the website and provided free consultancy service to operators), we decided to create Red Sun to provide them with new video games, so we became the Namco and Sega distributor for Belgium. I'm glad we did! If we hadn't done so, there would only be crane machines and redemption in the majority of arcades in Belgium (except for the coastal arcades who buy direct from the UK). We are a very small company, we operate at low cost and take a very small profit margin (in the hope to repopulate the public space with arcade video games), so we are cheaper than other distributors. Beside sales, Red Sun Systems rents machines to operators and operates its own machines. It's also used for contracts with event organizers when we set up an "Arcade Belgium" stand at their events. The important thing is that we do this as a secondary job and out of passion, profit is not the main motive. Our primary goal is to give back arcade presence in the wild. Sorry for the digression as this is an exA thread... :-/

Re: exA-Arcadia

Posted: September 13th, 2020, 12:10 pm
by nem
yosai wrote:
September 13th, 2020, 11:10 am
It will also be interesting to see how well the hardware ages. PCBs seem to a lot more durable than PCs.
Well, I woudn't necessarily say that. I have tons of old computers that work just fine.

Luck of the draw with these things. If the manufacturers of the hardware (motherboard, GPU, PSU) didn't cheap out on parts like capacitors, it could last for a really long time. At least the thing is power efficient, so I don't expect it to cook itself unlike some other PC hardware.

Nomax wrote:
September 13th, 2020, 11:36 am
Sorry for the digression as this is an exA thread... :-/
Hardly digression. This is the main exA-Arcadia thread here and you guys are a reseller.

Anyway, that's awesome to hear. I hope you have tons of success with your endeavors. I love to hear about passionate people that are in the industry.

Re: exA-Arcadia

Posted: September 13th, 2020, 12:33 pm
by zak
I think a lot of people forget that a PC motherboard is also a PCB :awe:

If a Deathsmiles 2 PC is selling for 300,000+ yen (untested) now, nothing surprises me.

Re: exA-Arcadia

Posted: September 13th, 2020, 12:45 pm
by arcnl
By that logic my alarm clock is a pcb

Re: exA-Arcadia

Posted: September 13th, 2020, 12:56 pm
by Nomax
nem wrote:
September 13th, 2020, 12:10 pm
Nomax wrote:
September 13th, 2020, 11:36 am
Sorry for the digression as this is an exA thread... :-/
Hardly digression. This is the main exA-Arcadia thread here and you guys are a reseller.

Anyway, that's awesome to hear. I hope you have tons of success with your endeavors. I love to hear about passionate people that are in the industry.
Thank you very much! I think that passionate people will revitalize the industry. Of course that's not where the money is but it's certainly where the drive force is!

When we created Arcade Belgium in the early 2000s, there were no arcade news websites in the West beside Neo-Arcadia (which was in French only). General video game website didn't even mention news arcade releases, only talking about the home ports without even mentioning they were ports! Long gone was the age of video game magazines with some pages dedicated to arcade games. So it was much needed!
Nowadays, Adam Pratt is doing a very good job at spreading arcade news with Arcade Heroes.

And look at all those passionate individuals who open new arcades with video games (and not redemption focused) such as Arcade Club and The Heart of Gaming in the UK, TonTon Club and Nationaal Videogame Museum in The Netherlands, Arcade Planet and Mikado Europe in Spain, Coin-op Legacy, Geek Room, Atom City and James Game Center in France, Free Play and Gate Ninety World in Belgium... and many others. Including associations who bring arcade machines to public events to get the general audience's attention on arcade video games. Those are the real game changers.

Re: exA-Arcadia

Posted: September 13th, 2020, 12:57 pm
by Nomax
arcnl wrote:
September 13th, 2020, 12:45 pm
By that logic my alarm clock is a pcb
Yet, it is.

Re: exA-Arcadia

Posted: September 13th, 2020, 1:16 pm
by SuperPang
Interesting stuff Nomax. Good on you. It seems like a genuine passion for the hobby is a prerequisite to building (and maintaining) a more traditional arcade outside of Japan these days. It's not been easy money for many a year.

Re: exA-Arcadia

Posted: September 13th, 2020, 1:24 pm
by SuperPang
In other news, Shikhondo has gone gold.


Re: exA-Arcadia

Posted: September 13th, 2020, 2:52 pm
by Nomax
SuperPang wrote:
September 13th, 2020, 1:24 pm
In other news, Shikhondo has gone gold.

Wow, it's literally gold! We published a news about it when it was released 3 days ago but I hadn't seen a picture of the cartridge yet. It looks great!

Re: exA-Arcadia

Posted: September 13th, 2020, 4:06 pm
by Unknownsou
More of a.... mucus color, really.

Re: exA-Arcadia

Posted: September 13th, 2020, 4:37 pm
by Nomax
Unknownsou wrote:
September 13th, 2020, 4:06 pm
More of a.... mucus color, really.
It's hard to get the gold colour right with other materials... Look at how gold car paint is brownish.

Re: exA-Arcadia

Posted: September 13th, 2020, 6:19 pm
by zak
arcnl wrote:
September 13th, 2020, 12:45 pm
By that logic my alarm clock is a pcb
Stick it in your arcade cabinet.

Re: exA-Arcadia

Posted: September 13th, 2020, 8:29 pm
by Unknownsou
Nomax wrote:
September 13th, 2020, 4:37 pm
Unknownsou wrote:
September 13th, 2020, 4:06 pm
More of a.... mucus color, really.
It's hard to get the gold colour right with other materials... Look at how gold car paint is brownish.
Oh, I know. I'm just saying that it looks like I sneezed on my $1,200 cartridge.

Re: exA-Arcadia

Posted: September 15th, 2020, 6:36 pm
by SuperPang

Re: exA-Arcadia

Posted: September 15th, 2020, 7:52 pm
by RandomRetro
My big question on Shikhondo is, what are the changes from the Switch version? I might have missed it, but haven't seen a clear list of differences.

Re: exA-Arcadia

Posted: September 16th, 2020, 3:23 pm
by Shou
RandomRetro wrote:
September 15th, 2020, 7:52 pm
My big question on Shikhondo is, what are the changes from the Switch version? I might have missed it, but haven't seen a clear list of differences.
Red Purgatory is the definitive version of Shikhondo envisioned by the original developer.
The game was totally remade from the ground up for the arcade.
1. It is the only version that goes vertical
2. Every stage is fully voiced in both Japanese and English (the story changes depending upon the character and if playing 2 player) with recording supervised by Kojima Productions, Masayoshi Shimano
3. All enemies including boss patterns are heavily modified from the original
4. Sound effects were completely re-engineered by WASi303
5. The game balance and overall experience has been changed to fit to what is expected from an arcade title.


*All console versions were not made by the creator and were licensed out

Re: exA-Arcadia

Posted: September 16th, 2020, 3:44 pm
by RandomRetro
Thanks for the detail. Looking forward to checking it out.