exA-Arcadia

Coin-operated games and arcades.
Post Reply
User avatar
zak
Acetated
Posts: 1632
Joined: October 19th, 2014, 1:35 pm
Location: UK
eBay: NA

Re: exA-Arcadia

Post by zak »

Image
User avatar
Chempop
Please Continue...
Posts: 1046
Joined: May 13th, 2011, 6:13 pm
Location: North East USA
eBay: Weegzon
Initials: GLX

Re: exA-Arcadia

Post by Chempop »

That'll get some attention :awe:
SDOJ BL please.
User avatar
Jan
EU trade negotiator
Posts: 3834
Joined: August 17th, 2008, 7:56 pm
Location: Germany
eBay: voll gerne

Re: exA-Arcadia

Post by Jan »

That was posted before ?
ain't got no realestateorjewelryoranyofthat
User avatar
zak
Acetated
Posts: 1632
Joined: October 19th, 2014, 1:35 pm
Location: UK
eBay: NA

Re: exA-Arcadia

Post by zak »

Chempop wrote: October 9th, 2019, 3:39 pm SDOJ BL please.
I think you might be pleased then ;)
User avatar
Jan
EU trade negotiator
Posts: 3834
Joined: August 17th, 2008, 7:56 pm
Location: Germany
eBay: voll gerne

Re: exA-Arcadia

Post by Jan »

right...
ain't got no realestateorjewelryoranyofthat
User avatar
markedkiller78
Pony fucker
Posts: 7580
Joined: August 17th, 2008, 6:53 pm
Location: Glasgow
eBay: markedkiller78
Initials: MAL

Re: exA-Arcadia

Post by markedkiller78 »

I’ll guess, it will be an existing steam game tweaked, Aki katana BL or esp rade BL

Or all 3
Image
User avatar
Jan
EU trade negotiator
Posts: 3834
Joined: August 17th, 2008, 7:56 pm
Location: Germany
eBay: voll gerne

Re: exA-Arcadia

Post by Jan »

DoDonPachi Maximum :fastlove:
ain't got no realestateorjewelryoranyofthat
User avatar
markedkiller78
Pony fucker
Posts: 7580
Joined: August 17th, 2008, 6:53 pm
Location: Glasgow
eBay: markedkiller78
Initials: MAL

Re: exA-Arcadia

Post by markedkiller78 »

:think: a mobile port has to be bug princess BL
Image
User avatar
Jan
EU trade negotiator
Posts: 3834
Joined: August 17th, 2008, 7:56 pm
Location: Germany
eBay: voll gerne

Re: exA-Arcadia

Post by Jan »

so, picked up the mobil version of Aka today, it is pretty cool. Still don`t like the cel shading but it is alot of fun. Definitly looking forward to this.
ain't got no realestateorjewelryoranyofthat
User avatar
Shou
Posts: 758
Joined: August 25th, 2009, 4:45 am
Location: Central Tokyo, Japan, Asia, Earth, Solar System, Milky Way
Initials: SHO

Re: exA-Arcadia

Post by Shou »

tldr - this is a product for arcade operators and is priced accordingly - consumers are welcome to purchase if they are inclined to/overwhelming demand in Japan, even at this price point

To answer some of the questions posted recently:

1. This product has always been targeted to arcade operators. It is not a consumer grade product. However, we have made it possible for individuals to buy the product unlike other companies like Taito, Sega, namco, etc.

2. Pricing is for arcade operators. Once you have the motherboard, software kits are lower priced than kits from even 2 decades ago.

As a collector like many here, I do understand it is out of range for most. This is for operators and also for us as a business to not just survive but to take the platform to the next stage with bigger titles and more features.
There are hobbyist priced products like what NG DEV TEAM or Airframe has put out that are available to anyone. Having a price point like these products means you are not going to be signing a game like Aka & Blue or Psyvariar much less even having a chance with Cave, Arc, Capcom, SNK, etc. If the price is too low, it means their potential profit is too low for these big boys to consider. They are mostly public companies who have real business opportunity costs and will choose making 10 mobile games over a "real" game.

No one here has mentioned it but the Japanese price for our product is actually almost 50% higher than the overseas price and yet even at that price point, there is overwhelming demand. Taito, Capcom and namco locations have already placed preorders and demanded to be first.

Why is that?

The competition still costs more and has 30-50% forced revenue share. Also, the main fighters do not even have console parity. (Tekken 7 FR R2 doesn't have Negan and there is no talk of upgrading it to Season 3. Ops bought it for $8000 and are SOL) Consumption tax in Japan has already recently increased to 10% which affects operators and also the government has been heavily promoting the use of cashless payments which have additional overhead.

Japanese arcade revenue per 100 yen a game revenue now looks like this:
10 JPY - consumption tax
30-50 JPY - game manufacturer
5 JPY - cashless payment vendor

With only 35-55 JPY left in profit, it's no wonder why operators cannot afford to run this kind of business anymore.
Articles in the Japanese mass media have been coming out left and right since the tax hike which I have linked a few here that summarize what I wrote above.
https://ryukyushimpo.jp/news/entry-999336.html
https://headlines.yahoo.co.jp/hl?a=2019 ... kokudb-ind

namco's latest game is Jojo's Bizarre Adventure (IP put on top of a Fornite clone) and it starts at $15,000 with large revenue share for even early adopters. They actually didn't receive 1 single preorder outside of namco's own locations. That's how dire the market is now.


3. While some games do come from platforms like Steam, the actual games themselves and production going into them is not the same.

For example, Shikhondo was ported to consoles by an external developer who didn't accurately do it and you'll find that the bullet patterns, slowdown etc are different.
The EXA version, Red Purgatory, contains a true vertical mode, new rebalanced gameplay developed by the original creator, new voice recordings in both Japanese and English and new sound effect recordings done by WASi303 from Success. Then, it is battle tested in Japanese arcades to optimize it for both players and arcade owners. This isn't a simple port.

I don't recall many complaints when a doujin port like Trouble Witches on TypeX was 150,000 JPY when it's 1500 yen on a physical disc for PC. Now, in the used market, it goes for more than the original retail but it's just a port.

--

In closing, we started this project a little over 2 years with little more than a dream that arcades are still viable and that we can be that catalyst to reverse the downward trends in the industry.
We went from no hardware to a real platform in less time or budget than what the big boys can do.
Taito and Sega were put on notice - Taito even sent their staff to monitor every Japanese show event and location test we did. Taito started to attempt to block us from signing titles. Taito and Sega tried to block us from getting a booth at JAEPO.
They fear this change as no new player has been able to challenge them on their home turf.
We are arcade first, we live and die by the mission to make arcades great again.
We are EXA.
User avatar
Jan
EU trade negotiator
Posts: 3834
Joined: August 17th, 2008, 7:56 pm
Location: Germany
eBay: voll gerne

Re: exA-Arcadia

Post by Jan »

where is my red cap? seriously, i`d rather stay out of this Topic. enjoy.
Last edited by Jan on October 10th, 2019, 2:10 pm, edited 1 time in total.
ain't got no realestateorjewelryoranyofthat
User avatar
SuperPang
Master or universe
Posts: 11013
Joined: August 16th, 2008, 2:45 pm
Location: UK
eBay: *_*
Initials: JOE
Contact:

Re: exA-Arcadia

Post by SuperPang »

Shou wrote: October 10th, 2019, 1:29 pm Taito even sent their staff to monitor every Japanese show event and location test we did.
This is incredible. No wonder it takes them months to print an overlay.
Jan wrote: October 10th, 2019, 1:39 pm where is my red cap?
https://makehatsgreatagain.us/products/ ... ARCADES&a=
User avatar
zak
Acetated
Posts: 1632
Joined: October 19th, 2014, 1:35 pm
Location: UK
eBay: NA

Re: exA-Arcadia

Post by zak »

SuperPang wrote: October 10th, 2019, 2:08 pm This is incredible. No wonder it takes them months to print an overlay.
:lol:
User avatar
monouchi
Polishing his shaft
Posts: 1124
Joined: February 21st, 2010, 6:16 pm
Location: Sweden
eBay: monouchi_jn
Initials: BUS

Re: exA-Arcadia

Post by monouchi »

Shou wrote: October 10th, 2019, 1:29 pm Taito started to attempt to block us from signing titles. Taito and Sega tried to block us from getting a booth at JAEPO.
Thats not that polite...

Go Shou and Exa. Lets hope for a success.
User avatar
needaes
Posts: 89
Joined: October 30th, 2018, 5:23 pm
Location: France
eBay: need40180

Re: exA-Arcadia

Post by needaes »

Hi Shou, the price it's not huge!

But the shipping cost :problem:


I'm interested for shikondo and aka
User avatar
Imhotep
Please Continue...
Posts: 11
Joined: September 9th, 2012, 10:41 pm
Location: Switzerland
Initials: STB

Re: exA-Arcadia

Post by Imhotep »

What about a consumer oriented version of the EXA platform, à la NeoGeo AES and CPS Changer? Same product, priced to a consumer audience, with consumer features and not coin operated?

Anyway, congrats for what you've achieved so far and I wish you lasting success.
User avatar
zak
Acetated
Posts: 1632
Joined: October 19th, 2014, 1:35 pm
Location: UK
eBay: NA

Re: exA-Arcadia

Post by zak »

Imhotep wrote: October 11th, 2019, 10:12 am What about a consumer oriented version of the EXA platform, à la NeoGeo AES and CPS Changer? Same product, priced to a consumer audience, with consumer features and not coin operated?
Bad idea (based on what shou has already said at least). None of the "big boys" seem interested unless they can make a big return on their new releases.
User avatar
Jan
EU trade negotiator
Posts: 3834
Joined: August 17th, 2008, 7:56 pm
Location: Germany
eBay: voll gerne

Re: exA-Arcadia

Post by Jan »

Razor blade business, the idea to sell your hardware at cost to generate a large user base and make the profit with the games.
ain't got no realestateorjewelryoranyofthat
User avatar
Mantrox
Posts: 205
Joined: July 7th, 2015, 11:02 am
Location: Portugal
eBay: Mantrox

Re: exA-Arcadia

Post by Mantrox »

Why lower the price further if it is already way better than the competition?
If 95% of the market is going to be arcade operators, the logic Shou presented makes perfect sense.

It sucks that almost nobody outside of Japan is going to be able to play them, but that's the reality of the business as it stands.

I am more curious as to what the response from other competitors is going to be, as it seems they are already keeping tabs on whats going on. I wouldn't be surprised if some of the big guys started to bully operators to not buy Exa, or include a line in the contract where their games can't be on the same floor as an Exa title for just enough time to put them out of business.
User avatar
nem
Needs a custom rank
Posts: 2768
Joined: August 17th, 2008, 6:59 pm
Location: Finland

Re: exA-Arcadia

Post by nem »

Imhotep wrote: October 11th, 2019, 10:12 amWhat about a consumer oriented version of the EXA platform, à la NeoGeo AES and CPS Changer? Same product, priced to a consumer audience, with consumer features and not coin operated?

Many western arcades are not pay to play, but pay to enter. So customer pays an admission fee to the arcade and the games are set to free play. Both Galloping Ghost and Arcade Club are like this. Which version do you think they would buy? ;)
Post Reply