exA-Arcadia

Coin-operated games and arcades.
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zak
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Re: exA-Arcadia

Post by zak » May 20th, 2018, 1:03 pm

Maybe CAVE can release Deathsmiles 2 properly this time.

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Re: exA-Arcadia

Post by SuperPang » May 20th, 2018, 1:07 pm

zak wrote:Maybe CAVE can release Deathsmiles 2 properly this time.
I'd actually buy that. The original arcade mode with no crashing plus a new Exa mode would be great.

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Re: exA-Arcadia

Post by zak » May 20th, 2018, 1:13 pm

That would be great! Shouldn't be difficult since they are both pc based.

It sounds like a stupidly obvious choice, but probably won't happen :(

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Re: exA-Arcadia

Post by SuperPang » May 20th, 2018, 5:08 pm


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Re: exA-Arcadia

Post by OlDirty » May 20th, 2018, 5:49 pm

Its a shame there's no low res support for my Egrets. I can also play games on my pc if i wanna play on a LCD. :cry: But i really hope that there will be new Cave stuff.But i guess its just in my dreams.
Last edited by OlDirty on May 20th, 2018, 5:51 pm, edited 1 time in total.

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Re: exA-Arcadia

Post by zak » May 20th, 2018, 5:51 pm

OlDirty wrote:Its a shame there's no low res support for my Egrets. I can also play games on my pc if i wanna play on a LCD. :cry:
Shou said they are working on a scaler for 15k cabs.

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Re: exA-Arcadia

Post by OlDirty » May 20th, 2018, 5:52 pm

That would be an instant buy for me then. Would love to play the Aka 2 Blue on my Cab.

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Re: exA-Arcadia

Post by zak » May 20th, 2018, 5:58 pm

I think it will be a massive plus for them if they have the scaler ready on release. Looking at the cab owners thread, most seem to have 15k cabs.

Luckily I have a tri sync egret 2. If 480p is the absolute minimum, I'll have to use that.

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Re: exA-Arcadia

Post by cools » May 20th, 2018, 6:01 pm

SuperPang wrote:
zak wrote:Maybe CAVE can release Deathsmiles 2 properly this time.
I'd actually buy that. The original arcade mode with no crashing plus a new Exa mode would be great.
That would tempt me tbh. Deathsmiles 2 is one of my absolute favourite shooters.
Image

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Re: exA-Arcadia

Post by SuperPang » May 20th, 2018, 6:29 pm

Mine's borked again and I can't be bothered to look at it. The port doesn't do it justice, it's a great game.

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Re: exA-Arcadia

Post by zak » May 20th, 2018, 6:31 pm

Hopefully Shou will relay the demand to CAVE.

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Re: exA-Arcadia

Post by SuperPang » May 20th, 2018, 6:32 pm

I'd love to know arcade ops experiences with that hardware. Maybe I've just been incredibly unlucky.

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Re: exA-Arcadia

Post by jimmerd » May 20th, 2018, 7:02 pm

zak wrote:Hopefully Shou will relay the demand to CAVE.
Yes, a Cave game with new EXA mode, guaranteed sales winner!
"Please contact the local attendant"

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Re: exA-Arcadia

Post by Jan » May 20th, 2018, 7:43 pm

OlDirty wrote:That would be an instant buy for me then. Would love to play the Aka 2 Blue on my Cab.
have you seen how KoF XIII Plays on a 4:3 Screen ? this is what you would probably get.

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Re: exA-Arcadia

Post by Shou » May 20th, 2018, 8:52 pm

We currently plan to support 15/31kHz at launch.

Aka & Blue Type-R will have full support for both 9:16 and 3:4 - it’s not just letterboxed on 3:4.

DS2 is the most unsuccessful game in Cave history. Most of those original PCBs broke which was one factor into its failure.

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Re: exA-Arcadia

Post by Jan » May 20th, 2018, 9:02 pm

great you are here, would you give us some info on the Pink Sweets please ?

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Re: exA-Arcadia

Post by SuperPang » May 20th, 2018, 9:51 pm

Shou wrote: DS2 is the most unsuccessful game in Cave history. Most of those original PCBs broke which was one factor into its failure.
I figured as much. We were lucky to see two more releases after that to be honest. At the time I thought it would be the end of them.

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Re: exA-Arcadia

Post by EOJ » May 20th, 2018, 10:43 pm

SuperPang wrote:
Shou wrote: DS2 is the most unsuccessful game in Cave history. Most of those original PCBs broke which was one factor into its failure.
I figured as much. We were lucky to see two more releases after that to be honest. At the time I thought it would be the end of them.
Whenever I went to play it at an arcade in 2009 there was always at least one person playing. Seemed popular with Cave fans, but unfortunately the hardware was poorly designed and unreliable and when I came back to Japan in 2011 I couldn't find the game anywhere (maybe all the machines broke). With the X360 port (which sold quite well), it must have been profitable for them in the end. It is a fine game that deserves a better port (perhaps on Steam).
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Re: exA-Arcadia

Post by yosai » May 20th, 2018, 11:11 pm

EOJ wrote: ...the X360 port...
I never knew this existed, thanks. :thumbup:
Shou wrote:We currently plan to support 15/31kHz at launch.
That's good news. :awe:

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Re: exA-Arcadia

Post by EOJ » May 20th, 2018, 11:22 pm

yosai wrote:
EOJ wrote: ...the X360 port...
I never knew this existed, thanks. :thumbup:
It's a pretty accurate port for three characters (Windia, Casper and Supe). But for the fourth character (Lei) it's rather poor as about half of the slowdown was removed when using this character, making it impossible to score as well. The arcade WR with Lei is 2 billion, but on the X360 port the highest score is about half that, last time I checked.
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