Kraut Buster

Coin-operated games and arcades.
User avatar
LegoYoda
Posts: 135
Joined: December 21st, 2012, 1:27 pm
Location: South East UK
eBay: neomonster
Initials: AGD

Re: Kraut Buster

Post by LegoYoda »

SuperPang wrote:
February 22nd, 2019, 5:03 MP
I've just realised weapon switching isn't working properly for me. ie. If I walk over a weapon I start using it, whereas NG DEV say:
[Gameplay Menu]

- Auto Weapon Switch Pickup [on]

Automatically tries to select a slot for the new weapon. E.g. if you have an empty slot the new weapon always is put there.
If you pick up the same weapon it sums up ammo instead of putting it in a new slot.
Turning this option on or off seems to make no difference.
Confirming on my V1.01 that this option does nothing. checked in combination with tother options and ensured I saved... Doesn't work.
Alec
----------------------------------------
Owning a Blast City: Fixing and Repairing -http://retrogamingstuff.wordpress.com/
neogeomeister
Posts: 31
Joined: July 20th, 2011, 8:17 pm
Location: Europe
eBay: neogeomeister

Re: Kraut Buster

Post by neogeomeister »

Do you have contact NG DEV TEAM?
I can't also pick up the fist coin with the female.
There is a second coin in stage one same issue there.

Do you have damage the sticker if you open the case for V1.01 update?
User avatar
nem
Posts: 1833
Joined: August 17th, 2008, 6:59 pm
Location: Finland

Re: Kraut Buster

Post by nem »

You open the cart just enough to slide out the PCB. It doesn't damage the label.
User avatar
SuperPang
Master or Universe
Posts: 10079
Joined: August 16th, 2008, 2:45 pm
Location: UK
Contact:

Re: Kraut Buster

Post by SuperPang »

LegoYoda wrote:
February 26th, 2019, 5:41 MP
Confirming on my V1.01 that this option does nothing. checked in combination with tother options and ensured I saved... Doesn't work.
I've had another look and found "Auto Weapon Switch Pickup [on]" pushes the weapon in use into a spare slot. Turning it off will effectively lose the weapon in use. I was hoping there was an option to put pickups into a spare slot, which is what NGDEVs description suggested. "if you have an empty slot the new weapon always is put there."
MissNaomiAstro
Posts: 6
Joined: February 28th, 2019, 9:13 am
Location: Astro City
eBay: N/A

Re: Kraut Buster

Post by MissNaomiAstro »

Its really cool just to see that this exists. Sadly I have no way of playing since I am too busy to be able to afford the necessary hardware, but this game is awesome just for existing and looks fun. I hope I find a way to play it at some point.
Post Reply