New Jamma game - SKYCURSER

Coin-operated games and arcades.
Forum rules
ArcadeOtaku forum introduction & rules
User avatar
pulstarx
Posts: 61
Joined: October 30th, 2008, 12:00 pm
Location: Shmup-Hausen, Germany

Re: New Jamma game - SKYCURSER

Postby pulstarx » November 7th, 2015, 9:51 am

It's a PC with a separate JAMMA adapter in the box:

AIRFRAME supports any game compiled for x86 Linux or HTML5. GMS is NOT a requirement. Video Support from 240p (CGA) via JAMMA, all the way to 1080p via HDMI (we do not plan on internally developing HD games any time soon). Up to 6 buttons per player, although we plan to use no more than 4 with our games.

Specs:

- Processor aka "Crazy Eddie"- Instruction Set: x86-64 - Cores: four (4) Athlon - Frequency: 1.6 GHz - Cache: 2 MB

- Main Memory- Size: 2 GB - Frequency: 1333 MHz

- Graphics Processor aka "Orwell" - AMD Radeon HD8400 - Frequency: 600 MHz - Graphics Memory: 256 MB

- Sound Processor aka "Blast" - Realtek ALC887
User avatar
emphatic
Breastfeeds when required
Posts: 6965
Joined: April 7th, 2009, 4:14 pm
Location: Alingsås, Sweden
eBay: jorgen_sjolander
Initials: JOR

Re: New Jamma game - SKYCURSER

Postby emphatic » November 7th, 2015, 2:50 pm

virtvic wrote:So what if it has a linux boot sequence?

No different in an arcade from any other game boot sequence. Once it's running, who cares?


+1. There are already modern arcade games by NAMCO for instance, that are based on Playstation 3 (or is it 4?) that even show that on boot. As long as the monitor's safe during boot, it's no problem IMHO to see a Linux boot sequence.
User avatar
Hellfromabove
Posts: 372
Joined: January 8th, 2009, 11:19 am
Location: SoCal

Re: New Jamma game - SKYCURSER

Postby Hellfromabove » November 15th, 2015, 12:10 am

I hope there is a DVI out on this hardware. My first cabinet I am getting is a Vewlix L and would like to play this in HD glory. Would be cool if they gave it support for both tube and hd monitor cabinets.
User avatar
Olisan
Posts: 111
Joined: June 21st, 2010, 9:56 pm
Location: Paris (France)
eBay: olisan76
Initials: OLI

Re: New Jamma game - SKYCURSER

Postby Olisan » September 19th, 2016, 1:17 pm

Guess what?

Image[/quote]

Available at the next Coin-Op Legacy event "SEGA special", 08 october in Paris

Image
User avatar
Molloy
Posts: 221
Joined: August 29th, 2008, 8:37 pm
Location:

Re: New Jamma game - SKYCURSER

Postby Molloy » September 23rd, 2016, 12:48 pm

Whenever I see the name of this game I think

Image
User avatar
zak
Posts: 495
Joined: October 19th, 2014, 1:35 pm
Location: UK
eBay: hasan_matar

Re: New Jamma game - SKYCURSER

Postby zak » September 23rd, 2016, 2:32 pm

Are they ever going to sell these kits?
User avatar
Olisan
Posts: 111
Joined: June 21st, 2010, 9:56 pm
Location: Paris (France)
eBay: olisan76
Initials: OLI

Re: New Jamma game - SKYCURSER

Postby Olisan » September 23rd, 2016, 3:03 pm

zak wrote:Are they ever going to sell these kits?


Yes, but only when the game will be finished. Probably mid 2017/end 2017
User avatar
Kretinou
Posts: 803
Joined: December 30th, 2008, 2:45 pm
Location: Switzerland
eBay: Perklorik
Initials: JIC
Contact:

Re: New Jamma game - SKYCURSER

Postby Kretinou » September 23rd, 2016, 4:58 pm

Olisan wrote:
zak wrote:Are they ever going to sell these kits?


Yes, but only when the game will be finished. Probably mid 2017/end 2017

:problem:
Image
http://www.arcade-team.com
User avatar
Olisan
Posts: 111
Joined: June 21st, 2010, 9:56 pm
Location: Paris (France)
eBay: olisan76
Initials: OLI

Re: New Jamma game - SKYCURSER

Postby Olisan » September 23rd, 2016, 5:12 pm

Skycurser guys said start of 2017.
So something around year 2017 ;)
User avatar
virtvic
Posts: 342
Joined: July 19th, 2009, 8:29 am
Location: Whitton, Middlesex
eBay: virtvic
Initials: VAC

Re: New Jamma game - SKYCURSER

Postby virtvic » September 23rd, 2016, 5:55 pm

You can actually buy the game now - if you don't mind getting the updates periodically.
User avatar
SuperPang
Posts: 9792
Joined: August 16th, 2008, 2:45 pm
Location: UK
Contact:

Re: New Jamma game - SKYCURSER

Postby SuperPang » April 3rd, 2017, 2:21 pm

Now available for Pre-order. Shipping June.

https://t.co/54A0Xat0DR
User avatar
virtvic
Posts: 342
Joined: July 19th, 2009, 8:29 am
Location: Whitton, Middlesex
eBay: virtvic
Initials: VAC

Re: New Jamma game - SKYCURSER

Postby virtvic » April 3rd, 2017, 3:03 pm

I've heard it's going to be at Revival in May...
User avatar
Kretinou
Posts: 803
Joined: December 30th, 2008, 2:45 pm
Location: Switzerland
eBay: Perklorik
Initials: JIC
Contact:

Re: New Jamma game - SKYCURSER

Postby Kretinou » April 3rd, 2017, 3:05 pm

ordered this morning my pro kit.

Image
Image
http://www.arcade-team.com
User avatar
SuperPang
Posts: 9792
Joined: August 16th, 2008, 2:45 pm
Location: UK
Contact:

Re: New Jamma game - SKYCURSER

Postby SuperPang » April 3rd, 2017, 3:08 pm

Me too. Not outrageous pricing all things considered.
User avatar
cools
Armed Police Buttrider
Posts: 13588
Joined: August 17th, 2008, 4:49 pm
Location: Wales, United Kingdom
eBay: hordarian
Initials: CLS
Contact:

Re: New Jamma game - SKYCURSER

Postby cools » April 3rd, 2017, 3:21 pm

Why are there no screw holes in what appear to be the mounting brackets?
Image
User avatar
nem
Posts: 789
Joined: August 17th, 2008, 6:59 pm
Location: Finland

Re: New Jamma game - SKYCURSER

Postby nem » April 3rd, 2017, 3:26 pm

Why is there six different missions in the mission select screen, but the text only promises four missions?

Anyway, I'm kinda sorta interested. Will have to think about it.
User avatar
Kretinou
Posts: 803
Joined: December 30th, 2008, 2:45 pm
Location: Switzerland
eBay: Perklorik
Initials: JIC
Contact:

Re: New Jamma game - SKYCURSER

Postby Kretinou » April 3rd, 2017, 3:31 pm

cools wrote:Why are there no screw holes in what appear to be the mounting brackets?

You're right. Maybe the Airframe pictured was not finished.
On versions alpha there was feet :
http://scontent.cdninstagram.com/t51.28 ... 5648_n.jpg :problem:

nem wrote:Why is there six different missions in the mission select screen, but the text only promises four missions?

In fact there was supposed to be 6 missions for the complete game (project 3 years ago). Hope the last two would comes with an Wifi( :awe: ) update.
Image
http://www.arcade-team.com
spmbx
Posts: 912
Joined: December 26th, 2008, 11:18 am
Location: .NL

Re: New Jamma game - SKYCURSER

Postby spmbx » April 3rd, 2017, 3:38 pm

Proper bargain at a cent under grail 8-) I think i'm way too autistic to ever get used to the huge sprites and slash-mechanic though. Was there ever a teardown that revealed the hard- and software on this?
User avatar
pulstarx
Posts: 61
Joined: October 30th, 2008, 12:00 pm
Location: Shmup-Hausen, Germany

Re: New Jamma game - SKYCURSER

Postby pulstarx » April 3rd, 2017, 3:45 pm

The specs of the used PC should be in this thread.

Software wise,it's Gamemaker on Linux. The game is on a USB stick.

Trap15 has access to it in a private arcade and "reviewed" the game on shmups discord server.
User avatar
virtvic
Posts: 342
Joined: July 19th, 2009, 8:29 am
Location: Whitton, Middlesex
eBay: virtvic
Initials: VAC

Re: New Jamma game - SKYCURSER

Postby virtvic » April 3rd, 2017, 3:53 pm

The other 2 missions will be available in the future via a free download - as will be the 2 player addition.

Return to “Arcade Games”



Who is online

Users browsing this forum: No registered users