New Jamma game - SKYCURSER

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yosai
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Re: New Jamma game - SKYCURSER

Post by yosai »

This doesn't make the game look too good. Especially the game crashing at 09:09 & 22:15.... :lol:

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Re: New Jamma game - SKYCURSER

Post by rewrite »

Johnnychaos wrote:
spmbx wrote:Still pc+jpac inside i suppose?
you can see in the latest pics it's still got a JPAC for the jamma edge. but would be nice to see a full internal shot.
It's not much to look at, just an off the shelf PC motherboard, and audio amp, volume control pot, and an ATX 20-pin power adapter PCB that comes off the JPAC, and of course, the JPAC.

Please excused my dirty floor and camera phone pictures.

https://imgur.com/a/6vwKr
Last edited by rewrite on August 26th, 2017, 8:41 pm, edited 2 times in total.
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Re: New Jamma game - SKYCURSER

Post by rewrite »

pulstarx wrote:Is it true that you can just plug in the SC USB Stick into a PC and play it? :-o

http://shmups.system11.org/viewtopic.ph ... 1#p1268151
It's true. It works on 2/3 of my home desktops.
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Re: New Jamma game - SKYCURSER

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Typo in the service menu.
I guess QC was a paid option in GameMaker...
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Re: New Jamma game - SKYCURSER

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spmbx wrote:Thanks, it does look pretty neat for being standard pc hardware though. Nicer and more compact than the typex/lingbergh which, apart from the semi-sexy lid on the case, look like our office pc's :)
This has a lot lower system requirements is why they can get away with the tiny motherboard. It uses the AMD APU as its graphics driver, so no need for a dedicated GPU, which means no no need for PCI slots, etc.

It's a bummer that "New JAMMA game" is essentially "New Linux game shipped with an entire PC we attached a JPAC to" though :/.
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Re: New Jamma game - SKYCURSER

Post by cools »

I'm curious about the power supply. Any chance of some better shots of that from both sides? Looks like a PicoPSU or clone, but none of those run from the 5V rail. If its running on the 12V that means its likely putting a heck of a strain on most arcade PSUs.
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Re: New Jamma game - SKYCURSER

Post by yosai »

It's a bummer that "New JAMMA game" is essentially "New Linux game shipped with an entire PC we attached a JPAC to" though
On the plus side you can **** all of that off and install name on it.

:awe:
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Re: New Jamma game - SKYCURSER

Post by pubjoe »

cools wrote:I'm curious about the power supply. Any chance of some better shots of that from both sides? Looks like a PicoPSU or clone, but none of those run from the 5V rail. If its running on the 12V that means its likely putting a heck of a strain on most arcade PSUs.
I tried something like this but with the CPU power socket fed directly from from the Jamma 5v pin and the 12v powering the rest through a picoPSU . It was the same little red computer you saw at mine. It booted but was unstable and I decided not to waste all my time with it. Also I don't really know what I'm doing!
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Re: New Jamma game - SKYCURSER

Post by rewrite »

cools wrote:I'm curious about the power supply. Any chance of some better shots of that from both sides? Looks like a PicoPSU or clone, but none of those run from the 5V rail. If its running on the 12V that means its likely putting a heck of a strain on most arcade PSUs.
It is a PicoPSU. And it doesn't work with most arcade PSU's very well. It's very unstable. The response I got was pretty much you need a brand new "over spec" 4a on 12v PSU if you intend to run their game. And honestly even then it suffers and randomly shuts off and reboots. Works fine with a standard ATX PSU though. But let's be honest, that defeats the purpose.

https://imgur.com/a/xuv7a
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Re: New Jamma game - SKYCURSER

Post by rewrite »

yosai wrote:
It's a bummer that "New JAMMA game" is essentially "New Linux game shipped with an entire PC we attached a JPAC to" though
On the plus side you can **** all of that off and install name on it.

:awe:
I spent some time trying to do this, but I simply don't understand Linux well enough. The USB is a few different partitions, BOOT, OS, GAME, and SWAP. And I'm not skilled enough to poke around and get it to boot to anything aside from the game.
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Re: New Jamma game - SKYCURSER

Post by cools »

AteThePrincess wrote:
cools wrote:I'm curious about the power supply. Any chance of some better shots of that from both sides? Looks like a PicoPSU or clone, but none of those run from the 5V rail. If its running on the 12V that means its likely putting a heck of a strain on most arcade PSUs.
It is a PicoPSU. And it doesn't work with most arcade PSU's very well. It's very unstable. The response I got was pretty much you need a brand new "over spec" 4a on 12v PSU if you intend to run their game. And honestly even then it suffers and randomly shuts off and reboots. Works fine with a standard ATX PSU though. But let's be honest, that defeats the purpose.

https://imgur.com/a/xuv7a
Lolmax. The PicoPSU passes 12V through directly too.

That's atrociously poor. New JAMMA hardware = lies.
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Re: New Jamma game - SKYCURSER

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:palm:
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Re: New Jamma game - SKYCURSER

Post by emphatic »

yosai wrote:This doesn't make the game look too good. Especially the game crashing at 09:09 & 22:15.... :lol:

Man, that's one apologetic lemon owner. *can't tell everyone how bad it is on Youtube in case I have to when I sell it on soon*

"Probably the first playtrough on Youtube, except for some Japanese guys who made it to the loop, but not everyone speaks Japanese" - JAPJAC (Leading pioneer and expert in the field of Japanese videogame playing, studying & collecting in the U.K. since day one' © 2001. Japan resident & TFP founder.), is that you?
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Re: New Jamma game - SKYCURSER

Post by cools »

The game itself looks alright, but throw it out on Steam, work out the kinks and finish it then do a proper arcade release on non **** hardware.
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