New Jamma game - SKYCURSER

Coin-operated games and arcades.
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nem
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Re: New Jamma game - SKYCURSER

Post by nem » April 9th, 2017, 2:09 pm

Again, the game is made on GameMaker. Not sure what you guys are expecting. Who's going to engineer a X86 based motherboard when you can pick up a perfectly good one for 30 euros from the nearest computer store.

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zak
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Re: New Jamma game - SKYCURSER

Post by zak » April 9th, 2017, 3:29 pm

nem wrote:Again, the game is made on GameMaker. Not sure what you guys are expecting. Who's going to engineer a X86 based motherboard when you can pick up a perfectly good one for 30 euros from the nearest computer store.
Not saying they need to do otherwise, just agreeing with Braintrash about the amazing custom hardware used for the CPS1 multi ;)

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Re: New Jamma game - SKYCURSER

Post by Braintrash » April 9th, 2017, 5:10 pm

nem wrote:Again, the game is made on GameMaker. Not sure what you guys are expecting. Who's going to engineer a X86 based motherboard when you can pick up a perfectly good one for 30 euros from the nearest computer store.
Why a x86 motherboard? Many people know how to program something else and use less complex (but not less powerful) hardware which is truer to a real arcade experience.

And, to directly answer your question: real arcade enthusiasts, not people there only to make a large sum of money while surfing on a trend.
Not saying it's what they are, just that it is what they more and more look like to me.

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Re: New Jamma game - SKYCURSER

Post by jimmerd » April 10th, 2017, 12:12 am

Can't tell you how disappointed I was to see the price of the kit being over £550.
"Please contact the local attendant"

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Re: New Jamma game - SKYCURSER

Post by SuperPang » April 10th, 2017, 12:22 am

Mate I spent 200,000 Yen on Samurai Spirits Sen.

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Re: New Jamma game - SKYCURSER

Post by zak » April 10th, 2017, 1:23 am

SuperPang wrote:Mate I spent 200,000 Yen on Samurai Spirits Sen.
:fastlove:

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Re: New Jamma game - SKYCURSER

Post by phillv85 » April 10th, 2017, 7:54 am

SuperPang wrote:Mate I spent 200,000 Yen on Samurai Spirits Sen.

:( :( :lol:

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Re: New Jamma game - SKYCURSER

Post by Olisan » April 10th, 2017, 11:58 am

NG DEV Team release MVS games for arround 450€. So Skycurser price is right for a three years game works with custom arcade plateform PCB.

Not agree with Trap15 review.
Game is really impressive. Gameplay is very good and that's a really impresive difference than all other indie games.
It's more a R-type memory game (with more speedy and rough action) than a CAVE danmaku style.
He's better than all NG dev team i played (no offense but true).
And developpers made update with evolution on scoring system, game design and gameplay (like combo for scoring, adjustment for weapons value, etc...).

Video of Superplayer A-M on September issue (without combo update)
https://www.facebook.com/coinoplegacy/v ... 124303060/
http://www.coinoplegacy.com" onclick="window.open(this.href);return false;
http://instagram.com/arcadeevents" onclick="window.open(this.href);return false;

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Re: New Jamma game - SKYCURSER

Post by crunchywasp » April 10th, 2017, 12:20 pm

SuperPang wrote:Mate I spent 200,000 Yen on Samurai Spirits Sen.
Fwhy me :whoa:

I think I might have your SSS kit now, unless you bought two of the turkeys :whoopsie:
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Re: New Jamma game - SKYCURSER

Post by SuperPang » April 10th, 2017, 2:11 pm

crunchywasp wrote: I think I might have your SSS kit now, unless you bought two of the turkeys :whoopsie:
You do. Certified anti-grail.

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Re: New Jamma game - SKYCURSER

Post by crunchywasp » April 10th, 2017, 3:57 pm

Destined to remain anti-Grail forevermore, just the way I like them. The poster's nice at least.
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Re: New Jamma game - SKYCURSER

Post by Braintrash » April 10th, 2017, 4:57 pm

Olisan wrote:NG DEV Team release MVS games for arround 450€. So Skycurser price is right for a three years game works with custom arcade plateform PCB.
This is just a cheap PC with some addons like the ones people use to put Mameboxes into cabs.
A MVS game is really custom hardware which you have to produce yourself with memory chips, all of this being way more expensive than a cheap PC.

I'm waiting to play the game myself to have an opinion about the playability, but the hardware side remains a joke.

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Re: New Jamma game - SKYCURSER

Post by pulstarx » April 10th, 2017, 8:25 pm

:spam:
Last edited by pulstarx on April 11th, 2017, 8:48 am, edited 3 times in total.

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Re: New Jamma game - SKYCURSER

Post by Jan » April 10th, 2017, 9:15 pm

Nobody is stealing your Thunder, chill. :roll:

Or maybe we should ask the to review your Last Hope ?

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Re: New Jamma game - SKYCURSER

Post by Kretinou » April 10th, 2017, 9:32 pm

:lol:

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Re: New Jamma game - SKYCURSER

Post by pulstarx » April 10th, 2017, 10:06 pm

:fastlove:

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Re: New Jamma game - SKYCURSER

Post by jase » April 12th, 2017, 3:06 am

Pro Kit ordered, looking forward to it. :awe:
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Re: New Jamma game - SKYCURSER

Post by Shadolf » April 14th, 2017, 7:46 pm

Does anyone know, where do they get the 25" CRT´s for their dedicated cabinets from?

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Re: New Jamma game - SKYCURSER

Post by Shadolf » April 14th, 2017, 11:03 pm

spmbx wrote:It says "dynamo cabinet", which (if i'm correct) just an old generic conversion woodie. My guess is they buy some old woodies that look decent and fix them up.
:-o I should do the same. Buy old woodies and sell them for 3500... :)

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Re: New Jamma game - SKYCURSER

Post by geosnow » April 15th, 2017, 8:39 am

Shadolf wrote:
spmbx wrote:It says "dynamo cabinet", which (if i'm correct) just an old generic conversion woodie. My guess is they buy some old woodies that look decent and fix them up.
:-o I should do the same. Buy old woodies and sell them for 3500... :)
Actually many old arcade operators are doing this in Switzerland. I think in Germany and France as well. And funnily people are buying these with a cheat pandoras box for 1999.

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