Reverse engineering the Capcom Kabuki CPU
- ArcadeHacker
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Reverse engineering the Capcom Kabuki CPU
Hi all,
As some of you know I recently announced the successful reverse engineering of the Kabuki CPU found in games such as Pang or Cadillacs & Dinosaurs.
As promised here is the next article in the series:
http://arcadehacker.blogspot.com/2014/1 ... art-1.html
You can also read the intro in case you missed it.
arcadehacker.blogspot.com/2014/11/capco ... intro.html
Regards.
As some of you know I recently announced the successful reverse engineering of the Kabuki CPU found in games such as Pang or Cadillacs & Dinosaurs.
As promised here is the next article in the series:
http://arcadehacker.blogspot.com/2014/1 ... art-1.html
You can also read the intro in case you missed it.
arcadehacker.blogspot.com/2014/11/capco ... intro.html
Regards.
Looking for the following pcbs: Chack'n Pop
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Re: Reverse engineering the Capcom Kabuki CPU
You take too much time. Want my articles faster.
- ArcadeHacker
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Re: Reverse engineering the Capcom Kabuki CPU
No worries, just two more to go, so two more weeksBraintrash wrote:You take too much time. Want my articles faster.
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Re: Reverse engineering the Capcom Kabuki CPU
Ouch. I hoped for something longer.
I love these technical articles and just can't get enough of them.
I love these technical articles and just can't get enough of them.
- geotrig
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Re: Reverse engineering the Capcom Kabuki CPU
good read dude
<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"
- Spectre
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Re: Reverse engineering the Capcom Kabuki CPU
Enjoying following this, great work.
If all keys become 00/FF, would it be possible to patch the security to expect this key? I think I'm right in saying this is exactly why the security on SF3.2i doesn't work (uses an all zero key, which is exactly what you get once the battery is dead anyway).Question #1
What happens after Kabuki has lost power and its memory contents gone? After all memory is memory and it must return to a known state. Do all decoding keys go back to 00? or perhaps FF?
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- ArcadeHacker
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Re: Reverse engineering the Capcom Kabuki CPU
Hi all, I just published the next article in the series, find it here:
http://arcadehacker.blogspot.com/2014/1 ... art-2.html
http://arcadehacker.blogspot.com/2014/1 ... art-2.html
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- Spectre
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Re: Reverse engineering the Capcom Kabuki CPU
Excellent progress, looking forward to the next part.
Would a standard z80 plus patched (zero key) code work? Or are their other differences with kabuki besides the protection?
Would a standard z80 plus patched (zero key) code work? Or are their other differences with kabuki besides the protection?
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- ArcadeHacker
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Re: Reverse engineering the Capcom Kabuki CPU
Good point but not zeroed keys since that would still be encrypted code and regular z80 cpus dont understand that. Read my next post on sunday and you will see something similar that works
Spectre wrote:Excellent progress, looking forward to the next part.
Would a standard z80 plus patched (zero key) code work? Or are their other differences with kabuki besides the protection?
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- Spectre
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Re: Reverse engineering the Capcom Kabuki CPU
Cool, looking forward to it
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Re: Reverse engineering the Capcom Kabuki CPU
Dear all, I just published the next article in the series, find it here:
http://arcadehacker.blogspot.com/2014/1 ... art-3.html
http://arcadehacker.blogspot.com/2014/1 ... art-3.html
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Re: Reverse engineering the Capcom Kabuki CPU
It's quite interesting, thank you.
- Spectre
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Re: Reverse engineering the Capcom Kabuki CPU
Very clever
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- geotrig
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Re: Reverse engineering the Capcom Kabuki CPU
excellent stuff
<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"
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- ArcadeHacker
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Re: Reverse engineering the Capcom Kabuki CPU
Dear all, I just published the next article in the series, you can find it here:
http://arcadehacker.blogspot.com/2014/1 ... art-4.html
Happy holidays.
http://arcadehacker.blogspot.com/2014/1 ... art-4.html
Happy holidays.
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Re: Reverse engineering the Capcom Kabuki CPU
very impressive video
and ideal lunch break size
and ideal lunch break size
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Re: Reverse engineering the Capcom Kabuki CPU
Incredible stuff. Finished watching the video and was sad the next part wasn't already up I was afraid going into the series you were just gonna do silly ROM patching but you're really getting in there. Inspiring
Daifukkat.su Blog | Twitter
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go
- ArcadeHacker
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Re: Reverse engineering the Capcom Kabuki CPU
Thanks guys, i'm very happy about the project outcome and the overall community response.
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- Spectre
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Re: Reverse engineering the Capcom Kabuki CPU
This part largely went over my head, but still very interesting stuff. Thanks for sharing
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