RECO Autofire/Jamma Button Re-Mapping PCB
- wonderbanana
- You can't polish a turd, but I can
- Posts: 1041
- Joined: January 16th, 2011, 2:57 pm
- Location: Herts, UK
RECO Autofire/Jamma Button Re-Mapping PCB
In case you have not seen these over at Shmups, a rather cool autofire/jamma re-mapping pcb developed by RGB.
Hardware details: http://shmups.system11.org/viewtopic.php?f=6&t=45870"
Sales thread: http://shmups.system11.org/viewtopic.php?f=4&t=45871"
Hardware details: http://shmups.system11.org/viewtopic.php?f=6&t=45870"
Sales thread: http://shmups.system11.org/viewtopic.php?f=4&t=45871"
markedkiller78 wrote:that's probably my best contribution to the forum to date "I am pluralising fanny"
- wonderbanana
- You can't polish a turd, but I can
- Posts: 1041
- Joined: January 16th, 2011, 2:57 pm
- Location: Herts, UK
Re: RECO Autofire/Jamma Button Re-Mapping PCB
Bump.
There's a lot of people suddenly asking questions on ths so bumping because it seems many missed my post first time round
I just tested mine to tonight, works perfectly, lovely bit of kit
There's a lot of people suddenly asking questions on ths so bumping because it seems many missed my post first time round
I just tested mine to tonight, works perfectly, lovely bit of kit
markedkiller78 wrote:that's probably my best contribution to the forum to date "I am pluralising fanny"
- IDCHAPPY
- c***3
- Posts: 2611
- Joined: May 3rd, 2010, 7:25 pm
- Location: Edinburgh
- eBay: Arcadedreams2013
- Initials: IDC
- Contact:
Re: RECO Autofire/Jamma Button Re-Mapping PCB
The button remapping part looks interesting
Give me a like on Facebook at:
https://www.facebook.com/pages/Arcadedr ... ef=tn_tnmn
https://www.facebook.com/pages/Arcadedr ... ef=tn_tnmn
- wonderbanana
- You can't polish a turd, but I can
- Posts: 1041
- Joined: January 16th, 2011, 2:57 pm
- Location: Herts, UK
Re: RECO Autofire/Jamma Button Re-Mapping PCB
Works perfectly and it stores them even when disconnected.IDCHAPPY wrote:The button remapping part looks interesting
I've had so many games where the layout doesn't suit my style or perhaps more accurately my muscle memory. No longer an issue now
markedkiller78 wrote:that's probably my best contribution to the forum to date "I am pluralising fanny"
- emphatic
- Breastfeeds when required
- Posts: 5864
- Joined: April 7th, 2009, 4:14 pm
- Location: Alingsås, Sweden
- eBay: jorgen_sjolander
- Initials: JOR
Re: RECO Autofire/Jamma Button Re-Mapping PCB
And changing any setting can be done without opening up the cabinet or anything as well. In the prototype I helped test, there wasn't yet a "full reset" option (I requested this). Did you get a manual btw? If so, please post it here so people can see just how easy it is to get to each setting etc.
My games: http://www.emphatic.se
- wonderbanana
- You can't polish a turd, but I can
- Posts: 1041
- Joined: January 16th, 2011, 2:57 pm
- Location: Herts, UK
Re: RECO Autofire/Jamma Button Re-Mapping PCB
Yeah I got a printed manual **** if I'm typing that all out though.emphatic wrote:And changing any setting can be done without opening up the cabinet or anything as well. In the prototype I helped test, there wasn't yet a "full reset" option (I requested this). Did you get a manual btw? If so, please post it here so people can see just how easy it is to get to each setting etc.
Put it this way - it's as easy as hold start + 2 buttons for 3 seconds to activate program mode.
Wanna change button 1 to button 2? Hit button 1 twice.
Change button 2 to button 1? Hit button button 2 once.
And so on so forth. Start to exit, all buttons you changed re-mapped.
Piece of **** to use
Oh and final one has a full reset option according to instructions though I've not tried this function yet.
markedkiller78 wrote:that's probably my best contribution to the forum to date "I am pluralising fanny"
- wonderbanana
- You can't polish a turd, but I can
- Posts: 1041
- Joined: January 16th, 2011, 2:57 pm
- Location: Herts, UK
Re: RECO Autofire/Jamma Button Re-Mapping PCB
Oh and don't forget you can map one button to multiple buttons.
Each with different autofire rates if you want...
Each with different autofire rates if you want...
markedkiller78 wrote:that's probably my best contribution to the forum to date "I am pluralising fanny"
- RGB
- Posts: 6
- Joined: December 11th, 2011, 9:54 pm
- Location: Poland
- Initials: RGB
Re: RECO Autofire/Jamma Button Re-Mapping PCB
I did implement this in the final version, I think it's a nice feature to have Thank you for contribution !emphatic wrote:And changing any setting can be done without opening up the cabinet or anything as well. In the prototype I helped test, there wasn't yet a "full reset" option (I requested this). Did you get a manual btw? If so, please post it here so people can see just how easy it is to get to each setting etc.
I'm glad you're happy with the Reco PCB, wonderbanana, and thanks for creating this thread. To anybody that's interested - the full hardware specs are in the shmupsforum thread wonderbanana linked to in his first post. I'll just copy the features of the PCB here:
- Compatible with the JAMMA and JAMMA+ standards.
- 6 fully configurable button inputs (or even 7-8 inputs in custom setups)* and 6 outputs for both Player 1 and 2*.
- VSYNC synchronised autofire feature for each button.
- VSYNC is extracted from the PCB game’s SYNC line for the ultimate compatibility and stability. There are 6 different VSYNC synchronised autofire rates to choose from.
- Lagless.
- Allows you to access the PCB game’s test/service mode by using a combination of buttons.
- Your new button layout and autofire settings are saved and stored in the microcontroller’s internal memory and stay there even when you disconnect the Reco PCB.
- On top of the on-board status LEDs , the Reco PCB allows you to additionally connect your own, external LEDs.
- * 5 button inputs via the JAMMA edge and 3 additional button inputs via an auxiliary connector on the Reco PCB for both Player 1 and 2.
- ** 5 output signals via the JAMMA connector that plugs into the PCB game, and 3 output signals via an auxiliary connector on the Reco PCB for both Player 1 and 2.
JAMMA+ info - For the PCB games that use more than 3 buttons, but don’t handle them via the JAMMA connector (CPS1, CPS2, CPS3, Namco System12 etc.), you just connect a kick harness to the auxiliary connector on the Reco PCB.
The way the button remapping and autofire features work, creates a whole new level of functionality. For example, in a 6 button panel setup you can assign all 6 buttons to work as the button "A", then, you can additionally set a different autofire rate for each button "A" clone if you want.
This systems gives you the incomparable freedom in experimenting with, and finally using your own button layouts and autofire.
- gabe
- Please Continue...
- Posts: 91
- Joined: August 23rd, 2012, 5:17 pm
- Location: Grand Rapids, MI, USA
- eBay: jay_dee_em
- Initials: GAH
Re: RECO Autofire/Jamma Button Re-Mapping PCB
BUMP! I just received mine, and it's bloody awesome. If you play JAMMA games, I can't really think of any reason not to own one of these things. Truxton/Tatsujin with autofire on JAMMA button 3 just feels right.
Sometimes one adapter isn't enough...
Sometimes one adapter isn't enough...
-
- Please Continue...
- Posts: 10
- Joined: February 13th, 2013, 12:35 am
- Location:
Re: RECO Autofire/Jamma Button Re-Mapping PCB
Ante up...gabe wrote:Sometimes one adapter isn't enough...
- gabe
- Please Continue...
- Posts: 91
- Joined: August 23rd, 2012, 5:17 pm
- Location: Grand Rapids, MI, USA
- eBay: jay_dee_em
- Initials: GAH
-
- Please Continue...
- Posts: 48
- Joined: December 6th, 2012, 4:48 pm
- Location:
- eBay: eczangief
Re: RECO Autofire/Jamma Button Re-Mapping PCB
Got mine in months and months ago, but finally got around to installing it this past weekend. Great piece of tech! The button remapping on the fly is superbly realized.
- CTN
- Posts: 989
- Joined: March 17th, 2011, 2:17 pm
- Location: Stuttgart, Germany / Istanbul, Turkey
- eBay: ctn2005
- Initials: CTN
Re: RECO Autofire/Jamma Button Re-Mapping PCB
Are these still being made? Haven't got a Shmups account so can't tell.
- Ghegs
- Please Continue...
- Posts: 94
- Joined: October 27th, 2011, 5:19 pm
- Location: Finland
- eBay: ghegs
- Initials: GHE
Re: RECO Autofire/Jamma Button Re-Mapping PCB
RGB confirmed just yesterday that he is planning on making a second batch.
Rolling Start!! - Arcade Racing Game Forum
- CTN
- Posts: 989
- Joined: March 17th, 2011, 2:17 pm
- Location: Stuttgart, Germany / Istanbul, Turkey
- eBay: ctn2005
- Initials: CTN
Re: RECO Autofire/Jamma Button Re-Mapping PCB
Got the V.2 (what a great country-version coincidence btw britain beware ) and loving it.
- Toaplaniano
- Please Continue...
- Posts: 84
- Joined: June 5th, 2014, 10:12 pm
- Location: Barcelona/Spain
- Initials: PKE
Re: RECO Autofire/Jamma Button Re-Mapping PCB
Wowww thats looks great i love Autofire!,
my PANATWIN does...,
but when i play in the Cabin...something like that can be great!,
greetings.
my PANATWIN does...,
but when i play in the Cabin...something like that can be great!,
greetings.
- dotty
- Please Continue...
- Posts: 202
- Joined: April 10th, 2011, 7:56 am
- Location: Zurich (Switzerland)
- Initials: TAK
Re: RECO Autofire/Jamma Button Re-Mapping PCB
is someone working on a JVS reco adapter; something like the JVS PAC but to plug between the JVS pcb and the NAOMI or similar?