NEO XYX MVS LE - NG:DEV.DIRECT

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jase
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NEO XYX MVS LE - NG:DEV.DIRECT

Post by jase »

NG:DEV.DIRECT have just released details of their new game, Neo XYX on MVS:

http://www.ngdevdirect.com/product_info ... ucts_id=55"

Pre-ordered. :awe:

I really enjoyed Fast Striker (haven't got round to playing Gun Lord yet :oops: ) and its great they're keeping the Neo MVS format alive. :)
Last edited by jase on September 19th, 2012, 5:28 pm, edited 1 time in total.
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Rossyra
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Rossyra »

Upright, eh? Interesting... :think:
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Korszca »

NG:DEV Team wrote:The score system is based on medal chaining and a mild rank system.
Bombs are build by collecting powerups.
Toned-down Battle Garegga comes to your MVS :awe:


Take a close look at the player's ship at the very end.
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by SuperPang »

Pre-ordered.
Dear customers,

finally we can show our next upcoming game NEO XYX.

NEO XYX is a maniac shooting game.

NEO XYX is the first NEOGEO game ever with a true vertical scrolling screen (TATE*)!

The score system is based on medal chaining and a mild rank system.
Bombs are build by collecting powerups.

- 6 stages with varied and colorful settings
- 6 endbosses
- 16-bit hand-drawn graphics (dot graphics)
- Switchable between vertical (TATE) and horizontal controls (YOKO)
- Maniac shooting game

A first teaser video can be seen here: http://youtu.be/r6VCVOneusI"

The game will be financed by pre sales, the success of the pre sales determines the size of the game, the amount of game modes and other factors. It's currently scheduled for early 2013. Early bird orders get a discount.

More details can be found in the shop: http://www.ngdevdirect.com/" and on ng.com and shmups.com

In the beginning the game will be available for NEO GEO MVS and AES.

* Does support both YOKO and TATE controls

Best regards,
NG: DEV.TEAM
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by cools »

I'm almost tempted to order one just to sell it on a few months after release at a profit.
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Pyongyang »

€400 though? Bloody hell.

I'd want to see more of the game other than that video shot by Shakin Stevens first though before I part with such a handsome sum.

Though NGDev's track record is stupendous so it'll be a great game whatever happens. :)
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Rossyra »

Yer, need to see a bit more.

Pyongyang makes me think of the sound an elastic band makes when you pull it pack and let it go. As I understand it, this is the method North Korea uses to launch nuclear missiles.
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Pyongyang »

I am glad (and somewhat relieved) you thought about an elastic band there. :)
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Casey120 »

There's a Tatsujin feel to it !
Nice but I will wait for the Dreamcast version ;)
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by emphatic »

The graphics artist is a regular over at shmups forum's development hang out, he's extremely talented in the Toaplan style. :awe: In fact, this game is a full arcade re-imagining of his own Game Maker shmup:

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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Casey120 »

Deffo Toaplan and it looks :awe:
For some reason I like the music from that old version a bit better .

René Hellwig is a friendly chap though . a lot nicer that the guy who made Dux and wanted to fight everyone on Shmups :lol:
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Rossyra »

Why? Because Dux was crap?
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by SuperPang »

Korszca wrote: Take a close look at the player's ship at the very end.
:lol:
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Casey120 »

Rossyra wrote:Why? Because Dux was crap?
No , the game had a score breaking glitch and he promised a free fix that never came .
Also any slight criticisms on the game where met with fierce verbal attacks , it was awesome :awe:

I like the " **** " text balloon on the end , he should keep that in :thumbup:
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by arcnl »

I wonder about that "free software updates via USB" on the gamecenter kit though. Does that mean the game uses ordinary flashroms instead of mask roms?
This was also a bit strange "May have bruises on cartridge shell. The shells are factory new though. ". Makes you think they bought up some left-over B stock.
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Casey120 »

These empty shells are hard to find and expensive to make so NG:DEV team bought the left over stock from DavidG who claims he is a former employee of SNK and is the one that sold six " Fake " AES Aerofighters 3 games on Neo-Geo for tons of money via an aggressive Pitbull called Twonk !

Keep up , will ya !
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by arcnl »

I can't be bothered with the neo-geo.com drama if you don't mind. :)
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by markedkiller78 »

cools wrote:I'm almost tempted to order one just to sell it on a few months after release at a profit.
And you get to play it for a few weeks :)
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by SuperPang »

arcnl wrote:I wonder about that "free software updates via USB" on the gamecenter kit though. Does that mean the game uses ordinary flashroms instead of mask roms?
This was also a bit strange "May have bruises on cartridge shell. The shells are factory new though. ". Makes you think they bought up some left-over B stock.
The boards are completely different to traditional MVS, NG:DEV's own design. There's a mini USB port on them for updates. They have the shells made too, they're blue.
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Re: NEO XYX MVS LE - NG:DEV.DIRECT

Post by Ghegs »

I've got my pre-order in. I'm glad they seem to have given up on the pre-rendered graphics, those were kinda bad.
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