Mame in cab thread. Frontends, gamelists, configuration etc.

Everything Emulator related
ReSe2k
Posts: 29
Joined: May 8th, 2012, 7:00 pm
Location: Germany
eBay: hyaku-shiki
Initials: RSK

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by ReSe2k »

has someone a HLSL config for 31khz monitor i could use?
User avatar
Flinnster
Please Continue...
Posts: 334
Joined: September 19th, 2016, 12:06 am
Location: Surrey
eBay: flinnster
Initials: KID

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by Flinnster »

I do use HLSL settings but only on monitors that are 1080p or 1200 high. I think I read somewhere that to properly replicate the dot mask overlay, offset CRT guns a bit and scanlines you basically need at least 3 pixels on an LED display for each single pixel of the game. So a 240 high game = 720p minimum.

Here's some of my settings on a 1080p display. Make sure in image enhancements you are using 'none' as a lot of the pixeldoubling modes mess with the HLSL values too.
HLSL1.jpg
hlsl2.jpg
hlsl3.jpg
You do not have the required permissions to view the files attached to this post.
WTD: Rolling Thunder pcb, ANY Dino King / Love & Berry / MushiKing spare parts!!
ReSe2k
Posts: 29
Joined: May 8th, 2012, 7:00 pm
Location: Germany
eBay: hyaku-shiki
Initials: RSK

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by ReSe2k »

thanks, i look into it :)
Evanaporm
Please Continue...
Posts: 2
Joined: March 24th, 2017, 1:32 pm
Location: Poland
eBay: i don't have

Mame in cab thread Frontends gamelists configuration etc

Post by Evanaporm »

I currently have 3 mame machines, all running on on-board graphics 2 x 31khz and 1x15khz via Soft15khz.

The machine specs are all dual-core, pretty good speeds 3ghz so would anything be gained by getting a graphics card for them, particularly in terms of Noami/Gauntlet legends emulation?
User avatar
pubjoe
Fosters Political Ambitions
Posts: 9836
Joined: August 19th, 2008, 8:58 am
Location:

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by pubjoe »

Dreamcast is hopeless in mame, but Demul does a good job with a mid range DX11 gpu.
User avatar
cools
Armed Police Buttrider
Posts: 13457
Joined: August 17th, 2008, 4:49 pm
Location: Wales, United Kingdom
eBay: hordarian
Initials: CLS

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by cools »

Just discovered that clrmamepro has a well fleshed out filtering system built in, which is quite nice for permanently getting rid of stuff that you'll never/can't play or don't want.
%M=1;%h=1;%D=preliminary;%b=3dobios;%s=acefruit*;%s=aces1*;%s=acesp*;%b=airlbios;%b=aleck64;%b=alg_bios;%b=allied;%s=astrafr*;%s=aristmk*;%b=awbios;%s=bfm_*;%s=bfmsys8*;%d=*bingo*;%s=bingo*;%s=bingoman*;%s=bingor*;%m=bootleg*;%d=*bootleg*;%b=bubsys;%d=cash*;%d=*casino*;%s=calomega*;%b=cdibios;%d=cherry*;%b=chihiro;%b=coh*;%b=cubo;%b=crysbios;%s=djmain*;%s=ecoinf*;%s=eolith*;%d=*explicit*;%b=f355*;%d=fantasia*;%s=firebeat*;%d=fruit*;%d=*fruits*;%s=funworld*;%d=*gamble*;%b=galgbios;%d=gals*;%s=gamtor*;%s=gei*;%d=*girls*;%s=globalfr*;%s=goldn*;%s=goldstar*;%s=globalvr*;%b=gp110;%b=gts*;%b=gq863;%m=hack*;%d=*hanafuda*;%s=hazelgr*;%b=hikaru;%b=hod2bios;%b=hng64;%s=igs_m027*;%b=isgsm;%b=iteagle;%d=*jackpot*;%b=konamigv;%b=kviper;%s=jpm*;%s=maygay*;%d=*mahjong*;%s=merit*;%s=mpu*;%s=multfish*;%b=naomi*;%s=namcos11*;%s=namcos12*;%s=namcos22*;%s=namcos23*;%s=norautp*;%s=peplus*;%d=photo*;%s=play_?*;%s=pluto5*;%d=*poker*;%d=print*;%s=proconn*;%d=*prototype*;%b=pyson;%d=*quiz*;%s=royalmah*;%b=sammymdl;%b=segasp;%s=sfbonus*;%b=sfcbox;%b=shtzone;%s=sumt8035*;%b=sys246;%b=sys256;%b=sys573;%b=taitotz;%d=*ticket*;%b=tourvis;%b=triforce;%d=*trivia*;%s=wms*
Image
User avatar
jhonny_d
Posts: 82
Joined: January 10th, 2009, 12:03 pm
Location: Italy
eBay: rapace_mnb

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by jhonny_d »

What crt emudriver compatible card should I get if I also want to use demul? Some cards don't come with vga port, is that ok?
User avatar
pubjoe
Fosters Political Ambitions
Posts: 9836
Joined: August 19th, 2008, 8:58 am
Location:

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by pubjoe »

It's okay if at least one of the DVI ports is DVI-I.

My low profile HD 7750 does a great job in my experience. I've tried Monkey Ball, Planet Harriers and the Capcom Fighters. Though now much newer cards are good options.
User avatar
cools
Armed Police Buttrider
Posts: 13457
Joined: August 17th, 2008, 4:49 pm
Location: Wales, United Kingdom
eBay: hordarian
Initials: CLS

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by cools »

Mame 191 is out.

Cha-ching:
-Merged Hitachi SuperH CPU cores and implemented a preliminary SH3/SH4 recompiler. [David Haywood]
* Recompiler is currently enabled for Cave CV-1000 but disabled for Sega NAOMI.
* Recompiler can more than double the benchmark speed of CV-1000 games.
Image
User avatar
cools
Armed Police Buttrider
Posts: 13457
Joined: August 17th, 2008, 4:49 pm
Location: Wales, United Kingdom
eBay: hordarian
Initials: CLS

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by cools »

Doesn't sound like it. It should mean that the "inaccurate" slowdown where you are CPU bound might be better.
Image
User avatar
cools
Armed Police Buttrider
Posts: 13457
Joined: August 17th, 2008, 4:49 pm
Location: Wales, United Kingdom
eBay: hordarian
Initials: CLS

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by cools »

http://forum.arcadecontrols.com/index.p ... msg1635417
haynor666 wrote:Muchi Muchi Pork
mame 189 - 248%
mame 191 - 648%

Tested on 4670k windows 7 x64. Muchi Muchi Pork was the slowest game in cv1k driver.

BTW. in mame 192 Akai Katana will be added
Image
User avatar
cools
Armed Police Buttrider
Posts: 13457
Joined: August 17th, 2008, 4:49 pm
Location: Wales, United Kingdom
eBay: hordarian
Initials: CLS

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by cools »

No joke, Deathsmiles ran like a dog on the E8400 I have, but now benches at 400-600% with blitter delay enabled.
Image
User avatar
zipper
Posts: 122
Joined: March 20th, 2015, 11:47 am
Location: Southend on Sea
eBay: bazpatts
Initials: BAZ

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by zipper »

:-o Holy ****. Wow.
User avatar
Dache
Posts: 208
Joined: June 2nd, 2013, 2:36 am
Location: Leeds, UK
Contact:

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by Dache »

I'm having a bizarre problem with MAME 191 with certain games now I've updated it and got the CRT Emudriver stuff installed and working correctly. Horizontal games work fine, but all vertical stuff like DDP, ESPGaluda, etc now runs at 50% speed. I can press F11 and see the "50%" in the top-right corner. Meanwhile, CPS2, MVS etc all seem to work perfectly.

I'm tearing my hair out about this - all these games worked pretty much perfectly in my previous version of MAME on the exact same PC (albeit with the odd slowdown in newer SH3 stuff like DFK BL), but now they're just unplayable. Even really old stuff like the original Donpachi is running at 50% speed. If the horizontal games work perfectly, what's affecting these ones?! Does anyone have any idea what could be happening here please?
User avatar
Dache
Posts: 208
Joined: June 2nd, 2013, 2:36 am
Location: Leeds, UK
Contact:

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by Dache »

After fiddling around some more with individual settings, I struck gold and got DFK BL working at full-or-faster speed with an individually-named .ini file, away from the main mame.ini default. I downloaded WinMerge and after 45 mins of more fiddling and tweaking, I narrowed the cause of the slowdown to two options in the .ini file causing them: "syncrefresh" and "waitvsync" being set to 1.

My standard mame.ini does not have these two settings enabled, but when generating a new .ini file per-game upon loading (with "writeconfig" to 1), those options are enabled in the new file. Turning them off in the unique-game .ini file must be 100% disabling those options when the game is run from that point on, which fixes the problem (both must be disabled or the game still runs at 50% speed).

Either GroovyMAME is turning on those sync options when it's being run, or my frontend (Attract Mode) is doing it as part of launching GroovyMAME. I confess that I don't have a great idea how CRT Emudriver and SwitchRes works, but running it on a 31k monitor and rotating vert games to run on a hori monitor is probably screwing up the process somewhere. I'll double-check with Attract Mode is doing, but for now I'll have to hand-edit each game I find that doesn't run at the right speed... oh well, could be worse. :roll:
User avatar
cools
Armed Police Buttrider
Posts: 13457
Joined: August 17th, 2008, 4:49 pm
Location: Wales, United Kingdom
eBay: hordarian
Initials: CLS

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by cools »

Running them in an interlaced mode will do that
Image
User avatar
Dache
Posts: 208
Joined: June 2nd, 2013, 2:36 am
Location: Leeds, UK
Contact:

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by Dache »

I'm just going with whatever res/mode SwitchRes is giving me when launching each game, I haven't really fiddled with anything. Again, not surprised if running tate games on a regular 31k monitor is **** something up. I can live with changing a config file once per troublesome game and having a sub-optimal experience if so.
User avatar
cools
Armed Police Buttrider
Posts: 13457
Joined: August 17th, 2008, 4:49 pm
Location: Wales, United Kingdom
eBay: hordarian
Initials: CLS

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by cools »

Use a vertical.ini file to sort all your verts in one go.
Image
User avatar
Dache
Posts: 208
Joined: June 2nd, 2013, 2:36 am
Location: Leeds, UK
Contact:

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by Dache »

Nice one, thanks 8-)
User avatar
cools
Armed Police Buttrider
Posts: 13457
Joined: August 17th, 2008, 4:49 pm
Location: Wales, United Kingdom
eBay: hordarian
Initials: CLS

Re: Mame in cab thread. Frontends, gamelists, configuration etc.

Post by cools »

Dache wrote:I'm having a bizarre problem with MAME 191 with certain games now I've updated it and got the CRT Emudriver stuff installed and working correctly. Horizontal games work fine, but all vertical stuff like DDP, ESPGaluda, etc now runs at 50% speed. I can press F11 and see the "50%" in the top-right corner. Meanwhile, CPS2, MVS etc all seem to work perfectly.

I'm tearing my hair out about this - all these games worked pretty much perfectly in my previous version of MAME on the exact same PC (albeit with the odd slowdown in newer SH3 stuff like DFK BL), but now they're just unplayable. Even really old stuff like the original Donpachi is running at 50% speed. If the horizontal games work perfectly, what's affecting these ones?! Does anyone have any idea what could be happening here please?
http://geedorah.com/eiusdemmodi/forum/v ... php?id=344
Image
Post Reply