Search found 2077 matches

by emphatic
September 14th, 2021, 6:58 pm
Forum: Arcade Games
Topic: Twin Tiger Shark - not the SAME! Kickstarter
Replies: 31
Views: 2607

Re: Twin Tiger Shark - not the SAME! Kickstarter

zak wrote: September 14th, 2021, 1:27 am It was just an example. Obviously 20 extends is going to be ridiculous.

You guys have played it. I haven't.
I have had an idea/change of heart regarding this, started a private discussion with the dev, I hope he'll bite, I'm very proud of my idea.
by emphatic
September 13th, 2021, 8:20 pm
Forum: Arcade Games
Topic: Twin Tiger Shark - not the SAME! Kickstarter
Replies: 31
Views: 2607

Re: Twin Tiger Shark - not the SAME! Kickstarter

Thanks @mice. You could make it like Kyukyoku Tiger 1st extend at 70K, then every 200K after 70K 270K 470K 670K etc. Depends on how generous the scoring is I guess. I'll leave the balance up to you ;) Also leave the 1up bonus items in (2 per loop?) We're not all gods like emphatic :awe: If you no-m...
by emphatic
September 12th, 2021, 7:32 pm
Forum: Arcade Games
Topic: Twin Tiger Shark - not the SAME! Kickstarter
Replies: 31
Views: 2607

Re: Twin Tiger Shark - not the SAME! Kickstarter

zak wrote: September 12th, 2021, 1:16 pm Can't wait to play this!

Do you plan to include score based 1up/extend?
If this is a dealbreaker for you, let me assure you that it's not as nessesary as in games like Flying Shark, as the recovery in this game is pretty easy for except with a few bosses that's being adressed by the developer.
by emphatic
August 30th, 2021, 12:16 am
Forum: Arcade Games
Topic: Twin Tiger Shark - not the SAME! Kickstarter
Replies: 31
Views: 2607

Re: Twin Tiger Shark - not the SAME! Kickstarter

Gameplay looks awesome (11 minutes in). As for the attract loop, the cuts are IMO too fast. The tile foreground also appears out of nowhere, could do with the curtain animation like you have it when it disappears. Also, all great games have an empty title screen at first and the logo then appears w...
by emphatic
August 22nd, 2021, 8:35 pm
Forum: Everything Else
Topic: FS: SME IV tonearm
Replies: 12
Views: 430

Re: FS: SME IV tonearm

kernow wrote: August 22nd, 2021, 11:15 amneed a tiny crimp as they're very slidey
You need a tiny crimp.
by emphatic
August 21st, 2021, 9:02 pm
Forum: Cabinet Q&A
Topic: How to remove that pot
Replies: 10
Views: 406

Re: How to remove that pot

Way to go.
by emphatic
August 20th, 2021, 5:06 pm
Forum: Cabinet Q&A
Topic: How to remove that pot
Replies: 10
Views: 406

Re: How to remove that pot

Turn it over and check if it has a screw hole in the plastic?
by emphatic
August 11th, 2021, 8:47 am
Forum: Arcade Games
Topic: exA-Arcadia
Replies: 2002
Views: 336846

Re: exA-Arcadia

They should do two modes, one where colliding with the ground kills you.
by emphatic
August 11th, 2021, 12:05 am
Forum: Arcade Games
Topic: exA-Arcadia
Replies: 2002
Views: 336846

Re: exA-Arcadia

Well, here's a replay from Trap15 himself:



I, for one, find it extremely unlikely he'll patch the humping out of the new game. Especially after watching his replay.
by emphatic
August 10th, 2021, 9:36 pm
Forum: Arcade Games
Topic: exA-Arcadia
Replies: 2002
Views: 336846

Re: exA-Arcadia

sven666 wrote: August 10th, 2021, 2:11 pm P47 aces is atleast a great game, just ruined by a stupid scoring bug that only really becomes relevant once youre a top player.
Too bad the guy currently working on it surely thinks that scoring bug is what makes the game worth while. Might as well call it P-47 Humpers.
by emphatic
August 8th, 2021, 5:38 pm
Forum: Monitor Q&A
Topic: Open source chassis
Replies: 8
Views: 434

Re: Open source chassis

Wow, that is some amazing work. :awe:
by emphatic
July 5th, 2021, 9:50 am
Forum: Arcade Games
Topic: Mikado Game Center Europe
Replies: 203
Views: 37430

Re: Mikado Game Center Europe

sven666 wrote: July 1st, 2021, 2:27 pm Cool, now all we need is a drunken retard and we have all the ingredients of a 90s roadtrip movie... oh wait... i guess were good to go then.
I guess I'll have to start drinking again.
by emphatic
May 29th, 2021, 5:05 pm
Forum: Cabinet Q&A
Topic: Autofire Circuit
Replies: 120
Views: 19284

Re: Autofire Circuit

Glad to hear you've got it working! :awe:
by emphatic
May 13th, 2021, 10:16 pm
Forum: Cabinet Q&A
Topic: Autofire Circuit
Replies: 120
Views: 19284

Re: Autofire Circuit

I've successfully used mine with Outzone (the circuit pictured on page one of this thread). Are you sure you've connected it correctly? For P1 Fire1, you're supposed to put it between the ground wire and the button, not between the P1 Fire1 wire and the button.
by emphatic
April 29th, 2021, 6:52 pm
Forum: Arcade Games
Topic: Mikado Game Center Europe
Replies: 203
Views: 37430

Re: Mikado Game Center Europe

Top game selection and wonderful looking cabinets!
by emphatic
April 25th, 2021, 8:19 pm
Forum: Arcade Games
Topic: exA-Arcadia
Replies: 2002
Views: 336846

Re: exA-Arcadia

P-47 Aces is one of the few manic shmups on horizontal screen. It's blazingly fast.
by emphatic
March 28th, 2021, 1:49 pm
Forum: Home Games
Topic: Andro Dunos II
Replies: 7
Views: 843

Re: Andro Dunos II

Looks like a Euroshmup. :shifty: