Search found 179 matches

by Dache
October 24th, 2020, 7:11 pm
Forum: Arcade Games
Topic: Mikado Game Center Europe
Replies: 138
Views: 16962

Re: Mikado Game Center Europe

A crowdfunding campaign could work. Maybe offer a future entry as rewards? I live quite far away and even before Covid, I had no idea when I would be able to visit. But I would happily contribute to a campaign knowing I would be able to come over with a ticket in hand if I find a way in the months o...
by Dache
October 20th, 2020, 2:32 pm
Forum: Home Games
Topic: Sega Dreamcast Mini (?)
Replies: 13
Views: 337

Re: Sega Dreamcast Mini (?)

"Let's be honest here - Sega isn't going to make an SG-1000 mini"

This is Sega. Never assume something being (or not being) a sound financial decision is definitely factored in when it comes to Sega. Sega fans know this by now.
by Dache
October 18th, 2020, 2:29 pm
Forum: Arcade Games
Topic: Mikado Game Center Europe
Replies: 138
Views: 16962

Re: Mikado Game Center Europe

I'm amazed you were able to get hold of original numbered panels in 2020.
by Dache
October 6th, 2020, 5:20 pm
Forum: Arcade Cabinets & Spares
Topic: FS: Ashtrays, buckets and a few other bits
Replies: 10
Views: 280

Re: FS: Ashtrays, buckets and a few other bits

I'll take the Sega ashtray if it's still going, please! PM incoming...
by Dache
September 28th, 2020, 5:04 pm
Forum: Arcade Cabinets & Spares
Topic: Mini Cute Repro pre orders Europe
Replies: 16
Views: 1452

Re: Mini Cute Repro pre orders Europe

Actually, a question for @g60hot - anything regarding a power supply and speakers with the cab at all? I guess they're not so hard to put together, but would be nice for everything to come as a complete, plug-n-play cabinet ;)
by Dache
September 22nd, 2020, 2:09 pm
Forum: Arcade Cabinets & Spares
Topic: Mini Cute Repro pre orders Europe
Replies: 16
Views: 1452

Re: Mini Cute Repro pre orders Europe

Yeah, I'd ask the same question tbh, though I assume the answer is still "tbd" :) I don't think I want the hassle of trying to source one or fit an LCD, but if an included CRT was confirmed, I'd probably go for it, but I'm sure everyone feels that way! I guess if a limited amount of monitors became ...
by Dache
September 16th, 2020, 3:00 pm
Forum: Arcade Games
Topic: Dodonpachi Saidaioujou EXA LABEL
Replies: 160
Views: 11251

Re: Dodonpachi Saidaioujou EXA LABEL

I'm no expert player, but those Exa mode changes sound great to me. Always preferred DFK's 4-button system for hypers than (S)DOJ's and it sounds like there's more bullet cancelling which is in line with my tastes. Not that I'm expecting to ever play it anyway. :lol:
by Dache
August 20th, 2020, 7:32 pm
Forum: Arcade Games
Topic: MiSTer FPGA - Cave 68000 Core Beta Released
Replies: 13
Views: 1443

Re: MiSTer FPGA - Cave 68000 Core Beta Released

Dunno what properly means here, but definitely not the case. See the docs from Mister github. https://github.com/MiSTer-devel/Main_MiSTer/wiki/Why-FPGA Some people insist it's not emulation but rather true hardware replication, while any simulation using a traditional CPU should be referred to as e...
by Dache
August 20th, 2020, 1:52 pm
Forum: Arcade Games
Topic: MiSTer FPGA - Cave 68000 Core Beta Released
Replies: 13
Views: 1443

Re: MiSTer FPGA - Cave 68000 Core Beta Released

Yeah, I say this should be more accurate, not necessarily that it definitely will be. If properly implemented, it should be identical to the PCB, but I don't really know anything about programming FPGAs and no idea how good the guy doing this one is.
by Dache
August 19th, 2020, 11:11 pm
Forum: Arcade Games
Topic: MiSTer FPGA - Cave 68000 Core Beta Released
Replies: 13
Views: 1443

Re: MiSTer FPGA - Cave 68000 Core Beta Released

sven666 wrote:
August 19th, 2020, 7:56 pm
Dodonpachi has been running in mame since 1999 or something.. whats the difference?
This is should be completely cycle-accurate by effectively replicating the chipset, and supposedly identical to the PCB.

Audio isn't done yet, I'm guessing? Still very cool though.
by Dache
June 8th, 2020, 2:22 pm
Forum: Emulation Q&A
Topic: GroovyMAME/UME for dummies
Replies: 649
Views: 164466

Re: GroovyMAME/UME for dummies

Someone who knows better than me can go into more detail (or correct me if I'm wrong), but I believe switching between 15k and 31k while the monitor is powered is not recommended as it could damage the chassis. I think you need to just pick one or the other, and down/upscale as needed.
by Dache
June 4th, 2020, 7:25 pm
Forum: Home Games
Topic: Aquario of the Clockwork /Tokei Jikake no Aquario
Replies: 13
Views: 1668

Re: Aquario of the Clockwork /Tokei Jikake no Aquario

The Gematsu article has the press release where it says: Some parts (including sound, music, and several graphics) were not recoverable from the source code, so the particular emphasis is placed on involving as many members of the original Westone team as possible in the project to be true to the ga...
by Dache
May 6th, 2020, 10:50 am
Forum: Home Games
Topic: Streets of Rage 4
Replies: 64
Views: 7288

Re: Streets of Rage 4

Things I really like about the game: [stuff] Things that annoy me: [more stuff] After completing it, I think I agree with pretty much everything you've said here. It's fantastic to play, the art is subjective but I like it, but the music is boring throughout. I was hoping that as we made our way th...
by Dache
May 4th, 2020, 3:19 pm
Forum: Home Games
Topic: Streets of Rage 4
Replies: 64
Views: 7288

Re: Streets of Rage 4

arcnl wrote:
May 4th, 2020, 2:47 pm
Local or remote? I tried multiplayer on steam for like half an hour. Most matches wouldn't connect and the few that did were unplayable. I've refunded since so i can't retry it.
Local, PS4. Not tried online.
by Dache
May 4th, 2020, 2:17 pm
Forum: Home Games
Topic: Streets of Rage 4
Replies: 64
Views: 7288

Re: Streets of Rage 4

Had a lot of fun with it last night playing co-op with my partner. I think it plays great. It's definitely more juggly than most (particularly old) brawlers, but it's an improvement IMO. SoR1-3 wasn't better for specifically not having it, and the mechanic seems well thought-out and blends nicely wi...
by Dache
March 30th, 2020, 11:47 am
Forum: Home Games
Topic: Doom Eternal
Replies: 16
Views: 1620

Re: Doom Eternal

I'm enjoying it more now. I think the start of the game is pretty bad - far too much introduced far too quickly without any time to get used to the last thing, and the state you're in without upgrades makes the game significantly less fun. Now I have a lot more ammo and a selection of mods, the comb...
by Dache
March 23rd, 2020, 12:36 am
Forum: Home Games
Topic: Doom Eternal
Replies: 16
Views: 1620

Re: Doom Eternal

Disappointed so far. Dropped in the middle with too many new mechanics introduced too quickly and very poorly explained, and not convinced about the combat changes so far. The UI is **** awful, some of the worst in videogames in years (and with how bad videogame UI regularly is, that's saying someth...
by Dache
March 7th, 2020, 3:08 pm
Forum: Arcade Games
Topic: exA-Arcadia
Replies: 1575
Views: 177674

Re: exA-Arcadia

Yeah, it looks fun and I'd like to play it, but I can imagine for an operator outside Japan, spending $1k+ on Gimmick would feel ROUGH. You'd have to be really confident in your customer base that it'd be worth it. And I don't think there's many around that would.
by Dache
March 3rd, 2020, 2:42 pm
Forum: Home Games
Topic: Streets of Rage 4
Replies: 64
Views: 7288

Re: Streets of Rage 4

It looks like something you'd find on the steam indie sale. For the SOR title, I expect a lot more. Music will probably be great, but the game just looks like another cheap steam title. If SoR2 or 3 came out right now, they'd be right on sale next to those indie games and no one would blink twice. ...
by Dache
February 12th, 2020, 12:02 pm
Forum: Arcade Games
Topic: Senjin (M2 shmup for All Net)
Replies: 25
Views: 2778

Re: Senjin (M2 shmup for All Net)

I'm curious as to the actual individuals involved too, just out of nerdy interest in the design pedigree. Harder to track personnel shifts in Japanese companies than western ones though. I expect members of the ShotTriggers team were involved - there's a Q&A with some of them from June last year but...