Search found 184 matches

by Dache
March 26th, 2021, 8:59 pm
Forum: Home Games
Topic: GamesMaster: The Oral History
Replies: 6
Views: 295

Re: GamesMaster: The Oral History

Read-Only Memories books are outstanding. Everything I've got from them (Mega Drive, Dreamcast, SNK and Metal Slug history books) has been excellent, no doubt this will be too. The SNK and Metal Slug books were published by Bitmap books That'll teach me not to check before posting. I knew I had mor...
by Dache
March 25th, 2021, 1:25 pm
Forum: Home Games
Topic: GamesMaster: The Oral History
Replies: 6
Views: 295

Re: GamesMaster: The Oral History

Read-Only Memories books are outstanding. Everything I've got from them (Mega Drive, Dreamcast, SNK and Metal Slug history books) has been excellent, no doubt this will be too.
by Dache
February 27th, 2021, 7:19 pm
Forum: Arcade Cabinets & Spares
Topic: Sold/New SAMBA DE AMIGO Arcade machine - Very Rare
Replies: 14
Views: 1623

Re: New SAMBA DE AMIGO Arcade machine - Very Rare

Incredible find. I played the arcade version maybe once or twice at Sega World in London sometime in the late 90s/early 00s, and I rinsed the hell out of the home versions. Very jealous of whoever is able to buy this. Odd that the marquee is for Ver.2000 (the update with more songs) but the cart is ...
by Dache
December 29th, 2020, 7:38 pm
Forum: Home Games
Topic: Paprium
Replies: 105
Views: 17936

Re: Paprium

How much did you have to pay at the time to get the full whack including that stick?
by Dache
December 20th, 2020, 8:21 pm
Forum: Home Games
Topic: Sega Astro City Mini
Replies: 94
Views: 15411

Re: Sega Astro City Mini

First impressions are really good. It's a nice size and just as cute as in the pictures. It's hard to grasp how diddy the stick and buttons are until you see them in person, but they are genuinely good. They've got wonderful tiny microswitch feeling I love. The screen being 16:9 is the obvious flaw,...
by Dache
December 20th, 2020, 11:12 am
Forum: Home Games
Topic: Sega Astro City Mini
Replies: 94
Views: 15411

Re: Sega Astro City Mini

Mine came this morning! Not opened it yet. Wasn't expecting it until Weds. DHL aren't **** around.
by Dache
December 18th, 2020, 2:12 pm
Forum: Home Games
Topic: Sega Astro City Mini
Replies: 94
Views: 15411

Re: Sega Astro City Mini

Mine's on a plane. I guess only those near-ish Japan would have theirs yet.
by Dache
November 3rd, 2020, 1:02 pm
Forum: Arcade Games
Topic: Dodonpachi Saidaioujou EXA LABEL
Replies: 428
Views: 48930

Re: Dodonpachi Saidaioujou EXA LABEL

Random (unimportant) question - is the art new, or a previously produced piece that's just been unused until now? Just curious as to whether the original artist was commissioned again for the re-release.
by Dache
October 24th, 2020, 7:11 pm
Forum: Arcade Games
Topic: Mikado Game Center Europe
Replies: 155
Views: 25026

Re: Mikado Game Center Europe

A crowdfunding campaign could work. Maybe offer a future entry as rewards? I live quite far away and even before Covid, I had no idea when I would be able to visit. But I would happily contribute to a campaign knowing I would be able to come over with a ticket in hand if I find a way in the months o...
by Dache
October 20th, 2020, 2:32 pm
Forum: Home Games
Topic: Sega Dreamcast Mini (?)
Replies: 13
Views: 839

Re: Sega Dreamcast Mini (?)

"Let's be honest here - Sega isn't going to make an SG-1000 mini"

This is Sega. Never assume something being (or not being) a sound financial decision is definitely factored in when it comes to Sega. Sega fans know this by now.
by Dache
October 18th, 2020, 2:29 pm
Forum: Arcade Games
Topic: Mikado Game Center Europe
Replies: 155
Views: 25026

Re: Mikado Game Center Europe

I'm amazed you were able to get hold of original numbered panels in 2020.
by Dache
September 16th, 2020, 3:00 pm
Forum: Arcade Games
Topic: Dodonpachi Saidaioujou EXA LABEL
Replies: 428
Views: 48930

Re: Dodonpachi Saidaioujou EXA LABEL

I'm no expert player, but those Exa mode changes sound great to me. Always preferred DFK's 4-button system for hypers than (S)DOJ's and it sounds like there's more bullet cancelling which is in line with my tastes. Not that I'm expecting to ever play it anyway. :lol:
by Dache
August 20th, 2020, 7:32 pm
Forum: Arcade Games
Topic: MiSTer FPGA - Cave 68000 Core Beta Released
Replies: 47
Views: 5079

Re: MiSTer FPGA - Cave 68000 Core Beta Released

Dunno what properly means here, but definitely not the case. See the docs from Mister github. https://github.com/MiSTer-devel/Main_MiSTer/wiki/Why-FPGA Some people insist it's not emulation but rather true hardware replication, while any simulation using a traditional CPU should be referred to as e...
by Dache
August 20th, 2020, 1:52 pm
Forum: Arcade Games
Topic: MiSTer FPGA - Cave 68000 Core Beta Released
Replies: 47
Views: 5079

Re: MiSTer FPGA - Cave 68000 Core Beta Released

Yeah, I say this should be more accurate, not necessarily that it definitely will be. If properly implemented, it should be identical to the PCB, but I don't really know anything about programming FPGAs and no idea how good the guy doing this one is.
by Dache
August 19th, 2020, 11:11 pm
Forum: Arcade Games
Topic: MiSTer FPGA - Cave 68000 Core Beta Released
Replies: 47
Views: 5079

Re: MiSTer FPGA - Cave 68000 Core Beta Released

sven666 wrote:
August 19th, 2020, 7:56 pm
Dodonpachi has been running in mame since 1999 or something.. whats the difference?
This is should be completely cycle-accurate by effectively replicating the chipset, and supposedly identical to the PCB.

Audio isn't done yet, I'm guessing? Still very cool though.
by Dache
June 8th, 2020, 2:22 pm
Forum: Emulation Q&A
Topic: GroovyMAME/UME for dummies
Replies: 649
Views: 182780

Re: GroovyMAME/UME for dummies

Someone who knows better than me can go into more detail (or correct me if I'm wrong), but I believe switching between 15k and 31k while the monitor is powered is not recommended as it could damage the chassis. I think you need to just pick one or the other, and down/upscale as needed.
by Dache
June 4th, 2020, 7:25 pm
Forum: Home Games
Topic: Aquario of the Clockwork /Tokei Jikake no Aquario
Replies: 38
Views: 4821

Re: Aquario of the Clockwork /Tokei Jikake no Aquario

The Gematsu article has the press release where it says: Some parts (including sound, music, and several graphics) were not recoverable from the source code, so the particular emphasis is placed on involving as many members of the original Westone team as possible in the project to be true to the ga...
by Dache
May 6th, 2020, 10:50 am
Forum: Home Games
Topic: Streets of Rage 4
Replies: 64
Views: 9635

Re: Streets of Rage 4

Things I really like about the game: [stuff] Things that annoy me: [more stuff] After completing it, I think I agree with pretty much everything you've said here. It's fantastic to play, the art is subjective but I like it, but the music is boring throughout. I was hoping that as we made our way th...
by Dache
May 4th, 2020, 3:19 pm
Forum: Home Games
Topic: Streets of Rage 4
Replies: 64
Views: 9635

Re: Streets of Rage 4

arcnl wrote:
May 4th, 2020, 2:47 pm
Local or remote? I tried multiplayer on steam for like half an hour. Most matches wouldn't connect and the few that did were unplayable. I've refunded since so i can't retry it.
Local, PS4. Not tried online.
by Dache
May 4th, 2020, 2:17 pm
Forum: Home Games
Topic: Streets of Rage 4
Replies: 64
Views: 9635

Re: Streets of Rage 4

Had a lot of fun with it last night playing co-op with my partner. I think it plays great. It's definitely more juggly than most (particularly old) brawlers, but it's an improvement IMO. SoR1-3 wasn't better for specifically not having it, and the mechanic seems well thought-out and blends nicely wi...