Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

PCB problems and fixes
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by emphatic »

coolmod wrote:A new Progear CPS2 Hack with a bunch of new things! Will be a great addition to the CPS2 library.(This is not CPS2 Multi ready, but hopefully the creator will make it so)

http://halfwaytohell.gameordie.com/

http://halfwaytohell.gameordie.com/inferno/dante.zip

Check it out!
Their webpage is terrible in my phone, is there a list of changes/additions you could quote?
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by geotrig »

emphatic wrote:
coolmod wrote:A new Progear CPS2 Hack with a bunch of new things! Will be a great addition to the CPS2 library.(This is not CPS2 Multi ready, but hopefully the creator will make it so)

http://halfwaytohell.gameordie.com/

http://halfwaytohell.gameordie.com/inferno/dante.zip

Check it out!
Their webpage is terrible in my phone, is there a list of changes/additions you could quote?
Q: Is there a complete list of changes in this game vs. the original Progear?
A: No but the obvious major changes are:

→you start out in the second loop of the Japan version with a 500,000 counter, but enemy bullets are slower

→player plane speeds are much faster

→the bomb game is changed

→you respawn in place after a death instead of getting kicked back to the beginning of the stage

→the scoring system is different from the original second loop: gunner mines for diamonds and fighter mines for rings and you you get points for simply killing enemies in addition to the counter game
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<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by emphatic »

Thank you! Sounds cool.
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by SuperPang »

You can also buy one of 10 limited edition kits! :lolno:
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by Braintrash »

geotrig wrote:
emphatic wrote:
coolmod wrote:A new Progear CPS2 Hack with a bunch of new things! Will be a great addition to the CPS2 library.(This is not CPS2 Multi ready, but hopefully the creator will make it so)

http://halfwaytohell.gameordie.com/

http://halfwaytohell.gameordie.com/inferno/dante.zip

Check it out!
Their webpage is terrible in my phone, is there a list of changes/additions you could quote?
Q: Is there a complete list of changes in this game vs. the original Progear?
A: No but the obvious major changes are:

→you start out in the second loop of the Japan version with a 500,000 counter, but enemy bullets are slower

→player plane speeds are much faster

→the bomb game is changed

→you respawn in place after a death instead of getting kicked back to the beginning of the stage

→the scoring system is different from the original second loop: gunner mines for diamonds and fighter mines for rings and you you get points for simply killing enemies in addition to the counter game
This is Progay no Arashi, for when you can't play so you tune down the game rather than improving skills. :awe:

Waiting eagerly for Gaygaypachi. :oops:
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by darksoft »

SuperPang wrote:You can also buy one of 10 limited edition kits! :lolno:
I'm interested on buying one, but their site says:

10 kits were made for arcades.
They are not for sale.


As the game is freely available for download I converted it to be used with the multigame.
Arcade Project Master at www.arcade-projects.com
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by Rocco »

I bought in Ebay a complete kit A + B boards with the B board modified with full All in one CPS2 by Darkshoft.

Everything works perfectly but I found missing the Dungeons and dragons shadow over Mystara


Do you know if that rom was missing from scratch?

Tower of doom is in...
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by Sp33dFr34k »

Rocco wrote:I bought in Ebay a complete kit A + B boards with the B board modified with full All in one CPS2 by Darkshoft.

Everything works perfectly but I found missing the Dungeons and dragons shadow over Mystara


Do you know if that rom was missing from scratch?

Tower of doom is in...
Here you go:

http://www.arcade-projects.com/forums/i ... -multikit/
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by Rocco »

Sp33dFr34k wrote:
Rocco wrote:I bought in Ebay a complete kit A + B boards with the B board modified with full All in one CPS2 by Darkshoft.

Everything works perfectly but I found missing the Dungeons and dragons shadow over Mystara


Do you know if that rom was missing from scratch?

Tower of doom is in...
Here you go:

http://www.arcade-projects.com/forums/i ... -multikit/

Oh,is really updateable?

Looks like mine is old then.

Will take a look later to see What tools are necessary but being that bad with computers that kind of unknown works for me are scaring, because I don't want to destroy what's running fine now :lol:
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by Sp33dFr34k »

You open up the B board (few torx acrews), you take out the micro sd and put it in your PC/laptop. Download the file you want, put it in the correct folder and the rest in reversed order, et voila.
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by Rocco »

Sp33dFr34k wrote:You open up the B board (few torx acrews), you take out the micro sd and put it in your PC/laptop. Download the file you want, put it in the correct folder and the rest in reversed order, et voila.
Thank you very much!

Then is pretty much the same as working with PC and emulators with roms...
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by illipower »

Hello,

i just received my cps2 multikit. i installed it and got it working. Then i tried solder the auto reset wire and now i always get "no sd card" error msg. I desoldered the area but the SD card still isn't registering. I'm i SOL? any chance of saving this?
please help.

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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by MitsurugiW »

Where are you located?

Pictures of the area?
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by illipower »

Hello,

i'm located near Chicago, Illinois

here are the pics of the area:
https://www.dropbox.com/s/ksyhj4mo9ffgm ... 1.jpg?dl=0
https://www.dropbox.com/s/a2c6vikds03b0 ... 2.jpg?dl=0
https://www.dropbox.com/s/wz4sqpea66lk9 ... 3.jpg?dl=0

hope that helps, thanks for taking a look at this

Kurt
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by MitsurugiW »

Damn. Looks like you were using way too much heat. I can take a look at it for you but there will be a tech fee since it is not a defective kit. PM me for details.
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by Asure »

Looks like you burnt that good. Don't solder things if you don't know what to do. :(
Hope this can be fixed.
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by bartre »

okay, so a bit of a problem with my kit
the games run fine, but the LCD doesn't.
I can still flash new games, but i can't tell what they're supposed to be.
my lcd looks like this:

http://i.imgur.com/XbxwS21.jpg
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by MitsurugiW »

You can probably fix that by rewriting your sd card. Copy the files to your computer, reformat, copy them all back over to the sd card. Test and let us know.
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by bartre »

MitsurugiW wrote:You can probably fix that by rewriting your sd card. Copy the files to your computer, reformat, copy them all back over to the sd card. Test and let us know.
yup - worked like a charm.
quick question though, my multi isn't auto resetting after a game rewrite, I've got the jumper coming from the little point on the PCB (attached by you) and run to the little connector on the end of the board.
any clues?
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Re: Darksoft's CPS2 Multikit Tech Support Thread (No Killing B-Boards!)

Post by MitsurugiW »

Can I see a picture where you have it plugged in?
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