Super Nintardbros!

Console, handheld and computer games, retro and modern.
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cools
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Re: Super Nintardbros!

Post by cools »

All pretty much gushing. Been grabbing the odd few minutes throughout the day, I'm inclined to agree. I think Mario moves in the most responsive and natural manner he's ever done. The animation on everything is astonishingly good and it's simply a joy to play.

10/10 from me.
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Re: Super Nintardbros!

Post by markedkiller78 »

Like a TripAdvisor review, I'm knocking one point off for every day mine is late. That'll teach Tesco :problem:
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Re: Super Nintardbros!

Post by SuperPang »

Played through the tutorial bit and first world. All good. Most fun I had so far was walking in a circle. So Nintendo.
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cools
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Re: Super Nintardbros!

Post by cools »

Took me a few tries that one.
!They've aped the first Tomb Raider!
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Re: Super Nintardbros!

Post by FrancoB »

cools wrote:The only bit I'm disappointed with - handheld mode means you can't perform certain attacks as they are motion controlled. Hasn't felt limiting so far but definitely makes it a bit harder to play.

They work in handheld but treating the Switch as a frisbee isn't on the cards.
I had wondered if this would be an issue. Hopefully it doesn't detract too much from the game as I intend to play a lot of it in handheld mode.

I was hoping I might receive my console and game early but it looks like it's on track for delivery tomorrow. They'll be no one in though so I just hope it's left with a neighbour or somewhere.

I did receive a carry/storage case for my SNES Mini today however. :awe:

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cools
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Re: Super Nintardbros!

Post by cools »

Its not bothersome at all, they are literally extra moves that generally make combat slightly easier to pull off. I've found you can actually just give the console a gentle nudge to activate them too, its super sensitive. Couple of spots so far where you actually need motion controls and the gestures required have been no trouble. One of those things where first impressions don't count.
You can capture tanks that shoot shells that explode into coloured streamers!
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Re: Super Nintardbros!

Post by FrancoB »

Awesome. Mind eased. Thanks.

I'm really been looking forward to the Switch alongside Mario. I think it's because the first time I can remember pre-ordering a console and having to wait for a release date.
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Re: Super Nintardbros!

Post by cools »

Pretty sure you'll love it. Last Nintendo console I preordered was a Japanese Gameboy Advance, which was a bit of a let down due to the screen. Got plenty of mileage out of it though.

The Switch reminds me of the NeoGeo Pocket in a lot of ways. Underpowered compared to everything else, portable, and with a constant feed of quality first party titles.

I'm finding I'm playing stuff where it's easy to pick up and put down again far more frequently than the session games. Mario + Rabbids is superb but needs focus for the duration of each battle, haven't got very far. BOTW can be done in tiny portions without needing to remember what you were doing every time you begin - cleared it.
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Re: Super Nintardbros!

Post by gradius »

Put about 4 hours into this today, truly wonderful!

It’s the first time I’ve ever played on a switch and decided to play it with the joycons in the joystick holder thingy.

I think I’ve collected about 50 power moons so far.

My friend code is SW-5692-8343-8412 if anybody wants to add me.
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Re: Super Nintardbros!

Post by geotrig »

Great little snes mini case Franco where did you get it ?
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<trk>:I remember catching a big fat one and my friend said "throw it back in, that one already tastes like wood"
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cools
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Re: Super Nintardbros!

Post by cools »

gradius wrote:if anybody wants to add me.
:awe:
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Re: Super Nintardbros!

Post by FrancoB »

geotrig wrote:Great little snes mini case Franco where did you get it ?
[Amazon] :thumbup:
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Re: Super Nintardbros!

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Mario is so pretty 8-)
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cools
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Re: Super Nintardbros!

Post by cools »

spmbx wrote:What use does the friend function have for mario? I've been trying to hold off buying it until december when i actually have time to properly play it instead of the odd half hour here and there i have now :/
Nothing. Just nice to have friends.

Its perfectly playable in tiny chunks.
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Re: Super Nintardbros!

Post by crunchywasp »

First impressions are it seems pretty Grail so far, unlike BOTW :shifty:
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Re: Super Nintardbros!

Post by SuperPang »

I like it a lot so far, just don't quite love it. I think it's the massive kingdoms. SM64 was so concise and had a hub world that's yet to be bettered. Also the camera gets on my tits a bit.
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Re: Super Nintardbros!

Post by cools »

I was never all that bothered with SM64 or Zelda back in the N64 days. F-Zero X however hasn't yet been beaten, and it's the one IP there's been no hint of an announcement about.
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Re: Super Nintardbros!

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cools wrote:I was never all that bothered with SM64 or Zelda back in the N64 days. F-Zero X however hasn't yet been beaten, and it's the one IP there's been no hint of an announcement about.
Zelda on the N64 is **** poor. I liked Mario 64, but SM3DW was much better imo.

The GameCube F zero GX was good. Nothing on DS, Wii, 3DS or WiiU. F Zero needs to be resurrected
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Re: Super Nintardbros!

Post by SuperPang »

They should let the Mario Kart team at it.
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Re: Super Nintardbros!

Post by pubjoe »

So far, I love Odyssey.

Mario's even more acrobatic than ever yet the overwhelming control list is still condensed into natural feeling combinations of a few primary buttons. That's the same first impression Mario64 gave. So far so good.

To me there's no higher praise than 'better than Mario 64'. I've returned to it so much over the years and it still brings me and my kids unmatched joy. It might not be as flawless or focussed as the likes of 3D World but the combination of all it's achievements is incredible. It's the 3D platformer that Aliens gifted us to try for decades to learn from.
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