For the full collection of pictures (44 img, 119MB total) go to this link
- http://www.megaupload.com/?d=NGEBH102" -
For a few snips of the good stuff, click an image below









--- Rigging ---
*See next post*
Here is some internal pictures of a BR3 taken by defor (It's another Sys 246 A unit)uncletom wrote:Does anybody have pics of a System 246 B, to compare with the 'A'-type please?
It would seem that way but I kind of think maybe both where made at the same time. I think the PCB BR3 is a byproduct of games still being Jamma based at the time then full on JVS like they are now. It's JVS IO setup is similar to System 11/12 pcbs (single power port). Since RR5 required a dedicated cabinet it didn't need any of the Jamma interface and went with an all in one box setup. There are a lot of similarities in the Namco Daughter board between the two units.defor wrote:Personally, I'd actually say the 246A Driving set was designed AFTER the 246A:
-Namco board is based on a similar design to the 246A chassis, but is far more integrated- while both feature the JVS Data on the Namco board, there's no VGA/Audio board attached- it's all integrated, as one would see on a 246BA or 246B
Nah, I really don't think FCA is required. I already fired the game up on my 246 B with a Sega IO and the game boots, gives a wait screen then halts at a Motor 10 error message. Following discussions on sega-naomi for other racers it seems stock Sega JVS IO can be used to run them.defor wrote:My main test would be to solder a USB-B jack to the FCA PCB, then fire RRV up on a 246B with it connected.
What pictures do you need of the B?uncletom wrote:Aha. Thanks for the links. But there's not much visual on the PCBs. I'll get one of my B-cases, open it and take some shots. Hopefully tomorrow in daylight.
So far from our test it seems like you pretty much can (defor has tested a bunch of his games on the BR3 246A PCB. The only issue though is a handful of early games are 15khz only where later games are 15khz & 31khz.uncletom wrote:For your info; with "B" I mean this type of 246: http://farm5.static.flickr.com/4087/497 ... 7678_z.jpg"
I do have a few spare on my shelfs, and I am curious about the compatibility between the RRV's "A" type and the "B" type. It would ofcourse be optimal if one could just bypass the various designated revisions, and run all 246 software on the "B".
Sorry I should have noted that Tekken 4 is duel 15/31khz. The others are not. It still fits in the group of early 246 games that are not compatible on a 256. =Puncletom wrote:I think I've tried my Tekken 4 at 31k, besides the normal 15k, some time ago. I set the resolution with the DIP switches on the front. "A" has none, weirdly enough. So RRV is only able to display 15k?
Odd. So the game won't boot at all? I find that odd because from what I could see it looked like wangan was just a software upgrade kit for RR5.uncletom wrote:I see.. Interesting. I get that same 'black screen' after attraction clip ends, as well with my Wangan disc + dongle. I thought it was due to the motor-board needing the proper ROM.
Eh, I could have posted pictures of my RR5 showing the test then an error message. Also Defor tested BR3 (another 246 a game) on a 246b already.uncletom wrote:But what is a joyful surprise here is that a Sys246A game at all boots up on a Sys246B!
This is what a c looks like.purplec wrote:I have a 246 C I think. its the smaller of the three if I remember correct