Spinners are the death of me right now.
I got a
spinner and a copy of arkanoid returns, and I can't get it going with a
spinner. Joystick works, but with jumper and test menu set to sensor I can't get anything to work.
I have some sega trackballs, so I tried using them to rule things out since they also run on 5v.
long story short, I made looms to interchange the optics of the devices. My
spinner won't work as an axis of the trackball, and the trackball won't register any movement at all if I hook one of it's sensors up to the F3. I know the trackballs themselves are good (they work fine in my naomi cab), but the encoder wheels are cut differently. Even with different wheel cuts I'd hope to see SOME movement of the values in test mode on the F3. I can't get anything.
Is there any way to monitor for output pulses from a
spinner itself? Any other ideas? At this point it seems like my F3 motherboard just won't accept
spinner input, with the possibility of my
spinner itself also being bad. For what it's worth it's an ASIA board with a JAPAN cart, but the pin blocks have been removed, and I've never had any problems with other games on this mobo.
Edit: I checked the outputs using info from this page
http://www.zumbrovalley.net/readpost.php?artid=1 and it seems my outputs on pin 1 / pin 4 are stuck high regardless of whether or not I block the sensor. I would think a broken sensor would be stuck low
