Type X3

Coin-operated games and arcades.
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Re: Type X3

Postby Korszca » September 20th, 2011, 5:47 am

HDMI is backwards-compatible with single-link DVI-I and single-link DVI-D (1080p @ 60Hz) as they are electrically compatible. The problem comes from HDCP (or if the TX3 outputs DVI-A only) but I don't believe the Type X3 would be outputting encrypted content but I could be wrong.
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Re: Type X3

Postby geotrig » September 20th, 2011, 8:37 am

*backs away from geeky tech talk and wonders what colour it will be ?* :shifty: :lol:
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Re: Type X3

Postby kazuo » September 20th, 2011, 8:44 pm

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via arcadeheroes
http://arcadeheroes.com/2011/09/16/jamm ... lock-king/

Hopefully this solves the piracy issue. But Windows is still a problem.
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Re: Type X3

Postby Korszca » September 20th, 2011, 9:11 pm

kazuo wrote:Hopefully this solves the piracy issue. But Windows is still a problem.

Never underestimate the ingenuity of pirates.
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Re: Type X3

Postby CPS2 » September 20th, 2011, 9:48 pm

What is the bit in pink? 2 versions? i7 Nvidia gtx560si, 320gb HDD, that is a serious bit of kit.
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Re: Type X3

Postby Korszca » September 20th, 2011, 9:53 pm

I think the pink box shows the optional upgrades.
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Re: Type X3

Postby cthulhu » September 20th, 2011, 10:39 pm

Korszca wrote:I think the pink box shows the optional upgrades.


Yep, it says "Option" in Japanese.
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Re: Type X3

Postby Korszca » September 20th, 2011, 10:41 pm

16GB of RAM. Woot, now you can load several games entirely into RAM and have room to spare.
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Re: Type X3

Postby Ultron » September 21st, 2011, 1:37 am

Will the games look better than console games?
I know consoles are optimised for cause they are a stable platform, but there's only so much the developers can do isn't there?
With Sony's and Microsoft's new consoles years away, this could be a boon for arcades with much better graphics.

Korszca wrote:16GB of RAM. Woot, now you can load several games entirely into RAM and have room to spare.


Or maybe the games could each be made that big.
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Re: Type X3

Postby Ultron » September 21st, 2011, 7:58 am

What games do you think will be on this board?
All new games?
Or some sequels?

I'm interested what will be done with the new graphical power :)
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Re: Type X3

Postby andygeezer » September 21st, 2011, 9:32 am

Ultron wrote:What games do you think will be on this board?
All new games?
Or some sequels?

I'm interested what will be done with the new graphical power :)


Doesn't matter how powerful the next arcade PCs are, the problem is lack of budget - console games have a heck load more money on budget/dev teams - this is one of the reason why console games look/play superior to arcade games, while in the 80's, early 90's it was the other way around.
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Re: Type X3

Postby Ultron » September 21st, 2011, 12:34 pm

andygeezer wrote:Doesn't matter how powerful the next arcade PCs are, the problem is lack of budget - console games have a heck load more money on budget/dev teams - this is one of the reason why console games look/play superior to arcade games, while in the 80's, early 90's it was the other way around.


In my view, Arcade games look and play better than console games.
Soul Calibur 3 Arcade Edition is better than the console version, isn't it? (I've not played the console version, it's all about arcade fighters.) I read that they improved the gameplay specially for the arcade.

I've seen screenshots of Battle Fantasia and it looks better than any console game, better than Gears of War, which just looks nasty.
Arcade games have style, it's like all neon lights and razmatazz. Console games are like watching a soap opera. The few exceptions are; those that try to be like arcade games, but they must fall short cause they are not good enough to compete in the arcade; and Gran Turismo which makes the sim accessable to the layman.

The few console games that interest me (apart from Gran Turismo) are either arcade game ports or arcade-style games that don't look graphically any better than arcade games.

What I meant in my previous post about the games on X3 having better graphics than console games was in terms of graphical prowess. The actual style that arcade games have is still better, but most people want more realistic looking graphics. In that way you are right I suppose, console developers have the budget to crank up the realism graphically more than arcade developers. I think I just took issue with your saying that; console games look better, cause that gritty realism they have just makes them unappealing to me; and that they play better, cause arcade games gameplay is tailored for the arcade, which, apart from something like Gran Turismo, which is pretty unique, makes them better IMO.
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Re: Type X3

Postby SuperPang » September 21st, 2011, 12:46 pm

Ultron wrote:I've seen screenshots of Battle Fantasia and it looks better than any console game,

Except for the graphically superior port.

I get what you're saying though. Blue sky gaming.
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Re: Type X3

Postby Jan » September 21st, 2011, 12:49 pm

:palm: :lol:
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Re: Type X3

Postby Neo'nate » September 21st, 2011, 4:48 pm

There are a huge range of problems that plague the chances of an arcade release being successful, particularly in this country. The graphical superiority of arcade releases over console games is totally irrelevant now however, as already mentioned by Andy I think in an earlier post.

What surly has to be key is developers understanding the unique nature of the medium/platform of an arcade game, and whilst companies address this often with the creation of huge arcade machines with peripherals to offer something different to that which can be found at home, it still makes development and production costs in terms of manufacturing high which then has to be offset by the high price of machines to operators. Now I understand that some people better in the know than myself will say that operators can afford the costs of these machines and make their money back quickly, I’d have to argue, given the decline in “true” arcades (that don’t just house gambling and redemption machines) that this might not be the case.
I think developers need to consider the costs more, as well as really consider how the medium can be best explored to actually get people back into arcades again, and gaming again. Taito’s net based game selection system is one angle of giving punters what they want yes, but perhaps gaming arcades in Europe (lets face it, in the UK it might be a lost cause) need to carefully consider how they can make the experience an exciting one. Lets face it, the majority of us on here are interested in the history of the arcades and while we may have interests in new hardware and possibilities that interest is still primarily fuelled by our love of arcades in the 80’s and 90’s which is why we look on at images of “that arcade in Paris” (whose name escapes me) and wish all arcades were like this!!!

Maybe I’ve gone off the point somewhat, but the power of new arcade hardware doesn’t compare to the manner in which developers actually use it.

:D
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Re: Type X3

Postby Braintrash » December 4th, 2011, 5:39 pm

Backward compatible? Definitely want one!
I don't think we'll see 1080p, but I really like the cover not being anymore on top of the heatsink. I never understood why they made the case this way. Even using Windows was less a mistake than that.

Edit: I just ordered a dark haired leathered dominatrix with glasses to be whipped since I made a mistake : the HDD is still on the top of the CPU heatsink. In fact, they actually moved the HDD to remain on top of the CPU heatsink.
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Re: Type X3

Postby FrankCastleAZ » December 9th, 2011, 8:25 pm

Ultron wrote:Will the games look better than console games?
I know consoles are optimised for cause they are a stable platform, but there's only so much the developers can do isn't there?
With Sony's and Microsoft's new consoles years away, this could be a boon for arcades with much better graphics.


It all comes down to the developers and how much time and effort they put in.
The actual specs listed currently blows away what the 360 or PS3 is capable of.

BUT.... Why would the developers of games want to spend more money developing to max the Arcade/PC specs when they would have to scale things down for the current console market? (which is where they truly make their money)

It's possible that they'd develop for an arcade release date within a year of the new console launches.

Example =
PS4 and XBox3 are both announced at TGS or E3 to be in 2015 so Capcom and SNK Playmore spend 2 years developing Capcom VS SNK 3 and release it in arcades on X3 in 2014.
They then start working on the ports for the new console hardware for a 2015 release.
(I obviously overhyped myself on the thought of CvS3 and am now speculating what could happen but you get the point)

Makes you wonder.....

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Re: Type X3

Postby ArcadeSTG » September 28th, 2013, 1:35 am

About 2 years later and we are still missing the games?

This is not a good signal :-(
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Re: Type X3

Postby CPS2 » November 24th, 2013, 9:08 pm

Looks like Ultra SF4 is running on TX3.

http://www.capcom.co.jp/sf4/index.html
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Re: Type X3

Postby Braintrash » November 24th, 2013, 10:01 pm

I so **** hoped they would do that.
Already saving to buy one. :-)

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