Mame in cab thread. Frontends, gamelists, configuration etc.

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markedkiller78
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby markedkiller78 » July 30th, 2014, 10:11 pm

Solid Gold rated PSU. Closed loop CPU cooler. The G3258k can be ocerclocked on an H81 motherboard now.

I have ram, W7, DVD and ssd. I've picked out a case and PSU. It down to CPU / mobo now.

4670k + mobo £200
G3258k + mobo £100
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby cools » July 31st, 2014, 1:27 am

I'd go with the Pentium over the 4670k.

If going with the latter, may as well go for the 4690k instead and push the boat out a bit more for a substantial performance increase. There doesn't seem to be a decent amount between the G and the 4670k when clocked the same, certainly not until the threads climb.
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby markedkiller78 » July 31st, 2014, 9:19 am

Thanks Cools. I'll get the Pentium bought this afternoon.
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby cools » July 31st, 2014, 9:59 am

Had it been available at the time I'd have likely have gone with it myself. Current pricing puts it £110 cheaper than mine (which cost me £133 at the time, it's gone up). That's not a small step considering the performance it gives.

All the benchmarks I can find seem to say you need to get to about 4.5-4.6ghz to match the 4690.

Although knowing me, since I've done the "emulation ok/no" trial I'd likely just go with the 4690k nowadays just to get the "am I getting the best I can possibly get at this moment in time?" out of the way.
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby pubjoe » July 31st, 2014, 4:35 pm

Is the pursuit for CPU power pretty much just for the Cave games?

I underclock my 7 year old CPU for mame (minus cave).
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby markedkiller78 » July 31st, 2014, 4:52 pm

I regularly consider upgrading to an i7, then remind myself its total overkill.

If Mame used a decent (high end) GPU I would have no qualms buying an i5, but £100 ain't to be sniffed at.

I still use an atom / ion 1 for 1080p24 playback. I've yet to find a reason to upgrade other than boredom.
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby cools » July 31st, 2014, 5:40 pm

The PlayStation based stuff needs a lot too, especially now that the sound is getting done on some of it.

Once mark has verified some stuff I might upgrade my old P4 based one
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby markedkiller78 » July 31st, 2014, 5:50 pm

I can't link to the basket, but I bought the ASrock H81-M itx motherboard. All reports say it can OC the pentium.
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby joeblade » August 1st, 2014, 7:53 am

cools wrote:The PlayStation based stuff needs a lot too, especially now that the sound is getting done on some of it.

Once mark has verified some stuff I might upgrade my old P4 based one


Playstation based, ST-V and cave stuff are the only reason to consider anything above an i5.
I can confirm that my i7 2600k is the only thing that I have that runs those thing's near 100%

Everything else suffers from slight stutters...99% of people never play that shiz or care anyways so it all works out in the end!! :)
Last edited by joeblade on September 28th, 2014, 4:54 pm, edited 1 time in total.
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby cools » August 1st, 2014, 8:04 am

I bet cotton boomerang is a mess during the intro ;)
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby markedkiller78 » August 1st, 2014, 8:55 am

How many cores / threads does 64bit Mame use now? Does it make use of hypethreading too?
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby cools » August 1st, 2014, 9:39 am

Difficult question to answer. MAME's "multithreading" option doesn't do what it sounds like it does. Depending on what you're emulating and the code used, you'll see benefit from multicore processors regardless of whether it's enabled or not.

https://forum.arcadecontrols.com/index. ... c=137090.0

Single thread performance is still king.

http://forums.pcsx2.net/Thread-Intel-Pe ... erformance
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby joeblade » August 1st, 2014, 9:53 am

cools wrote:I bet cotton boomerang is a mess during the intro ;)


Indeed!! ;) and radiant silvergun luls you into a false sense of security through the intro and weapon explanation until the actual game starts....then....oh dear...."slowdown city"!! :lol:
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby cools » August 1st, 2014, 9:57 am

Hmm, I only tried it briefly but I'm sure Silvergun was completely fine here.
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby joeblade » August 1st, 2014, 10:03 am

cools wrote:Hmm, I only tried it briefly but I'm sure Silvergun was completely fine here.


i5-3570 with my gm setup...it sucks balls!! :lol:

Interestingly it also seems to swap resolutions from the title screen to the start game menu... :think:
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby cools » August 1st, 2014, 10:15 am

Yup, same as CB. I force CB to run at just the ingame resolution - still stutters in the menu but doesn't switch res all over the place. Do the same for Driller etc.
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby joeblade » August 1st, 2014, 11:42 am

cools wrote:Yup, same as CB. I force CB to run at just the ingame resolution - still stutters in the menu but doesn't switch res all over the place. Do the same for Driller etc.


Yeah that's not a bad idea actually, saves the switch! ;)
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby cools » August 14th, 2014, 9:21 pm

AO exclusive!

I'm not going to post this elsewhere (yet).

Attract Mode frontend "VERTICOOLS" layout.nut:

Code: Select all

// VERTICOOLS
// Layout by cools / Arcade Otaku
// For use in a 640x240 resolution
// We use this strange resolution to enhance the Attract Mode font rendering quality in 15KHz
// Recommended font: Coolvetica
//
// Layout User Options
class UserConfig {
 </ label="Background Image", help="Choose snap/video snap, title, flyer, user image (bg.jpg in layout folder) or no background", options="video,snap,title,flyer,user,none" /> bg_image = "video";
 </ label="Show Wheel Logo?", help="Enable the wheel logo?", options="Yes,No" /> wheel_logo="Yes";
 </ label="Show Category?", help="Enable the category text?", options="Yes,No" /> category_text="Yes";
}
local my_config = fe.get_config();

// Colour cycle code from LukeNukem
cycleVTable <-{
 "cnListHeight" : 0, "swListHeight" : 0, "wkListHeight" : 0,
 "cnListRed" : 0, "swListRed" : 0, "wkListRed" : 0,
 "cnListGreen" : 0, "swListGreen" : 0, "wkListGreen" : 0,
 "cnListBlue" : 0, "swListBlue" : 0, "wkListBlue" : 0,
}
function cycleValue( ttime, counter, switcher, workValue, minV, maxV, BY, speed ) {
 if (cycleVTable[counter] == 0)
  cycleVTable[counter] = ttime;
////////////// 1000 = 1 second //////////////
 if (ttime - cycleVTable[counter] > speed){
  if (cycleVTable[switcher]==0){
   cycleVTable[workValue] += BY;
   if (cycleVTable[workValue] >= maxV)
    cycleVTable[switcher] = 1;
  }
  else
  if (cycleVTable[switcher]==1){
   cycleVTable[workValue] -= BY;
   if (cycleVTable[workValue] <= minV)
    cycleVTable[switcher] = 0;
  }   
  cycleVTable[counter] = 0;
 }
 return cycleVTable[workValue]; 
}

// Gives us a nice high random number for the RGB levels
function brightrand() {
  return 255-(rand()/512);
}

// Layout Constants
fe.layout.orient = RotateScreen.Right;
fe.layout.width=fe.layout.width/2;
local flw=fe.layout.width;
local flh=fe.layout.height;
local rot=(fe.layout.base_rotation+fe.layout.toggle_rotation)%4;
switch (rot) {
 case RotateScreen.Right:
 case RotateScreen.Left:
  fe.layout.width=flh;
  fe.layout.height=flw;
  flw=fe.layout.width;
  flh=fe.layout.height;
}

// Background
if ( my_config["bg_image"] == "video") {
 local bg = fe.add_artwork("snap",0-(flw*0.1),0-(flh*0.1),flw*1.2,flh*1.2);
 bg.preserve_aspect_ratio = false;
 bg.set_rgb(128,128,128);
}
else if ( my_config["bg_image"] == "snap") {
 local bg = fe.add_artwork("snap",0-(flw*0.1),0-(flh*0.1),flw*1.2,flh*1.2);
 bg.video_flags = Vid.ImagesOnly;
 bg.preserve_aspect_ratio = false;
 bg.set_rgb(128,128,128);
}
else if ( my_config["bg_image"] == "title") {
 local bg = fe.add_artwork("title",0-(flw*0.1),0-(flh*0.1),flw*1.2,flh*1.2);
 bg.preserve_aspect_ratio = false;
 bg.set_rgb(128,128,128);
}
else if ( my_config["bg_image"] == "flyer") {
 local bg = fe.add_artwork("flyer", 0, 0, flw, flh);
 bg.preserve_aspect_ratio = false;
 bg.set_rgb(128,128,128);
}
else if ( my_config["bg_image"] == "user") {
 local bg = fe.add_image("bg.jpg",0,0,flw,flh);
 bg.preserve_aspect_ratio = false;
 bg.set_rgb(128,128,128);
}

// List
local lbx=0;                    // Listbox X position
local lby=flh*0.4;              // Listbox Y position
local itn=9;                    // Listbox entries
if ( my_config["wheel_logo"] == "No") {
 lby=flh*0.17;                  // Listbox Y position without logo
 itn=13;                        // Listbox entries without logo
}
local lbw=flw;                  // Listbox width
local lbh=(flh-lby-(flh*0.08)); // Listbox height
local ith=lbh/itn;              // Listbox entry height
lby+=(ith*(itn/2));             // Listbox draw point - do not change
local lbr=255;                  // Listbox red
local lbg=255;                  // Listbox green
local lbb=128;                  // Listbox blue
local lbf=0.75;                 // Listbox colour fade. Lower values = less fade.

for (local i=(itn/2)*-1;i<=(itn/2);i+=1){
 if (i==0) {}
 else {
  local unselgame=fe.add_text("[Title]",lbx,lby+(ith*i),lbw,ith);
  unselgame.index_offset=i;
  if (i<0) {unselgame.alpha=255-((i*(255/(itn/2))*-1)*lbf);}
  else {unselgame.alpha=255-(i*(255/(itn/2))*lbf);}
 }
}

// Texts
local filtershadow=fe.add_text("<  [ListFilterName]  >",1,(flh*0.06)+1,flw,flh*0.05);
filtershadow.set_rgb(0,0,0);
local filtername=fe.add_text("<  [ListFilterName]  >",0,flh*0.06,flw,flh*0.05);
local listtitle=fe.add_text("[ListSize] [ListTitle]",0,flh*0.11,flw,flh*0.05);
local selgameshadow=fe.add_text("[Title]",lbx+2,lby+2,lbw,ith);
selgameshadow.set_rgb(0,0,0);
local selgame=fe.add_text("[Title]",lbx,lby,lbw,ith);

local freeplayleft=fe.add_text("Free Play",0,0,flw,flh*0.05);
freeplayleft.align=Align.Left;
local freeplayright=fe.add_text("Free Play",0,0,flw,flh*0.05);
freeplayright.align=Align.Right;
local instructions=fe.add_text("Instructions",0,flh*0.92,flw,flh*0.04);
local help_text=fe.add_text("Play Game [BUTTON1]  -  Random [START]  -  Quit Game [START1+2]",0,flh*0.95,flw,flh*0.04);

if ( my_config["category_text"] == "Yes") {
 local category=fe.add_text("[Category]",0-(flw*0.01),flh*0.95,flh*0.85,flh*0.05);
 category.rotation=-90;
 category.align=Align.Left;
 category.alpha=64;
}
local copyright=fe.add_text("©[Year] [Manufacturer]",flw-(flh*0.06),flh*0.95,flh*0.85,flh*0.05);
copyright.rotation=-90;
copyright.align=Align.Left;
copyright.alpha=64;

// Preview image
if ( my_config["wheel_logo"] == "Yes") {
 local wheelshadow=fe.add_artwork("wheel",(flw*0.1)+2,(flh*0.18)+2,flw*0.80,flh*0.22);
 wheelshadow.preserve_aspect_ratio = true;
 wheelshadow.set_rgb(0,0,0);
 wheelshadow.alpha = 192;
 local wheel=fe.add_clone(wheelshadow);
 wheel.set_rgb (255,255,255);
 wheel.x = wheel.x - 2;
 wheel.y = wheel.y - 2;
 wheel.alpha=255;
}

function textTickles( ttime ) {   
 local RED = cycleValue(ttime,"cnListRed","swListRed","wkListRed",100,254,1,1);
 local GREEN = cycleValue(ttime,"cnListGreen","swListGreen","wkListGreen",100,254,1.5,1);
 local BLUE = cycleValue(ttime,"cnListBlue","swListBlue","wkListBlue",100,254,2,1);
 local grey=brightrand();
 selgame.set_rgb(RED,GREEN,BLUE);
 filtername.set_rgb(RED,GREEN,BLUE);
 instructions.set_rgb(RED,GREEN,BLUE);
 freeplayleft.set_rgb(grey,grey,grey);
 freeplayright.set_rgb(grey,grey,grey);
}

function fades( ttype, var, ttime ) {
 switch ( ttype ) {
  case Transition.FromGame:
   filtername.msg="<  [ListFilterName]  >";
   return false;
   break;
  case Transition.ToGame:
   if (ttime < 10) {
    filtername.msg="LOADING...";
    return true;
   }
   break;
  case Transition.EndLayout:
   if (ttime < 10) {
    filtername.msg="EXITING";
    return true;
   }
  return false;
 }
}

fe.add_ticks_callback( "textTickles" );
fe.add_transition_callback( "fades" );


Attract Mode filters part of attract.cfg:

Code: Select all

list   Games
   layout               verticools
   romlist              MAME
   filter               All
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category not_contains Mature|Quiz|Trivia|Rhythm|Casino|Multiplay|Tabletop
   filter               Favourite
      rule                 Favourite equals 1
   filter               Classic
      rule                 Tags contains Classic
   filter               Breakout
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category not_contains Mature|Quiz|Trivia|Rhythm|Casino|Multiplay|Tabletop
      rule                 Category contains Breakout
   filter               Driving
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category not_contains Mature|Quiz|Trivia|Rhythm|Casino|Multiplay|Tabletop
      rule                 Category contains Driving
   filter               Fighter
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category not_contains Mature|Quiz|Trivia|Rhythm|Casino|Multiplay|Tabletop
      rule                 Category contains Fighter
   filter               Maze
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category equals Maze
   filter               Platform
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category not_contains Mature|Quiz|Trivia|Rhythm|Casino|Multiplay|Tabletop
      rule                 Category contains Platform
   filter               Puzzle
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category not_contains Mature|Quiz|Trivia|Rhythm|Casino|Multiplay|Tabletop
      rule                 Category contains Puzzle
   filter               Shooting
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category not_contains Mature|Quiz|Trivia|Rhythm|Casino|Multiplay|Tabletop
      rule                 Category contains Shooter /
   filter               SHMUP
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category equals Shooter / Flying Vertical
   filter               Sports
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category not_contains Mature|Quiz|Trivia|Rhythm|Casino|Multiplay|Tabletop
      rule                 Category contains Sports
   filter               Miscellaneous
      rule                 CloneOf not_contains (.)
      rule                 Control contains joystick
      rule                 Control contains (2-way)|(4-way)|(8-way)
      rule                 DisplayCount equals 1
      rule                 DisplayType equals raster
      rule                 Manufacturer not_contains bootleg|hack
      rule                 Rotation equals 90|270
      rule                 Status equals good
      rule                 Tags not_contains Unplayable/Bad/Hidden
      rule                 Title not_contains bootleg
      rule                 Year not_contains ?
      rule                 Category not_contains Mature|Quiz|Trivia|Rhythm|Casino|Multiplay|Tabletop|Breakout|Driving|Fighter|Maze|Platform|Puzzle|Shooter|Sports


You'll just need to set up your "Classic" and "Unplayable/Bad/Hidden" tags, along with selecting favourites. Or delete these filters, no big deal.

The "All" list should be around 500 games, and the categories break them down nicely - there's an awful lot of SHMUPs and shooters in vertical (around 300 of that 500) so those lists are bigger.

My button config:
P1 / P2 start = random game
P1/P2 Button 1 = confirm
Up/Down = select next/previous game
left/right = select next/previous filter
P1/P2 button 4 = add/remove favourite
P1/P2 button 5 = add/remove tag
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joeblade
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby joeblade » August 16th, 2014, 9:41 am

You Da Man Cools...thanks, off to add now!! :awe: :awe:

Updated to 154 the other day, nice that nplayers and catver have got there too for this release. Just need to find the additional vids if anyone has bothered to do them!!

Btw you'll appreciate this, I was trawling through the hori list last week and couldn't find Gauntlet? Turns out the "clone of ." (I think that's the one was responsible).

I know you can't believe I still play that!! :shifty: :oops:
For gods sake, its a carton box - not the holy grail!
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cools
Armed Police Buttrider
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Joined: August 17th, 2008, 4:49 pm
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Re: Mame in cab thread. Frontends, gamelists, configuration

Postby cools » August 16th, 2014, 9:46 am

None of my filtering uses nplayers BTW, have you found a good use for it?

Yeah any clones that I want to play I just add to favourites rather than fuss about getting them into the main categories - batsugunsp, guwange blue etc. Its easy enough to create a temporary unfiltered list to find them to add.
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